Congrats!
... I'm not getting it.
The first Target I called on Sunday said they didn't have them, the second Target I went to said they're a smaller Target so don't get those events, and calling the first Target again on Monday they said they got the codes but already ran out! Yes, apparently in 24 hours, between Sunday afternoon & Monday afternoon, they got the cards sometime after I called them and enough people came by they went through their entire stock. This is similar to what happened with Eternatus in GameStop, I went on the second day of the event and told they were all gone.
Note, I never had this problem before. All other times they had the code cards, even going on the second day, I was able to get one. I already posted my rant before so I won't again, but I'm hoping this gen is the last of the code cards. Because, Pokemon Company, if I, an adult, am unable to get these cards, what are the chances your supposed target demographic, kids, has any chance of getting them?
If I were to guess, at the time GF saw Poison-type as they saw the Flying-type, sort of as a trait/add-on (though some Pokemon were allowed to just be full Poison, likely because there was a Poison-type Gym Leader). Even in real life something being toxic, whether being poisonous (you have to digest the animal or part of it) or venomous (animal injects you via a stinger or fangs), is somewhat common especially with reptiles, bugs, & plants (and is a classic RPG "element" to give to monsters). Looking through the Gen I Poison-types the only ones I'd call into question are:
- Bulbasaur family (Seriously, why is Bulbasaur part Poison? Nothing in its design points towards it, Dex entries are clear of any Poison references, Bulbasaur's Grass-type alone gives it an advantage over the first two Gyms so it's not balancing. The only thing I can think of is its to further accentuate the pun of its Japanese name, Fushigidane, which can be read as "isn't it strange?")
- The Nidoran families (they sort of fall into that RPG "element" thing as they're more kaiju inspired)
- Zubat family (while bats aren't toxic, they likely were given Poison-type as they do carry a lot of viruses and diseases. It's a weak explanation, like the Ratatta family are based on rats yet are still Normal, but it's more of an excuse to have them be something other than Normal/Flying)
- Bellsprout family (Only makes sense if you skew the line between poison and acid, which the Poison-type does. Pitcher plants aren't exactly toxic, but when an animal gets caught in their pitcher they begin to fill it with digestive juices which dissolves the animal like it was in a stomach).
Let's do a rundown:
- Mewtwo (A clone of a Psychic-type which had said psychic power increased which also gave it a higher intelligence though also mentally unstable. Mewtwo's physiology is also based on it being a creature which uses psychic powers to support itself, without it its gangling physique likely wouldn't be able to hold up its head which it needs an additional tube in the back of its head to support its more developed brain)
- Mew (Of course, this doesn't quite explain why Mew is Psychic. Being the origin of all Pokemon I guess they didn't feel Normal was adequate. Likely wanting it to be able to fly but also be alive, and having a spiritual connection with all Pokemon, Psychic was the most straightforward option)
- Lugia (One original use of Psychic power, which is hinted by Mewtwo being it, is that it's just the "powerful" Type. If you're psychic you're super smart, can fly, read minds, and lift & toss objects & other beings around. Lugia is more a Water-type than a Psychic (could even argue Dragon). But, because of its connection as the boss of the Legendary Birds and has the power to quell them if they act up, and since there's no single Type that Super Effective against Fire, Ice & Lightning, they chose Psychic cause its a powerful Special Type that's neutrally effective against them. And sure, I guess also maybe because it can use telepathy to communicate, but that was more just a convenience as we've seen some other non-Psychic-types use telepathy in the anime like Tentacruel and Lapras)
- Celebi ("Time" goes hand-in-hand with "Space", though unlike Space I can maybe see how being psychic is more helpful with Time, especially time travel. You need to know where you're going, and when, to know if what you'll do may cause a paradox, if you might get in a way of another version of yourself, if another version of yourself needs help (and when and where), and that's probably the tip of the iceberg of all sorts of calculations and/or sense that Celebi must be capable of handling)
- Eon Duo (Well at the very least they have psychic powers such as increased intelligence, telepathy, empathy, and make others see hallucinations. We could also go into the symbolism of there being two of them and what they're based upon which can also relate to psychic themes, but I think it already done enough to get a green)
- Jirachi (I would say the power to grant wishes, aka bend reality to the whim of one's desires, is enough to be a Psychic-type. If anything it's the Steel-typing for Jirachi which is more of the question mark, seemingly indicating its origin may directly relate to meteors & asteroids or at the very least the heavy metals which stars produce and eject; but this is about the Psychic-type)
- Deoxys (So this is an issue that, being there's no "space-like" Type, Psychic has to fill that duty. It's a stretch, to the point even I made up my own "Alien"-Type to re-Type many of the space/extradimensional Pokemon can be). I can only assume it's not that it has strong psychic powers (aside telekinesis so it can fly) but it's power is so alien it affects the mind & body in a similar enough way as a Psychic move?)
- Lake Guardians (Slight more justification, their powers are based on aspects of the mind: wisdom, emotion, & willpower. Not only can they grant them, but they can take them away leaving you amnesiac, apathetic, or unmotivated to the point you refuse to move; you're physically fine otherwise)
- Cresselia (This should have become part Fairy-type. In addition to a space-theme (though more of a moon theme which is one shtick that was given to Fairy-types), it has the dreaming theme which is very much a Psychic thing)
- Victini (With Manaphy & Shamin having broke the tradition of the Cute 600 BST Mythical being part Psychic, Victini I feel has little excuse. Yeah, it's based on the concept of victory which you could relate to several mental things, but honestly I would have made it Fighting-type as when I think of being victorious I think of working hard physically and having adrenaline pumping through my veins. Victini fills you with energy that gets you pumped, it doesn't affect your mind outside of you suddenly feeling better)
- Meloetta (Eh, there's a reason its primary Type is Normal. But let's answer the question: does it deserve to be Psychic? I say definitely yes. Its singing manipulates the feelings to those who hear it. Just because it trades its Psychic-Type for Fighting when it changes from Aria Form to Pirouette Form doesn't diminish this, if anything it emphasizes how much more focused its psychic powers are in its Aria form. If anything, Meloetta does right what I mentioned Victini did wrong above, as Pirouette Form's dancing doesn't directly manipulate a person's thoughts or emotions but it putting passion and grace into its dancing inspires those who see it to do better)
- Hoopa (Now being based on a genie you may think it would have a connection with Jirachi. But no, Hoopa doesn't grant wishes, or at least is able to bend reality to grant wishes. It's another space-themed Pokemon, using its hoops to create portals to wherever it wants (with hints of it even able to time travel?). I guess that sort of puts it on a similar level to Celebi, needing the mental fortitude to know where and when it's rings are going to appear (and how big the ring is going to need to be), what its taking if anything, and where it's placing it. Still, probably due to its Ghost & Dark-typings, it feels a bit too impish for that to really be apparent, infact they could have just made it Ghost/Dark in both forms and no one wouldn't question it; wouldn't even need to change Types of its Signature Moves!)
- Tapu Lele (Putting aside it looks like it should be part Bug instead, Tapu Lele does have a power to affect thoughts and emotions. Its scales stimulates and heals, but too much of this is dangerous (and for its own cruel amusement it'll gladly scatter its scales to do so). It never really mentions WHAT the danger is though, like it was said to have stopped a war by healing all the warrior's wounds but rumors suggest an ulterior motive... of what? Does too much scales make you go crazy from overstimulation? Is it not healing you but rather speeding up the use of your life energy which Tapu Lele than collects? Is that why it prioritizes "not losing" to a decisive victory, so it can keep on sapping away your strength? How does this relate to the flowers its said to gain strength from? Is that a temporary energy source, or is this a mistaken hypothesis and it uses the stolen life energy to grow more flowers? WHY MAKE IT LOOK LIKE A BUTTERFLY, the Hawaiian God its based on doesn't have anything to do with butterflies! Going half green & blue)
- Cosmog family & Necrozma (Space-theme, that's all I can really say)
- Galarian Articuno (So you see its supposed to be a twist on its Japanese name, Freezer. Normal Articuno is Ice and freezes you. But G-Articuno doesn't use the cold to stop you in your tracks but its psychic powers to prevent you from moving a muscle. It makes enough sense in context... though why Articuno went from being Ice to Psychic isn't known (yes, yes, I know there's in-game theories the Galar Brid Trio are different species and just happen to look like Kanto's Legendary Birds)).
- Calyrex (Have you SEEN that noggin; needs psychic powers just to move that thing around!? Calyrex is also a very aristocratic Pokemon in its behavior. Instead of immediate direct conflict it rather peacefully communicate (even if it has to mind control someone, which itself is a psychic power), its kind and empathetic to those who have helped it and sees as being under its protection, and even the way it assumes more power is not through absorbing the energy or another or a forceful fusion or but through taming & bonding with its steed; note it doesn't lose its Psychic-type when bonding but rather its Grass-type as that's the power which becomes inactive while riding & using the power of the Wild Horses. Also, Calyrex doesn't use Eternatus's power to Dynamax but rather is able to replicate the effect with its own power and is still able to fight. I would say Calyrex is certainly a mental powerhouse)
So in the end we have 11.5 green (makes sense), 2.5 blue (reasoning is flimsy), and 9 red (given the Type for reasons other than being psychic).
Ugh, I'm not going over another Type.
I'll just say I actually think Pokemon had done a better job representing the Fairy-type than other franchises which mostly sticks with the cute/feminine fairy theme. Sure Pokemon has its cute fairies, but as you pointed out Pokemon also has an imp/goblin/troll, Irish fairy dog, a deer guardian over life, a wolf that's the embodiment of a legendary sword, a kami which is as cruel as it is kind depending on its mood, an icy kitsune who guides you to safety because it wants you to leave, a floating gas ball which eats pollution and releases clean air from a pipe on top of its head, a mime that can create invisible barriers, a water mouse-rabbit, a dancing empath which can create blackholes, a futakuchi-onna, a plant sheep which gets its cotton everywhere, a mythical carbuncle, a key stealer, a mermaid siren, a hypnotizing mushroom that drains life force, a bedsheet ghost pretending to be a popular cute mascot, temperamental island deities, a robot maid, and a witch whose long hair is its own tower. And that's not mentioning the food-based Pokemon.
Much like with the Dragon-type, it's not that GF isn't focusing on the creepier fey from old folklore, but rather they tossed a wide net on what could be considered Fairy-type, mostly creatures from folktales from all over the world (who may or may not have magical capabilities).