This, so much!Here's an unpopular opinion: SM is an okay story by RPG standards that stands out more because mainline Pokemon plots in general tend to be weak, and is still bogged down storytelling-wise by franchise tropes and incompetent presentation/QoL implementations that games have known about and/or dealt with since 2001.
Admittedly I never read Adventures DP, but I do legit like Hareta. It's a comedy manga that doesn't make me cringe every 5 min like err....I read it too, and I really hope
is sarcasm
Honestly while I use the term "okay" for it, I don't think it's very good even in the context of what Pokemon can pull off, and I cite it as unpopular because I remember outcry about how much worse USUM were written, when frankly the originals weren't particularly competent narratives to begin with. Most of the praise tends to center around Lusamine and Lillie, but the rest of the narrative doesn't really do a whole lot to maintain the bar people set based on a couple characters, and it's to the point the latter one is really let down by the Player character having to exist.I mean I don’t think thats really unpopular tbh, when Gen 7 first released that was pretty much the entire commentary on the ingame. “Great story…… for a Pokemon game”
This sound like a backhanded insult.“Great story…… for a Pokemon game”
I read Diamond and Pearl Adventure! too when I was kid.Here's an unpopular opinion: SM is an okay story by RPG standards that stands out more because mainline Pokemon plots in general tend to be weak, and is still bogged down storytelling-wise by franchise tropes and incompetent presentation/QoL implementations that games have known about and/or dealt with since 2001.
Oh hey someone besides me who read this one.
Dear lords, that’s the most negative rant about Mega Evolution I’ve ever seen in Smogon Forums!![]()
Megas, in their current state and with the benefit of hindsight were a mistake. There's a world where they were actually properly utilized in boss fights and didn't get cut leading to several Pokemon that really did need them forever being crimped out of key buffs at the mercy of whenever the creators decide to bring them back. That world is not this one. Even if it was, they wouldn't have the immediacy and dependability of cross-gen evos, nor the worldbuilding contributions of regional forms. More Ursalunas and Wyrdeers, less Mega Garchomps por favor.
Once again at risk of looking like I'm partially back-pedalling on my original stance, but I totally agree with you! All the stuff I put in the "should've been a cross-gen evo" tier would ideally use the base concepts of the Mega and modify/expand upon them to make them more of a proper evolution. More cross-gen-y and less mega-y, if you get what I'm saying. For instance, my ideal Lopunny evolution would still be a Normal/Fighting Scrappy abuser but with a less minmaxy but overall bulkier statline that makes it dive into the previous form's utility options more. Again though, didn't wanna bog down the somewhat comedic flow of my original post with this disclaimer, so you can have it now.I can absolutely get on board with '[Pokemon] should've gotten a regular evolution instead of a Mega-evolution and it sucks that the gimmick might've locked out that possibility forever' but when the sentiment becomes '[Pokemon]'s Mega should've just been its regular evolution' I get a little confused. Imo virtually none of the Megas work as regular evolutions without a pretty thorough redesign, both in terms of appearance and battle capability.
I know Samtendo09 is famously more critical about fangames than the average Internet person, but man, I agree with this individual. "Everyone is Here" is a bit less meaningful if the lesser critters of the kitchen sink are as unviable as ever.Dear lords, that’s the most negative rant about Mega Evolution I’ve ever seen in Smogon Forums!
That said, I agree how much of net loss Mega Evolution caused in the long run; it doesn’t help that GF intended it to be one-timer either, making the concept feels more and more insincere, and I’ve seen too little fangames implementing them without significantly rebalancing them, either.
This tbh. But even though crossgen evos are superior, Megas would have worked perfectly fine if they hadn’t dumped them after 2 gens. But what’s strange is they continue to heavily display megas in spinoffs, anime, merch… are they keeping them in the series in general for them to make a triumphant return in gen 10? I hope so, because retconning, say, Sableye-Mega to a normal evo is an extremely huge canon change that feels very unadvised.I can absolutely get on board with '[Pokemon] should've gotten a regular evolution instead of a Mega-evolution and it sucks that the gimmick might've locked out that possibility forever' but when the sentiment becomes '[Pokemon]'s Mega should've just been its regular evolution' I get a little confused. Imo virtually none of the Megas work as regular evolutions without a pretty thorough redesign, both in terms of appearance and battle capability.
Eh, in lower tiers, maybe. But if just comparing to other megas... You're still giving up the item slot AND mega slot for it. No item slot means no Leftovers which is still a somewhat decent deal, and you're also using your mega slot on a defensive mega instead of a offensive powerhouse.Won't enter into the rest of Mega topics, but Regenerator Mega Audino would have been one of the best Megas in existance.
From a gameplay perspective, I think everyone agree it's bizarre since Garchomp's speed was one of its most famous attributes. In terms of the design, the change of its appendages from Fins to more blades/scythes does make sense that it would be slower, as on top of being bulkier, it's less aerodynamic.Anyone else still think its insane that Mega Garchomp had reduced speed of all things? Or is it just me?