Red Card (apparently) stops user from switching out.
According to bulbapedia (NOT self tested), red card prevents user from switching via Volt Switch, U-Turn/ Flip Turn.
Link https://bulbapedia.bulbagarden.net/wiki/Red_Card
On Showdown, however all the moves switch the user out anyway.
https://replay.pokemonshowdown.com/gen8ubers-1799017158
Slower Magearna shouldn't have switched out as it held a Red Card
Same Bug in Gen 9.
https://replay.pokemonshowdown.com/gen9ou-1799021548
Might require in game testing; I don't have the games.
I don't see the problem? The behaviour you're showing in these replays matches what Bulbapedia claims will happen in the link you gave.
'...a Pokémon holding a Red Card is hit by U-turn, Volt Switch or Flip Turn without fainting, the Red Card activates and forces the attacker to switch to a random Pokémon, instead of a Pokémon of their Trainer's choice.'
In the first replay, the faster Magearna is forced out instead of choosing their switch, as shown by the 'dragged out' text. The second replay doesn't show anything notable, as far as I can see.
EDIT: If you're referring to the text at the bottom of the page ("Emergency Exit and Wimp Out will not activate if a Red Card is used up on the same move, while U-turn, Volt Switch and Flip Turn will not cause the user to switch if they are holding a Red Card."), I believe this specifically refers to a pokémon with Emergency Exit.
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