• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Pokemon Scarlet & Violet - 18th Nov 2022! **OFFICIAL INFO ONLY**

Other than Farigiraf, these dudes also apparently showed up in the minimap at some point

View attachment 457216


Rookidee, some sorta green parrot, a mushroom-shaped rock thing and a rat
Bruh
SMG2_Rock_Mushroom.jpg
 
I think most people have already accepted that "istaban" thing is just a overreaction tbh.
Nah being able to randomly bust out an adapt-boosted STAB of the type best suited to break opposing cores is gonna be absolute ass to play against and make bulkier squads (that arent hard stall) essentially unviable. Flyspam and builds like that will be an absolute scourge and probably very unfun to play against. Feels like Z-Lures/Gems on a whole new level of crazy imo
 
p09_02_en.jpg


So which TMs do you think these are? 12 looks like either Low Kick or Low Sweep, 16 seems obviously like Psybeam, 19 seems like Disarming Voice, 13 looks very much like Metal Claw, and 130 is 100% Helping Hand. Not sure what 10, 15, and 40 could be though.

Edit:
Nah being able to randomly bust out an adapt-boosted STAB of the type best suited to break opposing cores is gonna be absolute ass to play against and make bulkier squads (that arent hard stall) essentially unviable. Flyspam and builds like that will be an absolute scourge and probably very unfun to play against. Feels like Z-Lures/Gems on a whole new level of crazy imo
You already have to be that typing to get the Adaptability boost though, so it isn't like that bit couldn't be seen coming from Team Preview.
 
p09_02_en.jpg


So which TMs do you think these are? 12 looks like either Low Kick or Low Sweep, 16 seems obviously like Psybeam, 19 seems like Disarming Voice, 13 looks very much like Metal Claw, and 130 is 100% Helping Hand. Not sure what 10, 15, and 40 could be though.
10's Ice Fang, I think 15 is Struggle Bug


Speaking of which the Chinese trailer's item listed a specific pokemon for it lol
 
One random positive note...

The graphics have definitely improved over SwSh.
Still nowhere near Xenoblade or Bayonetta or even SMTV bear in mind, but that grass does look pretty slick instead of the disaster that SwSh was...

Nah being able to randomly bust out an adapt-boosted STAB of the type best suited to break opposing cores is gonna be absolute ass to play against and make bulkier squads (that arent hard stall) essentially unviable. Flyspam and builds like that will be an absolute scourge and probably very unfun to play against. Feels like Z-Lures/Gems on a whole new level of crazy imo
We've been over this already, you don't "randomly teralyze". The typing has to be preselected before the match. I don't recall people complaining about "randomly having Hidden Power to hit the enemy 4x weakness", in fact last I checked people got mad when this versatility got removed :>
And it's a one of. You won't have 6 flying types. You will have *one*, and if you want multiple Terabeams, you will have a dead moveslot on half of your team.
Why would they nerf rest? Is not a popular move, it would only make sense if we are getting PLA sleep mechanics, but I really doubt that.
Most likely cause they hate stall and Rest is a move used in timer stall maneuvers in BSS.
 
Why would they nerf rest? Is not a popular move, it would only make sense if we are getting PLA sleep mechanics, but I really doubt that.

If I was to guess it's that it can stall for 48 turns in a row. Let's be realistic, if you use Rest more than 2-3 times in a match you're probably using it to PP stall.

Granted this isn't broken by any means but Gamefreak also gave the Strong Jaw fish a 255 base power STAB move so we know how good they are at balance.

Edit: This actually might lend some credibility to the theory that Legends Arceus Sleep mechanics are in S/V!
 
Last edited:
Had it pointed out to me that the UI here is hiding another pokemon
some people think its the same bug that gives the silk, but its hard to tell anything for sure


One random positive note...

The graphics have definitely improved over SwSh.
Still nowhere near Xenoblade or Bayonetta or even SMTV bear in mind, but that grass does look pretty slick instead of the disaster that SwSh was...
Honestly it's in that dead zone for me where its like

improved, for sure

but also it's not so improved that it doesnt jsut look...really ugly. The pop in is real bad, the textures are...also pretty bad in a lot of spots, the frame rate on the Pokemon is comical in spots.
 
To be fair, if their plan was to murder stall teams, you can't say that Dracovish doesn't do it well, so you could say they were very successful in their endeavor :psysly:

I think it mostly murdered balance and offense, because the tiny handful of things that KIND OF could switch in on FR were things like Toxapex, Gastrodon etc. Early 8th gen was a nightmare of Pex / Clef / Corv.

Now if their goal was to murder stall...
1665064586658.png

Although counter point, Quagsire.
 
We've been over this already, you don't "randomly teralyze". The typing has to be preselected before the match. I don't recall people complaining about "randomly having Hidden Power to hit the enemy 4x weakness", in fact last I checked people got mad when this versatility got removed :>
And it's a one of. You won't have 6 flying types. You will have *one*, and if you want multiple Terabeams, you will have a dead moveslot on half of your team.
Crazy to compare this to the 60 BP Hidden Power and not Gems (literally banned in BWOU) lmao

and by fly spam I meant stacking 2-3 offensive fliers, each with a tera type that can easily delete resists (such as fire or fighting torn-t with boosted coverage, etc). Once the primary resist is removed by a surprise adapt stab its not hard to win from there!
 
Just finished watching the new “trailer”. 14 minutes can hardly be considered a trailer, particularly if most of it was filler. That being said, the new stuff we did see wasn’t horrible, I suppose. TM crafting has a lot of potential, and Farigiraf’s implementation was pretty much perfect in my opinion. I had heard that Pokémon Eggs were going to be reworked in some way so I’m glad we got to see that, too.

I’ve been sitting here for a few minutes now trying to think of any critiques I have for the trailer, and I really can’t think of much. Even that bit with the choppy frame rate Sunflora group doesn’t worry that much since A. this was probably taken from an earlier build of the game, and B. there’s bound to be some frame rate issues when specific assets of a game (i.e. Sunflora’s 3D model) are duplicated over itself multiple times.
 
The TM image also shows that there is at least 130 TMs now.
Considering gen 8 had 100 TMs and 100 TRs, I would expect the final number to be somewhere along the same lines.

I'm not sure how i feel about this "step backward" though. Having infinite "mediocre move" TMs was pretty nice for in-game stuff, though I guess it also did kinda diminish the "value" of a given TM if you could just teach it to half of your team and forget about it.
 
Considering gen 8 had 100 TMs and 100 TRs, I would expect the final number to be somewhere along the same lines.

I'm not sure how i feel about this "step backward" though. Having infinite "mediocre move" TMs was pretty nice for in-game stuff, though I guess it also did kinda diminish the "value" of a given TM if you could just teach it to half of your team and forget about it.
Diminish that value into the dirt for all I care, having to grind for TMs sucks in every game that happens in.
 
Back
Top