SPOILERS! Scarlet & Violet Leaks Thread - Data/Mechanics

Unless they dramatically retooled SV compared to PLA, which I doubt, once the game gets in the hands of the dataminers it shouldn't be too long before they get the stats, but it's not going to be the first thing they extract. First would probably images like the "sprites" (or whatever we're gonna call the art that replaced the pixel sprites). The big question is how much ahead of the release it will happen.

Personally, I hope that whoever manages to get a street-broken copy of the game stays on the DL and just passes it to a dataminer who will shadow-drop a google drive of images of the new mons all at once, instead of gameplay images of the new mons leaking piecemeal as someone plays through the game.

That way I might actually stand a chance of previewing only the new mons I want to see before release, and saving the rest for finding in game. :P
 
Koffing and Weezing got 2 new abilities in Neutralizing Gas and Stench

That more had to do with Weezing getting a Galarian form, and Pokemon with Levitate tend to not have secondary or hidden abilities, so when they gave it a cool new secondary ability they figured they might as well give it a hidden ability, and then they figured they might as well put it on the Kantonian forms.
 
Personally, I hope that whoever manages to get a street-broken copy of the game stays on the DL and just passes it to a dataminer who will shadow-drop a google drive of images of the new mons all at once, instead of gameplay images of the new mons leaking piecemeal as someone plays through the game.

That way I might actually stand a chance of previewing only the new mons I want to see before release, and saving the rest for finding in game. :P

Unfortunately, I think you doubt how much of a power trip these kinds of leakers tend to get on. When you're in a position where the eyes of an entire fanbase are on you and they're waiting on your every word or screenshot to see all the new Pokemon and stuff, it must be really easy to get caught up in the hype and drip-feed one little bit of info at a time.

As an aside, I do wonder what happened to that alleged leaked copy that someone got. I remember Centro and Khu being really confident that it was real, but we haven't seen anything else from it except that one screenshot of the box, so...
 
To be expected, honestly. To put yourself at risk of ruining your whole life via million dollar lawsuit from a giant corporation for the sake of leaking info about a children's rpg series 2 weeks before it's released necessitates being either incredibly stupid or completely insane
Or to live in a country where the other country's lawsuits don't matter or copyright isn't a thing.
Which is often the case when it comes to illegal or basically-illegal acts.
 
Personally, I hope that whoever manages to get a street-broken copy of the game stays on the DL and just passes it to a dataminer who will shadow-drop a google drive of images of the new mons all at once, instead of gameplay images of the new mons leaking piecemeal as someone plays through the game.

Agreed. For the millionth time, what does the Salamence look like?
(also currently praying that Lucerness is spared the horrifying treatment of Hatterene and such)
 
Teras as a concept are basically just a retooling of Hidden Power, like how Z-Moves were retools of Gen 5's Gems. TBH I dunno how to feel about the Super STAB thing.

Just imagining something like a Rain team with Water Tera CB Barraskewda, that sounds Dracovish level dumb. Or even something like Solar Power Tera Fire Charizard in the Sun. At the latter point you can even ditch Specs for Scarf.

Adding the ability to change types mid-battle is a cool idea, its just that part I'm worried about.
 
Why am I worried about Teras?

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Thank you for joining my TED talk
 
Choice Specs Tera-Normal Punk Rock Boosted Boomburst

252+ SpA Choice Specs Punk Rock Toxtricity Boomburst vs. 252 HP / 4 SpD Toxapex: 328-387 (107.8 - 127.3%) -- guaranteed OHKO

The new Dracovish

I brought my decade old smogon account back from the dead to reply to this pointless Calc.

Why are you using toxapex to show how much damage toxtricity does when non tera choice specs toxtricity does more damage with overdrive?

252+ SpA Choice Specs Punk Rock Toxtricity Overdrive vs. 252 HP / 4 SpD Toxapex: 374-444 (123 - 146%) -- guaranteed OHKO
 
I brought my decade old smogon account back from the dead to reply to this pointless Calc.

Why are you using toxapex to show how much damage toxtricity does when non tera choice specs toxtricity does more damage with overdrive?

252+ SpA Choice Specs Punk Rock Toxtricity Overdrive vs. 252 HP / 4 SpD Toxapex: 374-444 (123 - 146%) -- guaranteed OHKO

First of all, rude. There are nicer ways to question my decisions.

Second, the point wasn't that Toxicity can OHKO Toxapex with a super effective STAB move. The point was to show how powerful the super boosted move is against a well known wall. There's probably a better choice for the calc but Toxapex was just the first that came to mind.
 
IMO Toxtricity is one of the only 'mons that really deserves this buff. To see it be a major threat in OU (or even potentially Ubers if this mechanic ends up being as busted as it seems) would be awesome.
...except the part where Toxtricity would end up not ever showing up in Ubers if that was to happen because why would you use a low tier poke for the generational gimmick, when you could... idk... actually use Uber pokemon and be allowed the flexibility to Teralyze whoever you feel you need instead of playing 5v6 if you don't Tera your dedicated Teralyzer? :tymp:
 
It's easily walled by rock/steel/ghost types though, since it has no coverage for them
I mean, unless they're also Ground, Electric, Grass, or Dragon type, it can just use Overdrive for them. And that's not a large list:
  • Fully evolved Rock types that also resist/are immune to Electric:
    • Golem (both)
    • Cradily
    • Tyrantrum
    • Rhyperior
  • Fully evolved Steel types that also resist/are immune to Electric:
    • Steelix
    • Dialga
    • Hisuian Goodra
    • Duraludon
    • Alolan Dugtrio
    • Magnezone
    • Excadrill
    • Ferrothorn
    • Togedemaru
    • Kartana
  • Fully evolved Ghost types that also resist/are immune to Electric:
    • Giratina
    • Trevenant
    • Gourgeist
    • Palossand
    • Dhelmise
    • Rotom (regular)
    • Runerigus
    • Golurk
    • Decidueye (regular)
    • Dragapult
 
I mean, unless they're also Ground, Electric, Grass, or Dragon type, it can just use Overdrive for them. And that's not a large list:
  • Fully evolved Rock types that also resist/are immune to Electric:
    • Golem (both)
    • Cradily
    • Tyrantrum
    • Rhyperior
  • Fully evolved Steel types that also resist/are immune to Electric:
    • Steelix
    • Dialga
    • Hisuian Goodra
    • Duraludon
    • Alolan Dugtrio
    • Magnezone
    • Excadrill
    • Ferrothorn
    • Togedemaru
    • Kartana
  • Fully evolved Ghost types that also resist/are immune to Electric:
    • Giratina
    • Trevenant
    • Gourgeist
    • Palossand
    • Dhelmise
    • Rotom (regular)
    • Runerigus
    • Golurk
    • Decidueye (regular)
    • Dragapult
Minor correction but Marowak-Alola gets Lightning Rod as an ability so it should be on there too
 
Why am I worried about Teras?

View attachment 462344



Thank you for joining my TED talk
I'll do you one better
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252+ Atk Choice Band Guts Ursaring Facade (140 BP) vs. 252 HP / 252+ Def Corviknight: 207-244 (51.7 - 61%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery (atk changed to 140 to emulate Ursaluna)
All the power of a Dracovish in a significantly bulkier and more flexible package. Facade/Crunch is all the big fella really needs to be impossible to switch in to, leaving 2 whole moveslots free. One of them will probably be for Protect, but the last one can be any of second STAB, Swords Dance, Substitute, Fling, or any of Ursaluna's many coverage moves (assuming it inherits Ursaring's impressive movepool in SV). I think I said it before but I'll say it again, purely defensive playstyles simply cannot survive Ursaluna (or likely terastalization as a whole). What defensive counterplay exists to pokemon that are so powerful that they 2HKO bulky resists with their STAB that also have highly flexible coverage and cannot be impeded by status? Unironically the best I can think of off the top of my head are Ghost types that aren't weak to Dark... which leaves Sableye, Spiritomb, Marshadow, Mimikyu, Paradox Misdreavus, and the Primeape evo... and they most likely all get 2HKOd anyways.
 
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