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Am I wrong to think that any Mega with access to one of the omniboost moves (Ancient Power, Ominous Wind, Silver Wind) should be running it over Calm Mind or Bulk Up? They have a 60% buff rate as Plus Moves, so there's a substantial risk of whiffing... but they also have significantly less...
Don't worry about it. Rotom is just briefly possessing your entire body and levitating you that way. It only lasts like a second because you aren't a good enough motor so it has to leave nearly instantly.
I saw this linked in a Reddit thread. The conclusion is that every point in a Pokémon's actual Speed stat above 25 reduces cool downs by 0.03 seconds, to a minimum of 3 seconds. So breakpoints exist roughly every 33 points.
Fun fact: Palafin has access to Boomburst. You could slap together a goofy-ass Specs set (Boomburst/Ice Beam/Wave Crash because 160 Attack/Focus Blast or Flip Turn) and actually threaten to 2HKO just about every returning Pokemon in OU.
Not saying that you ever should, but you could.
Between Baxcaliber being more blatantly Godzilla, Beta Tyranitar looking way more Bemular-ish, and Mega Tyranitar highlighting the common elements between base T-Tar and the final form of Psaro from Dragon Quest IV (both green when that's an odd color for both Godzilla and Rock-types, both lose...
Getting a triple bonus in VGC (without Revival Blessing, and even that assumes that it's counting number of times your Pokemon have fainted and not number of slots of your team that are occupied by KOed 'mons) still means having one 'mon standing (er, sitting) on a Doubles field. Assuming your...
So, something about Supreme Overlord that I haven't seen mentioned: 10% per fainted teammate is way too weak to use in any of the official formats. You can't get more than a 20% boost out of that in Battle Spot Singles, and getting the full 30% from having three dead friends in VGC means diddly...
Salutations, fellow Rock-CHADs! Forgive me for skipping over the past few dozen pages of discussion, but I simply have to know what bounties have been mined from this game for the ore-iginal hardtype? What wondrously strong and accurate moves have we been blessed with? Has Accelerock gotten the...
I got a Timid Latias after about 20 resets on Southern Island, 30 / 31 / 28 / 27, 29 / 31 / 31. Oddly enough, almost every single one had that 31 in Attack.
Do I keep this one?
He mentioned priority users in his second point, actually. And the ones you mentioned have trouble switching into Greninja's moves, especially if Stealth Rocks are in play.
I'm pretty sure that's just Serebii's default pattern for Physical moves. And even if that's the case, then according to Serebii it ignores Protect and similar moves anyway.