Alright then, you asked for it
Abilitys
Overgrowth:
At 1/3 or less of its max HP, this Pokémon's offensive stat is 1.5x with Grass attacks.
Bulletproof (HA):
This Pokémon is immune to bullet moves.
STATS
88 HP
107 Atk
122 Def
74 SpA
75 SpD
64 Spe
Moves of interest
Body Press
Bulk Up
Close Combat
Curse
Drain Punch
Earthquake
Iron Defense
Leech Seed
Spikes
Spiky Shield
Super Fang
Synthesis
Taunt
Tera Blast
Wood Hammer
Pros:
1) its access to spikes + a grass type lets it keep them up against the pretty common Great Tusk, the rare iron treads and the even rarer Quaquaval
2) while statistically outclassed by Dondozo as a pure physical wall thanks to Unaware, its typing, ability and move pool allows it fullfill the niche different enough, Dondozo for example cannot check Breloom, while Chesnaught walls anything except a tera fire tera blast, Chesnaught also packs reliable recovery in moves like Leech Seed, Drain Punch and Synthesis, while Dondozo is forced to use rest, Chesnaught also does stuff like naturally forcing Kingambit to tera to not die to Drain punch, and not only decently walls Dragonite, but keeps it from tera normal
3) Bulletproof allows chesnaugth to pivot in specific attacks, like shadow balls, focus blasts, aura spheres, sludge bombs, pyro ball etc., giving the team certain defensive utility
4) Grass/Fighting gives it valuable resistances to Water, Electric, Grass, Ground, Rock and Dark
Cons:
1) Chesnaught is a much more specific mon, for bulky teams, offensive teams would rather use Meowscarada as a Spikes user with grass typing, that has similar utility to chesnaught, but It's much faster. Dondozo, is a general blank check to most physical set up sweepers
2) While a good physical defensive mon, its typing leaves it vulnerable to Flying types, allowing mons like Corviknight and Talonflame to easily counter him and defogging his hazards away
3) its special defense is bad, plain and simple, and while grass/fighting gives it common resistances, its weaknesses to fire, ice, psychic, poison and fairy cannot be ignored
tera potential:
Steel: Since it's a defensive mon, you only really want to tera it into Steel, but steel allows it to flip the scrip on most typings, it not only resists flying, ice, poison, psychic and fairy, but it keeps the Grass and Rock resistances and gains much more
potential sets:
1) Spikes setter
Chesnaught @ Rocky Helmet / Leftovers
Ability: Bulletproof
Tera Type: Steel
EVs: 252 HP / 228 Def / 28 Spe
Impish Nature
- Spikes
- Drain Punch
- Wood Hammer
- Synthesis/Taunt/Leech seed/Spiky Shield
28 Spe to out speed 0 spe Corviknight and Skeledirge, the rest of the eves are to maximize bulk. As for its moves, spikes are always a valuable niche in any meta, Drain Punch allows it to keep itself healthy while brawling with mons that resist grass like Roaring Moon, Orthworm, Kingambit and meowscaradas that lack play rough, Wood Hammer is a good stab option to hit great tusk, water types, both options hit Garganacl for SE damage. Its last move can be varied, Taunt allows it to have interesting utility alongside spikes, leech seed allows it to ruin attackers thanks to the health drain, Spiky shield allows for chesnaught to have a protect that also punishes physical attackers, Synthesis is weather dependent but overall decent recovery option, especially with sun being a staple of the meta. Rocky Helmet allows chesnaught to punish attempts at attacking him, this is recommended when running Synthesis or Taunt, Leftovers are always a good recovery option, especially combined with Leech seed or Spiky Shield
2) Garganacl type sweeper?
Chesnaught @ Leftovers
Ability: Bulletproof
Tera Type: Steel/Ghost
EVs: 252 HP / 228 SpD / 28 Spe
Careful Nature
- Bulk Up/Curse/Iron Defense
- Body Press/Drain Punch
- Synthesis
- Earthquake/Wood Hammer
This set takes a more offensive approach, like garganacl does it right now, thanks to the new Body press on his arsenal, alongside Bulk Up/Curse/Iron Defense, Synthesis, while overall worse than Recover, but It's still a good way to stay on the fight, Drain Punch is more damage dependent but can work with the attack boosts if running Bulk up or Curse, making it a decent side grade of Body Press, Drain Punch is also something that Garganacl lacks. The last move goes to either Earthquake or Wood Hammer, as ways to hit Ghost types, and both have different targets. The eves are for maximum survivability overall. tera steel is a good option for defense, BUT, tera Ghost allows chesnaught to do a good amount of trolling with tera ghost curse, but this is a more risky version of the set
Closing thoughts:
While not a flashy mon at all and filled with flaws that cannot be denied, its combination of tools lets him have a potential interesting niche in the meta that no other mon can replicate, so give the spiky boy a try. Thank you for reading