Pokemon fans when ROMs they pay a subscription for don’t even have the main feature of the original games.Let's be real, the Minigames are the main appeal of the Stadium games at this point, and those should work without GB Compatibility being mimicked at least.
there was no chance in hell they were ever going to do thatI get that connectivity between the Stadium VC releases and the VC RBY/GSC or Home would be difficult, but Game Boy Tower was a thing. They could have built the GB games into Stadium, let you play through/save there, and then transfer from there to the main Stadium battles.
It's a completely silly way to accomplish the goal, but honestly seems more technically feasible than a 2-way Home link or whatever.
I get that connectivity between the Stadium VC releases and the VC RBY/GSC or Home would be difficult, but Game Boy Tower was a thing. They could have built the GB games into Stadium, let you play through/save there, and then transfer from there to the main Stadium battles.
It's a completely silly way to accomplish the goal, but honestly seems more technically feasible than a 2-way Home link or whatever.
What, the expansion pass that I'm still not going to buy even PS1/2 if it featured compatibility with RBY / GSC? The NSO Expansion Pack has a host of other issues beyond PS1/2 compatibility that need to be ironed out before I would personally consider buying it.This shit sells no matter what.
Because I don't trust text tone, I agree gutting the connectivity neuters the actual content Stadium was built on.Pokemon fans when ROMs they pay a subscription for don’t even have the main feature of the original games.
Second story is titled "Path of Legends"
So how exactly are these stories going to work? Does the first story unlock the "end game", where we have access to all items, abilities (like being able to merge different forms) and features?
Or must we finish all of the separate story branches to get everything? Are they ordered or can you tackle them in any order?
Kind of wondering if this is like past games where you had the main story, after that a few hours of going to an extra island. Or if these stores are all equal in length, and unlocking all of the game features requires completion of all 3.
There's definitely something going on with the bossesThere is also the implication (though, still somewhat unconfirmed) that the various "story battles" are meant to be "unleveled". So far in all the scenes shown where a gym battle is happening, the pokemon level was not showing.
Obviously we do not know how this would work nor if it's even the case, but since they did already experiment with some sort of "level scaling" during SwSh, I don't exclude that they refined the system for SV.
That'd probably not work out as well as one'd think.The simplest theory I have is that the Leader Battles would be using the kind of level-equalization that's employed for Battle Facilities and a lot of PVP.
I am more willing to bet there's just level equalizing in the backgroundThat'd probably not work out as well as one'd think.
While "equalize stats to lvl 50" would in theory work, there is the moveset/evolution issue. A level 50 Charizard with Fire Blast would still trash on a level 50 Bulbasaur after all.
I would assume...or....hope they actually are opting for something a bit deeper with also scaled movesets (they actually did this in Isle of Armor) and scaled evolutions (which they didn't instead).
Well if they pull this one at least for once I'll be proud of them.
In fairness, some of the harder games at least are no stranger to giving fully evolved or decent single-stage Pokemon even to some early Gym Leaders (Misty's Starmie, Morty's Gengar, Gardneia's Roserade and Fantina's Mismagius in Pt, to name a few). Nothing is stopping that from being revisited for them in SV's gym challenege, especially if the non-linear and Wild-Area structure potential might allow the player access to Fully Evolved Pokemon without huge waits themselves (be it capture or things like Raid EXP Candy payouts from SwSh).That'd probably not work out as well as one'd think.
While "equalize stats to lvl 50" would in theory work, there is the moveset/evolution issue. A level 50 Charizard with Fire Blast would still trash on a level 50 Bulbasaur after all.
I would assume...or....hope they actually are opting for something a bit deeper with also scaled movesets (they actually did this in Isle of Armor) and scaled evolutions (which they didn't instead).
Well if they pull this one at least for once I'll be proud of them.
(Misty's Starmie, Morty's Gengar, Gardneia's Roserade and Fantina's Mismagius in Pt, to name a few)
Oh don’t kid yourself the zodiac theory died with Fennekin. No it is not a dog.Fuecoco evolution Fire/Ghost Ghost Pepper Quetzalcoatl Serpent thing (we still have the zodiac going) Sig move Hex clone
Foxes are canines.Oh don’t kid yourself the zodiac theory died with Fennekin. No it is not a dog.