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  • You don't change the pokemon in the game, choose an empty box that is in your game and them go into the pokegen and open that box, say box 5.

    Start by choosing the pokemon in the first tab "Main" with nickname, nature, level, countrym game origon, gender, shiny.

    Then in the "Met" tab, choose the game receiving, location received from, ball type, level met, date caught, encounter area

    Stats tab for iv settings of your liking

    attacks tab for the attacks of your choice along with pp ups

    ot/misc tab is the trainer id, ot and extra bytes with ribbons and markers.

    then once you get everything squared away, in the tools drop down it will say code generator, click it then it will bring up a new window

    the drop down tabs will be the game receiving the data and what language, the activation button can be anything in the drop down, meaning you press the button you chose and the code will place the pokemon in the box instantly

    the check boxes will indicate items, party count, selected pokemon, pokedex and mystery gifts.

    the pokemon selected are highlighted in blue in the boxes in the main generator window. click generate and it should make a code for each indivutual pokemon, just copy and paste the codes into your action replay in a new folder under whatever game your sending it to. like Pokemon Black 2 > Pokegen > Politoad or w/e

    they will be checkboxes by defaul when put into the action replay itself, so be sure only to activate 9 pokemon only for the maximum number.

    once you have the codes in the ar, make suer the box your sending the mons to is empty and them exit the boxes, push your activation button and go back into the boxes, and boom, they will be there,

    just be sure that ir you make more in the same spots as the pokemon in the game, the data will overwrite and you will lose the pokemon. also be sure you copy and paste all the right codes, ive had enough trouble with that.
    Definitely, probably gave my cloyster the edge speed wise, sorry about that
    I can help if you have questions
    And there are some links to pokes already made in BALD in the pokeGTS thread,
    My FC is 2752 9192 8199. I will check on your control panel for your FC, but if it is not there, please send it to me. I will battle OU for King of the HIll.
    It usually takes me abuot 15 minutes to get teh team made, have all the locatiosn and pokeballs squared away and ready to have the codes generated, then takes about 10 minutes to copy the code of each individual pokeomn into the action replay and made for the game. It can hold any number of pokemon at a time, but can only activate up to 9 pokemon to put in the game, any more and the game wont start, it'll just go blank white screen and you'll have to restart your ds.
    Exactly, you ahve to do a little research to make sure the location received from, trainer id can be your current id and ot, also you have to make suer its in a good version of pokeball, so if it has dream world ability, entree forrest, dream ball, your trainer id and ot

    And if thats not hard enough, those pokemon that are events have to have their own received from, trainer id, ot and pokeball, which everything is included in the software
    It is, works well with action replay. Me and Bald Accountant use the same program, so either of us could walk you through it. But you have to put in location of capture and what origional trainer it was and trainer id, so its completely thurrow on how you make them.
    Well, pokegen is basically a pokemon hack oftware you can use with your action replay. I base all my pokemon off pokemon online and pokemon showdown so theyre as legal as possible
    No problem. be as active as you want.
    I am almost ready to go to bed tonight, but maybe we can battle some other night.
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