Scroll down to casual play on the main menu.Sorry to be rude, but where are said orange islands? Hope is not an insult to kick us off.
Scroll down to casual play on the main menu.Sorry to be rude, but where are said orange islands? Hope is not an insult to kick us off.
https://www.smogon.com/forums/forums/pokemon-scarlet-violet.722/Sorry to be rude, but where are said orange islands? Hope is not an insult to kick us off.
Another really epic troll was curious medicine. Only hazing your allies and not the opponent on switch in. Gen 5 defog vibeshttps://www.smogon.com/forums/forums/pokemon-scarlet-violet.722/
I'm not tryna be an ass (that's a bonus lol), it's just that I finally got enough experience to at least somewhat hold my end of a convo in this meta, and now the place where I'm supposed to discuss it has been terastallized into something ive seen the mods take action against.
Remember all that speculation about Eiree Spell? Such a badass move if we believed the "educated guesses" only for that move to literally (quite literally) never be used on it. Turns out the actual details weren't what we were suspecting.
And Glowing found that so funny, he tells the joke every time to our face, then braces for the chilly reception it'll inevitably receiveAnother really epic troll was curious medicine. Only hazing your allies and not the opponent on switch in. Gen 5 defog vibes
Hmm, based on how Iron Leaves was, I'm gonna take a guess that Iron Crown's stat spread will look something like this
90/70/104/130/88/108
Yeah that's what I expect the stats to look like.
If Iron Crown gets good coverage, we essentially get special mega metagross jr, which would be cool to have a steel that doesn't fear tusk. But I think Iron crown being OU is pretty much coverage dependent
Let's compare Virizion and Cobalion's stats
View attachment 542611 View attachment 542613
Now let's look at Iron Leaves' stats
View attachment 542615
Maybe swap the defenses and that's Iron Crown's stats. I hope this isn't the case to - that'd be unoriginal
Yeah, I'm hoping it gets aura sphere (Which seems decently likely), which might make it good enough to hang around in OU..Its a Psychic type, so its almost guaranteed to get Focus Blast and Calm Mind. Booster Energy (Speed) + Calm Mind seems pretty ideal.
I can see Crown's main problems that its either weak to damn near all of the top OU mons or they resist or are outright immune to its STABS; Kingambit, Hisui-Samurott, Dragapult, Cinderace and Ting-Lu and Focus Blast is hella unreliable.
Well its still has Cobalion's Steel typing, and those usually aren't specially defensive, so I figured it'd either have 104 or 108 Def, and since Leaves already has 104 Speed, 108 lets Crown stand out from it.
Yeah, I'm hoping it gets aura sphere (Which seems decently likely), which might make it good enough to hang around in OU..
Aura sphere helps it deal with a lot of the stuff that could give it issues.
Marry me.To pivot back to the current Metagame, I find it interesting the Valiant has shifted to running this Booster Energy SD set over the specs set that defined it in the past. Compared to Specs, this set requires a bit more brainpower to use since you have to time when to send it to make the best use of its Booster Energy, but it has some really nice tools to compensate. Encore is amazing in a setup heavy metagame and lets it turn the tables Pokemon like Kingambit, Garganacl, etc. that use the wrong move at the wrong time. That being said, in some positions, there is a 50/50 on whether or not the opponent switches out, which makes the choice between using Encore or SD difficult. Overall a pretty good set, esp in the hands of a good player.
SD Tera Dark Samurott-H is a set I've been messing around with and it can be kinda fun. Its really cool that it sets up its own Spikes, which makes answering it progressively harder, since those Spikes it sets up puts the opponent in KO range of its Sucker Punch. Also gets around random Sash users that might stop it. My main issue is that it has a lot of options it wants to run in the last slot, whether it be Aqua Cutter, Sacred Sword, Encore, etc.
To pivot back to the current Metagame, I find it interesting the Valiant has shifted to running this Booster Energy SD set over the specs set that defined it in the past. Compared to Specs, this set requires a bit more brainpower to use since you have to time when to send it to make the best use of its Booster Energy, but it has some really nice tools to compensate. Encore is amazing in a setup heavy metagame and lets it turn the tables Pokemon like Kingambit, Garganacl, etc. that use the wrong move at the wrong time. That being said, in some positions, there is a 50/50 on whether or not the opponent switches out, which makes the choice between using Encore or SD difficult. Overall a pretty good set, esp in the hands of a good player.
On another topic completely, I have been using a combo ofand
Noivern (F) @ Choice Specs
Ability: Infiltrator
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Boomburst
- Hurricane
- U-turn
Dragapult (F) @ Choice Band
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Darts
- Phantom Force
- Sucker Punch
- U-turn
While Noivern as an offensive mon is 100% outclassed by dragapult in every regard, using them together has been real fun, Noivern allows you to run physical Dragapult, which can be game winning against the right team, both have U-turn and Dragon Stab, but I have decided to complement each other with unique tools both have, Dragapult has Sucker Punch and Ghost stab, both very important in this meta, and Noivern has Hurricane and Boomburts, the former ensures fighting types gets fucked, while the ladder is a fun tool to spam when unsuspecting, also just look at this
252 SpA Choice Specs Tera Normal Noivern Boomburst vs. 252 HP / 252+ SpD Slowking-Galar: 189-223 (47.9 - 56.5%) -- 89.1% chance to 2HKO
It forces tera normal but fuck it this is so fucking fun lmao
With Infiltrator and attacking from both sides, both shit on sub happy mons like lando and bax while keeping momentum and damage, not the best thing, but it's fun
To pivot back to the current Metagame, I find it interesting the Valiant has shifted to running this Booster Energy SD set over the specs set that defined it in the past. Compared to Specs, this set requires a bit more brainpower to use since you have to time when to send it to make the best use of its Booster Energy, but it has some really nice tools to compensate. Encore is amazing in a setup heavy metagame and lets it turn the tables Pokemon like Kingambit, Garganacl, etc. that use the wrong move at the wrong time. That being said, in some positions, there is a 50/50 on whether or not the opponent switches out, which makes the choice between using Encore or SD difficult. Overall a pretty good set, esp in the hands of a good player.
SD Tera Dark Samurott-H is a set I've been messing around with and it can be kinda fun. Its really cool that it sets up its own Spikes, which makes answering it progressively harder, since those Spikes it sets up puts the opponent in KO range of its Sucker Punch. Also gets around random Sash users that might stop it. My main issue is that it has a lot of options it wants to run in the last slot, whether it be Aqua Cutter, Sacred Sword, Encore, etc.
game freak, unoriginal? perish the thought! they would never do something like that! they'll stick to perfectly original ideas, like "existing pokemon but robot" and "existing pokemon but dinosaur"Let's compare Virizion and Cobalion's stats
View attachment 542611 View attachment 542613
Now let's look at Iron Leaves' stats
View attachment 542615
Maybe swap the defenses and that's Iron Crown's stats. I hope this isn't the case to - that'd be unoriginal
I don't know if I'd say Valiant used to be 'defined' by its specs set, because while it was amazing pre-HOME, I feel like I used to see Booster CM, Booster mixed 4 attacks a lot more with the occasional SD and scarf thrown in. I feel like Valiant used to run way more varied sets back then, but it could just be me.To pivot back to the current Metagame, I find it interesting the Valiant has shifted to running this Booster Energy SD set over the specs set that defined it in the past. Compared to Specs, this set requires a bit more brainpower to use since you have to time when to send it to make the best use of its Booster Energy, but it has some really nice tools to compensate. Encore is amazing in a setup heavy metagame and lets it turn the tables Pokemon like Kingambit, Garganacl, etc. that use the wrong move at the wrong time. That being said, in some positions, there is a 50/50 on whether or not the opponent switches out, which makes the choice between using Encore or SD difficult. Overall a pretty good set, esp in the hands of a good player.
SD Tera Dark Samurott-H is a set I've been messing around with and it can be kinda fun. Its really cool that it sets up its own Spikes, which makes answering it progressively harder, since those Spikes it sets up puts the opponent in KO range of its Sucker Punch. Also gets around random Sash users that might stop it. My main issue is that it has a lot of options it wants to run in the last slot, whether it be Aqua Cutter, Sacred Sword, Encore, etc.
I think the bigger issue is that most Pokemon were significantly nerfed in the transition to Scarlet and Violet due to losing their transfer moves.Ok this is something very important to discuss I think.
Right now the state of the metagame is crazy many ou staples like ttar, garchomp, lando-t, heatran, and others have fallen a lot during this generation the reason I think is the combination of Tera and power creep.
Some Pokémon who have been good the last 8 generations and this one sadly only includes zapdos to my knowledge there might be others but zapdos is the oldest, but right now with the new announcements for the new scarlet and violet dlc and the leaked Pokémon scare me especially with the new Tera type this might be crazier then the gen 5 metagame.
So I want to see all of your guys opinions on the new dlc and Pokémon and the state of the metagame and how this could be fixed
Once again, Light Clay and Screens being spammed is symptomatic of blatantly broken offensive Pokemon in the meta, not that the playstyle itself is unhealthy.
Are you sure because many of these "blatantly broken offensive Pokémon" have been banned and this toxic archetype still exists, and its benefactors include otherwise-unviable Pokémon like Ursaluna and Iron Hands, as well as the more typically run Cresselia, Sneasler, Booster Tusk, literally any setup sweeper will do great on screens... "every single setup sweeper is broken and should be banned" is really an absurd claim to make. Tera and Light Clay both are what enables this cheese style.
The light Clay problem and the Tera problem both have the same "it's totally balanced just ban the broken abusers" fallacy with new "broken abusers" constantly rising to replace the old. If this weren't the case the play style would have died out when Volcarona, Urshifu, and Magearna were banned, instead we see Azumarill teams, Cresselia teams, should we really ban 2 dozen setup sweepers to balance light Clay or just get rid of light clay?
the closer and more ominously the specter of alolan ninetales looms over the meta, the more i agree with the "ban light clay" crowd, but let's not pretend this will be the silver bullet that solves the ho problem. screens seem like they'd be a problematic archetype in the current environment even without the extra 12 million turns that light clay adds. the recent success of a fucking meme team with a screen setter slapped on makes me think that screens themselves are the problemshould we really ban 2 dozen setup sweepers to balance light Clay or just get rid of light clay?
Look, I want to disagree. You aren't wrong on any aspect whatsoever, but I really want you to be wrong. But you're not. Especially in regards to poor stall. I'm tired of fighting stall, not because it's tedious (people taking 4 minutes to make a move in Hyper Offense is tedium) but because it's almost always the exact same mons with slight variations that crumble to Covert Cloakvariety in this metagame is the last aspect i see, a metagame like adv ou has so much viable playstyles and deepness https://www.smogon.com/forums/threa...-a-data-driven-approach.3654874/#post-8242663
without the upcoming dlc this meta was going to being close to the level of rby ou, i can't say gsc since i never learned it
the only new things are moltres and zapdos being back from the dead thanks to the typing, the fact they can spam status and so much pokemons losing knock off and frosmoth being cheap version of volc
imagine a guide like the one for adv made for sv ou:
1 play offense or hyper offense
2 screens? why not we have a 142 base speed as setter
3 play hazards, your opponent can't remove them + play dengo just to be sure, he can be a breaker or speed + trick + status absorber
4 put gambit in ANY team in case you fuck up for trying to reverse sweep
5 since your opponent will also have gambit, put 2 hard checks at least + one pokemon with encore/wow
6 remember to play bax or anything viable at the moment that gets free setup thanks to tera that also resist to spunch by gambit
7 feel evil? why don't u try defensive setupper like zama or garg
8 u don't want to play offense? play dondo/mola + clod + blissey stall cores, u both autowin or autolose at team preview most of games
tell me another OU metagame where 70% of matches are the same