Unpopular opinions

Edit: I got a spicy one today.

These new games having humongous dexes and raid mons are killing me. It was reasonable to pick a team before, now?

Area 1 has 632146 mons, plus raids, the game is wide open, breeding is easy af, gotta catch em all.

Like dang, how am I supposed to pick a team like this? :trode:
Just be:
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Here are some of my unpopular opinions:
  1. Venusaur is the best Gen 1 starter. It's more powerful than the other Gen 1 starters (in-game and competitive), can be used in many roles (offensive, defensive, sun) and has the best animations in Pokemon Stadium.
  2. Wallace in (Pokemon Emerald) is the hardest champion in the game. It took me 8 tries to actually beat him. There are only a few good pokemon that can counter Wallace's team (e.g Sceptile, Manetric and Ludicolo). Non-STAB moves can't 2HKO them.
  3. Cynthia is one of the worst champions in the series, if not the worst. You think as someone who vents her disgust at Team Galactic would be able to help the player stop Cyrus from threatening the world. However, the only help she provides is that she gives us TM Cut and gives us a Togepi egg. She doesn't stop Team Galactic from kidnapping the Lake Trio and doesn't raid their base. Even Dawn was more helpful in stopping Team Galactic. Cynthia does go to the Distortion World to help the player out (would've been nice if she arrived earlier), but all she did is give Cyrus a drawn-out psychological lecture on the morals of reshaping the world, with her telling Cyrus to leave us alone (not great advice). Rather than have the champion take Cyrus out, we have to take him out, and then capture Giratina all by ourselves, whilst Cynthia doesn't help. She doesn't even apprehend Cyrus, just leaves him alone in the Distortion World. What kind of hero is she if three children and a professor is able to do a better job at stopping Team Galactic better than her (the strongest champion in Sinnoh)?
    Most champions at least try to stop the villains themselves before asking the player for help.
  4. Knock Off and Scald shouldn't have been limited in distribution in Gen 9.
  5. Swampert is clearly the best water starter.

More:
6. I think Nemona and Silver are fine characters, but I think they might be too overhyped.
7. Most of the villains in the pokemon franchise aren't interesting.
 
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Hoenn sucks. IGN was right, too much water.
I've revisited Hoenn a lot (because of RNG/Ribbons) and every time "hey, this ain't too bad, why do I dislike Hoenn so much?" and then, BAM, I hit Lilycove and "I remember now"! Gods, so much boring ocean filled with shitty constant water spawns, exploration is dulled because the best things you can find are shards that might get you an evolution stone and everything blends into one another. Fight after fight of poor Swimmers with their shitty Water Pokémon.

Then, when you've just fled your 170054285474th Wingull encounter and finally reach Pacifidlog Town the game goes "hey, the water is evolving! You've now got ANNOYING water!' and you get an annoying puzzle that, if you don't look at the complete map beforehand you're basically redoing this goddamn section twenty times to get all the exclusive routes and items (and one of these houses the only trainer with Bagon so if you wanted to know this thing even existed you better do it!).

Finally you reach the hollowed out crater of a volcano (yay!)... dried up and filled with rainwater (boooooo!) and what does GF have the gall to inflict upon you? Yeah, you haven't faced enough goddamn Water trainers to their liking, here's the Water gym!

At this point I'm just so soured on the whole experience. Hoenn might just be the worst region for me, it's down there with bland Galar as clear bottom twos (can't decide which I dislike more)
 
Hoenn sucks. IGN was right, too much water.
I've revisited Hoenn a lot (because of RNG/Ribbons) and every time "hey, this ain't too bad, why do I dislike Hoenn so much?" and then, BAM, I hit Lilycove and "I remember now"! Gods, so much boring ocean filled with shitty constant water spawns, exploration is dulled because the best things you can find are shards that might get you an evolution stone and everything blends into one another. Fight after fight of poor Swimmers with their shitty Water Pokémon.

Then, when you've just fled your 170054285474th Wingull encounter and finally reach Pacifidlog Town the game goes "hey, the water is evolving! You've now got ANNOYING water!' and you get an annoying puzzle that, if you don't look at the complete map beforehand you're basically redoing this goddamn section twenty times to get all the exclusive routes and items (and one of these houses the only trainer with Bagon so if you wanted to know this thing even existed you better do it!).

Finally you reach the hollowed out crater of a volcano (yay!)... dried up and filled with rainwater (boooooo!) and what does GF have the gall to inflict upon you? Yeah, you haven't faced enough goddamn Water trainers to their liking, here's the Water gym!

At this point I'm just so soured on the whole experience. Hoenn might just be the worst region for me, it's down there with bland Galar as clear bottom twos (can't decide which I dislike more)

One of the things ORAS improved on most was adding a few Surfing trainers in the water routes with more diverse, interesting teams. Still doesn't make those routes overly more fun, but it's at least more of a challenge.

What's frustrating about the water abundance is that there's so many Water Pokemon in Hoenn that are never, or barely, used by NPCs. Huntail, Gorebyss, Relicanth, Starmie, Lanturn, Corsola (from memory no-one uses the latter two at all, but I might be wrong on that). They'd have been perfect for the Water gym leader. But no, he uses... Luvdisc, and has Sealeo, Crawdaunt, Kingdra, and Whiscash in common with Glacia, Sidney, Drake, and Wallace respectively for additional blandness.
 
What's frustrating about the water abundance is that there's so many Water Pokemon in Hoenn that are never, or barely, used by NPCs. Huntail, Gorebyss, Relicanth, Starmie, Lanturn, Corsola (from memory no-one uses the latter two at all, but I might be wrong on that).
I believe there’s a trainer in Emerald’s Victory Road who uses Lanturn. I know this because it somehow has Earthquake.

Also, at least in RS Starmie appears, but seems to be restricted to trainer refights. If a trainer has a Staryu, it’ll likely evolve by their strongest team at the latest. (I should know, I did all the Trainer’s Eyes refights in Ruby. All of them.)
 
Time to bring facts:
- Blue / Gary is the perfect representation of a rival in the anime or the games.
- Snorlax is the worst pokemon ever created, a fat fuck that has no point in existing
- Gardevoir line is very overrated
- Misreavus / Mismagius and Murkrow And Honchcrow are very very underrated pokemon
- Sword and Shield / Pokemon Platinum / HGSS / Pokemon Crystal are the best games
- Pokemon Should have created special shiny pokemon, Like shiny pokemon that are absolutley FIRE
- Pokemon Should be Able to lose moves on level up (ex: Anhhiliape loses final gambit on level up) and that move is replaced by a TM of the same type
- TR's are bad
- All pokemon that are good... are UGLY (ex: Gholdengo , Amoongus etc...)
- GEN 5 sprites are better than all 3D... YES IM LOOKING AT YOU TYPHOLOSION
 
Imma say it, you guys don't hate 3D Typhlosion, you just hate Typhlosion

His fire was meant to be in short bursts. It's why unlike literally every fire type line with a visible flame, it's drawn completely different, more fluid/realistic (or candle like for Chandelure line) for typical mons, vs a short burst for Typhlosion line
And GF was aware of that design choice. Gen 6-8 he flames up strictly for attacks, Stadium-PBR he similarly doesn't have the flames on 24/7, along with Mystery Dungeon sprites. PLA is similar. The anime does the same thing!

I notice no one has this complaint for Cyndaquil, despite doing the exact same thing. Quilava also somehow misses most complaints despite having MORE flames in design

Heck, Blaziken does the same thing, its arm bursts are actually ignored in fandom, yet no one complains for Gen 6-7 Blaziken

I think the real problem is you guys can't accept that compared to literally every other fire starter, Typhlosion is super plain, looking more like a Normal type mon without the flame. The Flame is literally a crutch

...For you, I like Typh, flameless or not, even if I have to admit it being plain
 
I think the real problem is you guys can't accept that compared to literally every other fire starter, Typhlosion is super plain, looking more like a Normal type mon without the flame. The Flame is literally a crutch

...For you, I like Typh, flameless or not, even if I have to admit it being plain

I agree that Typhlosion is pretty plain, speaking as someone who loves it, but imo Typhlosion being plain is part of its charm. And it works well with respect to the starter trio it's part of and why Typhlosion fits as a member of the Johto starter trio.

Plainness is really a commonality of the Johto starter trio as a whole, not just Typhlosion. The biggest defining trait of the Johto starters imo amongst all the starter trios is that they are very uniquely plain compared to all other starter trios. Meganium is just a sauropod with a flower necklace (and its pre evos have just a head leaf). Typhlosion is just a badger, and has a back flame that it activates occasionally. Feraligatr is just a crocodile.

And their "plainness" is reinforced by their typings and stat builds. Unlike other starters, they don't have second types. They remain pure Grass, Fire, and Water. Their stats and movepools are very textbook and straightforward. Meganium is a textbook defensive cleric. Typhlosion is a textbook specially offensive attacker with good Speed and power. Feraligatr is a straightforward physical attacker. They're about as white bread as you can get, which makes them not great competitively sadly, but in a way, that's their charm.

Unlike other starter trios, especially those from Sinnoh onwards which have out there designs and second types as well as cohesive theming to their designs, the Johto starters are basically the plain trio among them. They're generic in just about every aspect. It works against them competitively, but in a way, that's their charm that ironically makes them unique.
 
Yeah, it was jarring in Stadium 2-PBR to have Fire mons like Ponyta line, Charmander line, and Moltres have realistic fire textures, fire moves to have realistic textures....then Typhlosion line it's a flat colored fin

This is why it needs to be a short BURST. It just looks off in constant motion
 
The realistic fire in PokéDex 3D Pro looks awful.
Oh no it was, due to looking so transparent. Rapidash has NONE flame fur that's just similarly colored that's missed too
But for consistency, Typhlosion was the odd one out for a while. The toon fire since Gen 6 has reduced this
 
The reason it felt off to me about Typhlosion is that in battle it feels like he should be in that sort of zone if you're sending it out to battle as is the case when you're seeing the model in most scenarios. Granted there do exist things like Pokemon-Amie or Camping so there is a place for it, but besides the awkwardly plain look it also feels like a weird situation not to be flaring up.

It kind of makes me think of how Xerneas has a duller "normal" mode color scheme while it gets the more extravagant rainbow lights and yellow horns when battling.
 
I think enough time has passed to where it's become clear that Typhlosion's buggered 3d model has tangibly damaged its reputation. I swear at the start of the 2010s it was a universally revered fan favorite but now after nearly a decade of being saddled with the lack of flames it feels like it has become so much more controversial and divisive, at least relative to the heights of praise it used to be treated to.
 
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