i think that the main problem with reqs is that they are, by necessity, played in a meta that's unbalanced enough to warrant a suspect test. this can actually end up skewing the vote if something is broken enough for a bunch of less skilled people to coast through the reqs and vote to keep the thing that carried them. i genuinely have no idea how we could actually solve this problem aside from "remove the thing being suspected", but this is apparently a bad idea for some reason, so we're kind of stuck with the system we have until someone can figure out how to make a better one without the suggestion being shouted down immediatelyReqs have never been terribly hard to get, but they are grindy and somewhat luck based. Due to how Pokémon just is, the best players in a meta can just lose games to a bad string of luck out of their control. All raising the bar for reqs would do is turn that grind and luck factor up to eleven, making voting on suspects not feasible for community members that have a life outside of this game. Having the patience/time to grind something hard doesn’t necessarily make you a better or more knowledgeable player.
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