Oh dear god... At some point the only appropriate response really becomes "lurk more", and I think we're just about at that point...
The closest thing to a reliable check on this entire list and it does literally nothing back except pray for a Scald burn.
Every single last thing you've named either has no recovery and gets fucked by chip (which is a problem when you're switching into the strongest Knock Off user in the tier) or just isn't a check at all outside of a 1v1 scenario that only ever happens on paper.
Usage stats =/= viability, and saying it's 8th in the entire tier instead of top 3 is not nearly as solid an argument in favor of giving it a blanket 30% power boost as you seem to think.
No recovery, hates getting knocked.-1 252 Atk Choice Band Tough Claws Weavile Triple Axel (40 BP) (3 hits) vs. 252 HP / 0 Def Incineroar: 132-156 (33.5 - 39.5%) -- approx. 3HKO
No recovery, cares about knock slightly less but still doesn't appreciate losing leftovers.252 Atk Choice Band Tough Claws Weavile Triple Axel (40 BP) (3 hits) vs. 80 HP / 0 Def Cobalion: 144-171 (41.9 - 49.8%) -- approx. 3HKO
No recovery, hates getting knocked.252 Atk Choice Band Tough Claws Weavile Triple Axel (40 BP) (3 hits) vs. 252 HP / 48 Def Tapu Fini: 153-180 (44.4 - 52.3%) -- approx. 3HKO after Leftovers recovery
Also Pex
The closest thing to a reliable check on this entire list and it does literally nothing back except pray for a Scald burn.
Every single last thing you've named either has no recovery and gets fucked by chip (which is a problem when you're switching into the strongest Knock Off user in the tier) or just isn't a check at all outside of a 1v1 scenario that only ever happens on paper.






