Metagame SV OU Metagame Discussion

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tyranitar was hugely nerfed because they removed his defining pursuit and also killed sand by having no good abusers in the game. It's just a more roundabout way that they nerfed gren.

While it's nice to see some new faces in the tier, power creep pushing out so many old pokemon goes kinda suck imo. Like that's my goat, and it's not like they do the exact same thing every gen. Part of what made them good is how adaptable they are. Chomp isn't even bad, it's just hard to justify over great tusk and gets shit on by valient.
pursuit lame so W
 
the heat set for meowscarda

Meowscarada @ Choice Scarf
Ability: Protean
0/252/0/0/4/252
Jolly Nature
Tera Type: Poison
-Thunder Punch
-Knock Off
-U-Turn
-Low Kick

:sv/meowscarada:incredibly common delta-9-tetrahydrocannabinol felis catus W

It's genuinely SO useful. Nobody ever expects Thunder Punch, so it can be used to neuter rain teams that lead Pelipper trying to get a kill with U-Turn or Hurricane, as well as making it not complete setup fodder for Corv (38 - 45.6%), as well as being able to revenge kill Tera Flying Roaring Moon. Being Scarf means you can outspeed Pult and kill with Knock Off. You also outspeed Booster Energy Valiant, but you just barely miss the KO with two Thunder Punches, although you will almost always get those two strikes because it misses the OHKO with Moonblast after Protean Electric and can't. The Jolly nature combined with the Scarf lets it outspeed Polteaigeist and Cloyster after a Shell Smash, being able to kill them both. You can swap to Adamant for more KO power, such as getting the 2HKO on Corv with Thunder Punch and having a chance to 2HKO Valiant, but this sacrifices a lot of the speed advantages you get, such as +1 Roaring Moon or +2 Poltea. Low Kick is slightly more common than Thunder Punch imo, so you have to play a bit more carefully. A good way to do this is by using U-Turn on Kingambit the first time they come in to convince them you don't have the move. It also does big damage to Baxcalibur, Ting-Lu, and Garganacl, being able to OHKO Bax and 2HKO the others.

The best part about this set is how customizable everything is. Want to OHKO Valiant and deal big damage to Tusk, at the cost of sacrificing your ability to KO Kingambit? Use Play Rough! Want a spammable move that can deal consistently decent damage? Use Flower Trick! Want a move that can ruin defensive teams? Use Trick! Want a move to use as a last resort before you get KO'd? Use your pick of Spikes or Toxic Spikes! The tera type is especially customizable as well. Poison is one of my favorite options for its ability to neutralize U-Turn + Body Press from Corv and Tusk, as well as avoiding the OHKO from Specs Valiant locked into Moonblast, which Protean Electric can't do. Dark is the generic option for stronk Knock Off, but also helps the matchup with Corv. Steel and Fairy are all-round good defensive types, and Ghost gives you spinblocking ability.
 
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this gen will go down as the wackiest showcase of powercreep we've had
ttar is uu
gren is uu
barraskewda is nubl
and GARCHOMP IS POSSIBLY THE LEAST USED DRAGON IN THE OU TIER

i've said it before and i'll say it again, gen 9 is a feverdream i cant wake up from
tbf they were nerfed this gen/last gen. If Ttar had pursuit and Excadrill, it would be OU. If Greninja had old Protean and Ash Greninja, it would be OU. If Rain didn’t compete with new Paradox Sun teams + Floatzle didn’t get Wave Crash + Regieleki was back without being banned to Ubers, Barraskewda would be OU. If Chomp has Scale Shot it’s be use a lot more and potentially Ubers.
 
Just some comments on garchomp,

it is extremely useful as a hazards setter with rocky helmet. Since it can bring down gambit, dragon tail is pretty cool, and a Tera flying type forces damage on a lured in EQ tusk, who’s forced to make contact with it and take 28% + dragon tail damage + hopefully hazards when it next comes in.

the other useful set is choice band, due to how incredibly strong EQ is in the current meta. Any matchup where they don’t get an immunity switched in is going to be in your favour. Just pack a dragonite, flying kingambit and hydreigon answer.

there might be some credence to a simple offensive leftovers physical attacker like last gen, but leftovers impish tusk is too common and makes it useless

+2 earthquake is great on paper , but the lack of speed against so many threats makes it lackluster. If you want to break through teams choice band is significantly more efficient.

chain chomp is too easy to play around.



The interesting thing is that its best set, the rocky helmet set, is ideally used early to set hazards, which means it takes a lot of wear and tear through a match. But you kinda need to be healthy enough to check late game kingambit, who is the ultimate last Pokémon standing threat on almost every team. Lol.
 
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I shall start cooking
Lmk if it works cuz I can't see it at all, ches always ends up feeling like a catfish mon that does a bunch of neat shit on paper and in practice it gets burned by scald and does 6% to a uturning corviknight or w/e

I will say overall the modernization of releasing mons has been a pleasant change this gen. I like the slow drip we get leading up to Home and ideally afterward too. It makes the OU environment feel more modern, like they're actually shaking up a meta in the way that TCGs do often. I just hope they become generally more viable over time, the last few have been a bit disappointing.
 
Lmk if it works cuz I can't see it at all, ches always ends up feeling like a catfish mon that does a bunch of neat shit on paper and in practice it gets burned by scald and does 6% to a uturning corviknight or w/e

I will say overall the modernization of releasing mons has been a pleasant change this gen. I like the slow drip we get leading up to Home and ideally afterward too. It makes the OU environment feel more modern, like they're actually shaking up a meta in the way that TCGs do often. I just hope they become generally more viable over time, the last few have been a bit disappointing.

True, but nothing but Volcanion (which isn't released yet) gets Scald this gen.
 
Lmk if it works cuz I can't see it at all, ches always ends up feeling like a catfish mon that does a bunch of neat shit on paper and in practice it gets burned by scald and does 6% to a uturning corviknight or w/e
Well one of those two problems is gone by default, which bodes well for Chesnaught.
 
Lmk if it works cuz I can't see it at all, ches always ends up feeling like a catfish mon that does a bunch of neat shit on paper and in practice it gets burned by scald and does 6% to a uturning corviknight or w/e

I will say overall the modernization of releasing mons has been a pleasant change this gen. I like the slow drip we get leading up to Home and ideally afterward too. It makes the OU environment feel more modern, like they're actually shaking up a meta in the way that TCGs do often. I just hope they become generally more viable over time, the last few have been a bit disappointing.
You know that scald was one of the worst things that happened to Pokémon when people is still afraid of it even if it haven't been on the game for six months.
 
I still do not get why Covert Cloak is so underrated. Try it out on mons like Dondozo ir Gholdengo. It is not only good for Salt Cure removing annoyance such as Nuzzle, freezes etc.

I swear if Scald returns or Jirachi yall be greatful for it.

Also Greninja is way to uncommon on ladder. Run Specs with the following moves and thank me later:
Surf, Grass Knot, Ice Beam, Extrasensory
 
Also Greninja is way to uncommon on ladder. Run Specs with the following moves and thank me later:
Surf, Grass Knot, Ice Beam, Extrasensory

I mean, power creep and nerfs to its abilities make it a lot worse even though it's still usable. It'll have its niches still but won't ever be as common as it was last 3 gens.

I also find it kind of funny when people say "try this set, it's underrated" and it's just the same set people have been using for 10 years.
 
I mean, power creep and nerfs to its abilities make it a lot worse even though it's still usable. It'll have its niches still but won't ever be as common as it was last 3 gens.
Agreee, new Protean really nerfed its other Set Potential. Still, it is IMHO the best fast Ice Beamer allowed in OU and that niche is actually quite nice. If only it had Freeze Dry.
I also find it kind of funny when people say "try this set, it's underrated" and it's just the same set people have been using for 10 years.

Maybe you didn't notice that I meant dropping the garbage named Dark Pulse and use a better coverage move but okay, focus on the non-important part it being a 4 moves specs set.
 
The SV OU tiering council is getting closer to a point where it can vote on the initial banlist for a post-HOME metagame.

Gonna have to ask,

Does this mean banning the obvious like box legendary (maybe minus zamazenta normal),
banning the super brokens on current SV OU like houndstone, shedtail and flutter mane.

or does this also include mons previously banned in other generations?

if the latter,

There are mons like Urshifu, Magearna and Hoopa-U which got significant buffs and also pokemon like the genies which got significant nerfs, i dont know what the council is planning but i want to suggest that outside the super obvious we should let the meta settle before any bans for at least 1 week. Since SV is the most power crept gen by far, i don't think judging the new mons based off of natdex or the leaked documents would be wise.
 
Gonna have to ask,

Does this mean banning the obvious like box legendary (maybe minus zamazenta normal),
banning the super brokens on current SV OU like houndstone, shedtail and flutter mane.

or does this also include mons previously banned in other generations?

if the latter,

There are mons like Urshifu, Magearna and Hoopa-U which got significant buffs and also pokemon like the genies which got significant nerfs, i dont know what the council is planning but i want to suggest that outside the super obvious we should let the meta settle before any bans for at least 1 week. Since SV is the most power crept gen by far, i don't think judging the new mons based off of natdex or the leaked documents would be wise.
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Smogon traitor exposed send magearna straight to hell please
 
Honestly I want Magearna to at least stay legal for like 1-2 days just to see how it plays out but in reality I think it'll be too overwhelming and need to be quick banned (my assumption)

i <3 magearna
 
Gonna have to ask,

Does this mean banning the obvious like box legendary (maybe minus zamazenta normal),
banning the super brokens on current SV OU like houndstone, shedtail and flutter mane.

or does this also include mons previously banned in other generations?
It means there will be a vote on a lot of current and longstanding Ubers to see where they are placed, which is the same thing that happened last generation here. Personally, I intend to be a bit more lenient and conservative with my votes here as initial banlists don’t have to be too bloated and it could be good to see how Pokemon handle the new metagame, but I cannot speak to what the results may be yet as the vote has not yet occurred. Mainly trying to be transparent in announcing prospects at this point.
if the latter,

There are mons like Urshifu, Magearna and Hoopa-U which got significant buffs and also pokemon like the genies which got significant nerfs, i dont know what the council is planning but i want to suggest that outside the super obvious we should let the meta settle before any bans for at least 1 week. Since SV is the most power crept gen by far, i don't think judging the new mons based off of natdex or the leaked documents would be wise.
I personally agree that the initial banlist should not be too massive as it can always be revised with action once the tier is playable, but there are some blatantly obvious things that will have to be on it (such as cover legends or things that have been Uber for many generations), of course. In particular, some new release Pokemon may be best to give a genuine chance! I am quite excited for them myself.

The only thing I really disagree on is the “for at least 1 week” — we shouldn’t set a timeline on anything before playing. Could take numerous weeks to draw some conclusions, but it could just take a day or two for some others. We don’t really have an exact formula or timeline and we shouldn’t have one until we begin to play and hear from our playerbase. Best to stay open minded.
 
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