I couldn't help but think that the old Lv50 Doubles record (128) could be pushed farther. I had been making attempts at this for a while the past year and gotten a few solid runs above 100, one even ending in the low 120's. It's easy to have some high factory games similar to my Lv50 Singles loss where you just feel out of control and it's discouraging. But I knew with enough attempts I'd hit some good variance above round 9. So many of my attempts ended in rounds 5-9 while playing fast and not taking my time to find the optimal line of play. Without Noland, doubles factory is objectively easier in rounds 10+ than in the earlier rounds. I went through phases of trying to do full swaps (28 for 28) in rounds 1-4 for better elevations and long term value as well as no swaps to ensure I didn't lose in rounds 1-4 on a forced swap and just get more round 5+ attempts in. Ultimately, I feel like just playing the mid ground for reasonable swaps worked the best for me. I didn't feel particularly better about my games with 28 swaps going into round 5, but at the same time, going into Round 9 with no elevations was rough and ideally having even just 1 or 2 by that time was totally fine.
Some notable moments from this run:
Battle 69 (Round 10 B6)
I get into a 1v2 situation with Salamence-2 vs Intimidated Fearow-2 and partially curse boosted Quagsire-3. I end up having to swagger Quagsire which hurts itself in confusion and doesn't get Quick claw as I pick up the KO. I'm able to dodge crits/hax from Fearow using Tri attack in the process until I can focus it and take it out.
Battle 70 (Round 10 B7)
I won't go into too much detail, but I got into a situation where I had to 3v1 a Meganium-2 with Jolteon-4, Milotic-4 and Salamence-2. The strategy here was to waste all of it's leech seeds and substitutes by swapping around, while trying to keep Jolteon as healthy as possible since my other 2 mons have healing (Lefties and Recover) at which point I just need to hit a few moves in a row to KO.
Battle 85 (Round 13 B1)
I have Meta-5, Lapras-5, and Blastoise-4 vs a Latios, Ursaring and Claydol. Because Claydol will continually spam EQ and I don't have a great way to take down the latios my best bet is to get an explosion off with meta. Turn 2 Claydol EQs and Latios twaves metagross, thankfully I'm able to get the boom off and hit both (since Latios could be brightpowder).
Battle 99 (Round 15 B1)
I have Gatr-4, Mence-2, and Lax-8 but I have to face 3 pokemon with Ice Beam - Articuno-1, Tenta-3, and Slowking-3. Articuno freezes Snorlax on turn 3 but I immediately defrost. Slowking gets a quick claw on turn 4 to help KO Lax, but Gatr crits an aerial ace to finish off Slowking so I guess everything evened out haha.
Battle 107 (Round 16 B2)
My only solid physical attacker in draft was Golem-4 so I took it to EQ under Latios-6 with a Blastoise-4 in the back. I never really draft Golem and I was very quickly reminded of this fact. The lead was Sceptile Slaking which can both OHKO one of my mons depending on the sets. So I basically have to hope it's not Slaking-3 and that Sceptile doesn't crit Blastoise once Golem dies. It doesn't and thank goodness it ended up being Slaking-1.
Battle 115 (Round 17 B4)
I have Kingdra-1, Registeel-2 lead with a swapped Aero-2 in the back. Opposing lead is Flareon Golem. Hydro pump misses Golem and it immediately booms as Flareon chips Registeel so Boom takes out all 4 mons. 3iv Aero-2 now has to 1v1 something in the back. It's Salamence. Should be ok for Aero most of the time. I Ancientpower which does about 70% as Salamence dragon dances. Based on damage it has to be Mence-4. Its double edge does minimum 55% and it outspeeds me. Meaning I'm dead to crit or brightpowder miss. Thankfully it doesn't crit and AP lands winning me another stressful match.
Battle 138 (Round 20 B5)
I accidentally swapped for a Latias thinking it was Latias-2, but was actually Latias-8
Battle 142 (Round 21 B2)
I accidentally autoclicked with Misdreavous-4 thinking it's first move was Psychic, but it was Destiny Bond
Battle 149 (Round 22 B2)
No type impossible to predict. Lead is Vaporeon/Regice which makes it unbelievably likely to be Regice-5. I have Charizard-4, Articuno-3 with a 3iv Latias-6 in the back. Turn 1 Regice hits a raw thunder on Articuno as Vaporeon surfs meaning it's Regice-2 and a double impossible to predict mon (Clef-1 or Zam-3) has to be in the back. Later in the match Vaporeon crits a Bite on Latias to put me in the red. Clefable-1 is still alive which I have to hope doesn't click follow me so that I can finish off the Vaporeon. Thankfully I'm able to, but now I just have to make sure I don't get Metronomed. Next turn Clefable uses it and calls...Karate Chop barely not killing me and I'm eventually able to take it down.
Battle 169 (Round 25 B1)
I have Crobat-1 and Latios-3 vs a Steelix Misdreavous lead. This is terrifying because if Steelix gets a Quick Claw boom it's basically an insta loss. Steelix does get the quick claw...but body slams Crobat thankfully.
Battle 171 (Round 25 B3)
Still Crobat-1 and Latios-3 with Rhydon-3 in the back vs a Snorlax/Aerodactyl lead. This lead is scary regardless, aside from the fact that on Turn 1 Aero-2 crits an ancientpower to KO my Latios as Snorlax curses. Thankfully I screeched the Lax so that Turn 2 I can double it with Sludge Bomb Brick Break, knowing that Crobat will die turn 3 and Rhydon will have to 1v2 Aero and something else. The back mon is Aggron which thankfully doesn't get a quick claw and I can KO with EQ. Rhydon hits the rock tomb roll allowing me to KO Aero the following turn, but with any AP boosts that game could have taken a turn or if I had missed my Turn 1 screech.
Battle 183 (Round 27 B2)
Water High risk trainer. I have Zapdos-3, Donphan-2 lead with Arcanine-2 in the back. Lead is Metagross/Swampert. The annoying thing about this lead is that EQ doesn't always KO Meta which means I'd have to double it with Zapdos. However, if I EQ, Swampert could counter and KO Donphan. I can double up and KO Swampert 3/4 with EQ Drill Peck, but Swampert 1/2 live and then Meta could potentially Quick Claw boom turn 2 especially if it's at low health. I end up doubling the Meta and Swampert-3 counters. Milotic is in the back. Crunch Tbolt doesn't always KO Milotic. Ice Beam freezes could have been a worry but thankfully it's Milotic-3. I double the Swampert and am able to clean up.
BATTLE 185 (Round 27 B4) THE LOSS
No type no phrase and the lead is Regice/Latias. This is one of the worst leads I could face. Some Latis KO Donphan with Ice Beam before I can even move. I can't double up Regice to KO. Regice sees a guaranteed KO on Donphan and a KO on Zapdos 43% of the time (assuming it's 252 SPA Ice Beam Regice). This means I can't reliably swap in Arcanine for Donphan to take the ice move as it could be targeting Zapdos. I thought about swapping for Donphan and Substitute Zap but there is also a decent chance Latias just targets the Zapdos with a move and breaks the sub. I can actually KO Regice with Flail + Drill Peck if Donphan is at 1hp, but Latias will be faster and KO since Donphan-2 doesn't have Salac Berry.
Turn 1 - I decide to thunder wave the Latias to let Donphan be faster as well as hope for some full paras while Donphan endure's hoping to take the Regice Beam. Regice does in fact Ice Beam Donphan, but Latias goes for thunder wave into Zapdos. This is devastating as Regice will now get another move off unless I crit a flail. With no type no phrase it was less likely to be a thunder wave Latias as well.
Turn 2 - At this point I'm really hoping for some full paras now. I decide to run with the flail and Drill peck into Regice. Flail gets it low, but this time Regice actually targets the Zapdos seeing a kill, but barely misses the roll. Zapdos gets fully paralyzed and Latias doesn't, KOing donphan with a dragon claw. Ok so now it's low health Regice, paralyzed Latias and something in the back vs my red hp paralyzed Zapdos and Arcanine-2. I figure if I can KO Regice with Fire Blast and Tbolt something in the back maybe that will pick up the KO or Arcanine can finish it off and 1v1 the paralyzed Latias.
Turn 3 - I do hit the Fire Blast to KO Regice, but Zapdos and Latias both get fully paralyzed. It's Machamp in the back. Machamp never sees an EQ KO on Arcanine so it will always go for Zapdos. My only play is to Fire Blast the Machamp. It lands, but so does Machamp's cross chop into Zapdos KOing it. Latias lands a big Dragon Claw into Arcanine. 2 more and I'm dead. Meaning I have to hit another Fire Blast into Machamp and hope for some full paras.
Turn 4 - I KO machamp with Fire Blast, but Latias ends all hope with a Dragon Claw crit through paralysis. Streak over.
There's a couple different lines I could have taken during that game, especially turn 1, but it's very hard to know which one was correct. I could have just EQ'd and twaved, sacking Donphan and letting Arcanine come in to clean up Regice. It's obviously easier to analyze with hindsight. Ultimately this game was lost before the battle even started. I needed to think about my Regice matchup more. My first big OL Doubles run ended when I had a Zapdos against a Regice as well. This streak I had the opportunity to swap Donphan for a Metagross a couple battles ago. I really don't like taking 3iv no bulk Metagross's and I prefer to stick with 31iv mons in general as well. Donphan felt ok as a pretty fast EQer and I needed an answer for Electrics/Rhydon/Golem. Metagross doesn't even do that much worse into them than Donphan even if it was a Meta without EQ. And Metagross helps my Regice/Lati matchup too. Zapdos is such a generally good pokemon I really should have thought about what's threatening for it rather than what's a generally good partner (i.e. fast EQ). Hopefully I'll take my own advice in the future, but sometimes you just run into the bad matchup too. My main goal was just to beat my old record, but then once I saw another 200 in view I was really hoping to just make it there again. Especially getting such a good mon like Zapdos-3 in draft you sometimes feel invincible and it felt within reach. Just 2 more decent drafts and dodging bad luck. It will have to wait for next time. I know it will happen and if more people ran doubles it could certainly happen for anyone who puts the attempts in. Some runs are doomed to fail, but the ones that aren't you need to capitalized one. Best of luck.
Rounds 5-9
Round 10
Rounds 11-12
Round 13
Rounds 14-15
Rounds 16-17pt1
Rounds 17pt2-18
Round 19
Round 20
Round 21
Round 22
Round 23 pt1
Rounds 23pt2-24
Rounds 25
Round 26
Round 27 and Loss