There's a few factors I'd say favor Stealth Rock but a big one in my eyes is the general type synergy it offers to Ground types for netting chip damage on Pokemon that tend to be immune to Ground. I agree that the dynamic has shifted back to favoring hazard setters more than hazard removers, but the datamine only tells a patchy story compared to what will be a full release SV OU.Rayquaza with rocks is still funny to me. It gaining Uturn is also gonna add another layer of depth to an already versatile pokemon. Groudon gaining spikes is also kind of massive. Hoenn stay winning.
The sheer boost in spikes availability is insane. The water/grounds all getting them is wild, but also Garchomp. I wonder which set will be more common. Stealth rock vs spikes vs hazard stack (rocks+spikes). Interesting.
The gengar line gaining tspikes is cool too. SlowkingG also would be a strong user i think. Oh and Hydreigon now has stealth rock too.
me when I run out of ideasChilly Reception - The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.
There's not going to be maxed out stat EVs in every stat, Choice Band is a thing, and Sand Stream chips down all Pokemon. Gen 3 is going to be complete offense.dont you love seeing everyone having spikes?
with almost no defog distribution?
low healing pp?
Lads this meta sounds like hazard stack offense, "stall" teams are going back to using rapid spin for spikes cleaning or what
I understood pls dont put the clown theme on the radio no no nOOOO pls AAAAAAAAAAAAAAAAThere's not going to be maxed out stat EVs in every stat, Choice Band is a thing, and Sand Stream chips down all Pokemon. Gen 3 is going to be complete offense.
The physical/special split is going to give every Pokemon more ways to do huge amounts of damage each hit, there's a ton of strong new moves, Choice Specs, Life Orb, and Magic Guard. Gen 4 is going to be complete offense.
Gen 6 is introducing mega evolutions and buffing Knock Off there's no way stall can work now.
Gen 7 has Z-Moves there's no way defensive playstyles can work now.
Gen 8 is introducing Dynamax and Knock Off is even more free there's no way defensive playstyles can work now.
We did get 7 new spinners this gen but the amount of Ghosts we also got can make it inconsistent. I do want to shout out both Great Tusk and Iron Treads as both deter Ghouldengo from spinblocking them due to EQ STAB. Treads also gets Volt Switch which is super neat for a Ground/Steel.dont you love seeing everyone having spikes?
with almost no defog distribution?
low healing pp?
Lads this meta sounds like hazard stack offense, "stall" teams are going back to using rapid spin for spikes cleaning or what
Sorry to tease I'm also here to speculate on what's next! I def agree that defensive teams are going to have a much harder time taking off with some changes to the tools they've been relying on. I think one cool opportunity a lot of Water types in OU have is a new moveslot to run anything other than a burn fishing move, which could really boost some creativity and perhaps incentivize using Fire types now given their immunity to burn can be leveraged a bit more effectively against the Pokemon spreading burn.I understood pls dont put the clown theme on the radio no no nOOOO pls AAAAAAAAAAAAAAAA
speaking of, ive heard that only volcanion gets scald, but also has a literal better version on Steam Eruption, does this mean SE is no more? or Scald becomes literally useless UNLESS your making a stall volcanionother than a burn fishing move
Scarlet and Violet apparently reset a transferred Pokemon's moveset to be that of a native Pokemon at its level in-game. Scald is present on Volcanion's learnset, as is Steam Eruption. Steam Eruption does seem to wholly outclass Scald. Volcanion also appears to be limited to Pokemon Home connectivity, which is coming in the nebulous Spring 2023. OU's going to have to find a new favorite Water-immune Pokemon.speaking of, ive heard that only volcanion gets scald, but also has a literal better version on Steam Eruption, does this mean SE is no more? or Scald becomes literally useless UNLESS your making a stall volcanion
Volcanion @ Heavy-Duty Boots
Ability: Water Absorb
EVs: 252 HP / 56 Def / 116 SpD / 84 Spe
IVs: 0 Atk
- Scald
- Flamethrower
- Sludge Bomb
- Earth Power
like something to outrunn 24 speed heatran and enter on the 5 layers of hazards, maybe even putting rest and aromatherapy or heal bell idk, im bad at theorymonning and i know im a clown pls let me live aaaaa
I think we are gonna get some alts of Quagsire, the Chad, the mith, the legend, back on track, maybe not spamming scald but how about scorching sands? i mean, its not EQ but its something, Breloom is gonna knock that thing off the metagame, and so is Ferro the moment he comes backScarlet and Violet apparently reset a transferred Pokemon's moveset to be that of a native Pokemon at its level in-game. Scald is present on Volcanion's learnset, as is Steam Eruption. Steam Eruption does seem to wholly outclass Scald. Volcanion also appears to be limited to Pokemon Home connectivity, which is coming in the nebulous Spring 2023. OU's going to have to find a new favorite Water-immune Pokemon.
Scorching Sands is not present on the learnset of any Pokemon in Scarlet and Violet, although it is still a usable move in the game. I think this is going to once again nudge a little viability towards Fire types given their larger proportion of burn-spreading moves, as well as the reduction in the move variety types they're weak to have access to.I think we are gonna get some alts of Quagsire, the Chad, the mith, the legend, back on track, maybe not spamming scald but how about scorching sands? i mean, its not EQ but its something, Breloom is gonna knock that thing off the metagame, and so is Ferro the moment he comes back
We did get 7 new spinners this gen but the amount of Ghosts we also got can make it inconsistent. I do want to shout out both Great Tusk and Iron Treads as both deter Ghouldengo from spinblocking them due to EQ STAB. Treads also gets Volt Switch which is super neat for a Ground/Steel.
I do feel like if we want to progress pass hazard stack we should look into Ghouldengo's place in the tier. It's a spinblocker that also appears to block Defog due to its status move immunity, basically ensuring it a place on all hazard stack builds (as if Ghost/Steel with recovery already didn't do that...). We did get three strong darks (and their friend the snail) that pressure it, but they likely aren't in the tier for long.
Scarlet and Violet apparently reset a transferred Pokemon's moveset to be that of a native Pokemon at its level in-game.
So this means hazards +ghost spam + Fire spam + Grass to keep the waters and grounds in check, this would mean trying to bait the grass mons and eventually take off the fire spammer and Spinners + waters/ground + Flyings to "counter", at least thats what im predictingScorching Sands is not present on the learnset of any Pokemon in Scarlet and Violet, although it is still a usable move in the game. I think this is going to once again nudge a little viability towards Fire types given their larger proportion of burn-spreading moves, as well as the reduction in the move variety types they're weak to have access to.
while its not confirmed, bdsp pretty clearly set the precedent and I would be shocked if Scarlet and violet went against it, the fact of the matter is that it's more likely that transfer moves are gone as opposed to them still being around, I would realistically operate under the assumption that there are no transfer moves until we're given sufficient reason to believe otherwiseThis isn't confirmed at all though. The person who said this (Centro) isn't a leaker and wouldn't have access to such info. No actual leakers have said anything about HOME interactions yet afaik and I doubt we'll get such news until early 2023.
while its not confirmed, bdsp pretty clearly set the precedent and I would be shocked if Scarlet and violet went against it, the fact of the matter is that it's more likely that transfer moves are gone as opposed to them still being around, I would realistically operate under the assumption that there are no transfer moves until we're given sufficient reason to believe otherwise
Transfer only for now... and I'd be super skeptical of Centro saying moves are wiped for now. I don't know how on earth you would even make that call unless you A) work somewhere in the process like the riddler or B) there's something in game that talks about this I haven't yet seen. Gen 8 moveset wipes between games was a necessity not to break a few games legality checkers after they'd stopped updating it / ensure moves that aren't programmed into a game can't be used. It might be the norm moving forward this gen too possibly, but the lack of a weird logistics nightmare like the Home update in Gen 8 has me hopeful.
Nah, we gotta ban boots first, then Spikes, then Stealth Rock, then Regenerator.Can't wait for Spikes to be banned
I feel like if the punching glove item + SD on Urshifu existed this generation it'd definetly get quickbanned, but do you think Urshifu will even be top tier (like A+ / S) this upcoming gen? Yes it breaks fat like no other but personally I don't see anyone using fat to begin with.
What they did to fat Pokemon staples like Toxapex is not a "nerf." It's just a straight up fucking assassination. Reducing Recover to 8PP is one thing and completely fine (as we see with stuff like NDM in Ubers) but axe'ing Scald and Knock Off? What is lil boy supposed to run now? Venoshock? Just no attacks Toxic / Toxic Spikes / Haze / Recover? Fuck outta here LOL
Rapid-Strike will prolly still be good though to deal with broken Chien-Pao.