Hey, I was thinking of getting into the competitive scene, and I wanted to use a team revolving around zamazenta and chien pao
This is it so far
This is it so far
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Hey I think this team has some merits, you’ve selected some good Pokemon with decent synergy to start, however your sets are very suboptimal.Hey, I was thinking of getting into the competitive scene, and I wanted to use a team revolving around zamazenta and chien pao
This is it so farView attachment 772674
I like the core whimsi + koraidon/miraidon but whatever with some speed works I saw some lunala tailwind and crazy people with caly ice with some speed in tw, so I think whatever with speed or speed medium worksWhat Pokemon benefit the most from tailwind or work best in tailwind teams?
Pokemon that have good coverage, hits hard, and generally has mediocre speed. Some good examples are Groudon, Kyogre, Zacian, Lunala, Arceus forms like fire, ground, & fairy, and even stuff like Palkia can work well.What Pokemon benefit the most from tailwind or work best in tailwind teams?
OK, arceus formes and sets is something I really want to talk about,I've been getting back into this tiersince Champions is not coming out on phones any time soon, and I was wondering: what Arceus sets, other than E-Killer, are most common? I've generally seen defensive forms with Judgment (or Heat Wave for Arc-Fire) and Tailwind, but I'm unsure what other moves I could fit, or what types are best.
imo I would say something like this:I am a vgc player and I got into this format and I have won my first 9 games and haven't played more how good of an elo is average
I think smeargle haze/clear smog focus sash might break through dondozo tatzugiri so i suggest for clear smog dondozo should be tera steel
The idea behind this team came from Doubles OU World Cup where I topped ladder and won my week 1 vs Z Strats with this team.
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It felt really strong and I really enjoyed playing it. However Tatsugiri soon got banned and I found other teams to use in DOU. Recently I saw that the Doubles Ubers ladder was up and I wanted to try the team out again. I quickly learned that the team made for DOU could not handle Miraidon well so I changed my Flutter Mane to be as fast as possible since even with the bulk, it gets one shot by the dragons. I also wanted to try the DUbers mons so I replaced Arcanine with Koraidon. I initially had Koraidon with AV and Snarl like Arcanine but the more I played, the more I felt I wasn't using it to its maximum potential. Hence I added a choice band to make it as strong as possible.
Using this team is very simple. Almost every game I lead Dragonite Chien-Pao and take as many quick kills as possible. Particularly if the opponent has Murkrow, I aim to kill it within the first few turns as once Murkrow dies, Dondozo usually just wins against everything not named Miraidon. Keep in mind that Tera Normal Extreme Speed next to Chien Pao does not kill Miraidon or Koraidon in one shot so you have to also sucker punch to make sure you kill it without losing the speed tie.
If you have any questions, feel free to ask me and I hope you try out and enjoy the team!
"team report" your VGC is showing buddyHello, I peaked #8 on the Doubles Ubers ladder and I’m here to make a team report on the team I used to get there, I personally think Weezing-Galar in particular has a lot going for them in this format, they were definitely a big part of why I made it so high. (Also shoutouts to a friend of mine for peaking 10th on the ladder with the same team, though they have fallen down to 13th).
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Team Analysis:
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When I began building for this format, I wanted to use something similar to what I’m used to in VGC, notably Regulation I, but with some changes to fit this format. Having no limit on restricted legendaries in particular I felt could benefit many archetypes. The archetype I ended up deciding to build was Weezing Offense, as I felt its ability to limit the effectiveness of many of the strongest Pokemon in the format (Miraidon, Zamazenta-Crowned, Incineroar, Tornadus, Grimmsnarl, etc) is very valuable and unique.
View attachment 871609Galarian Weezing is the glue that holds this archetype together. As elaborated on previously, I believe Neutralizing Gas has a lot of potential in this format. However, another big reason Galarian Weezing works is because of their supporting tool kit. The supporting moves I ended up going for were Will-o-Wisp and Taunt. I like Will-o-Wisp’s ability to nullify the damage of Arceus and Calyrex-Ice before they had the opportunity to steamroll the game, because these two Pokémon would otherwise be unbothered by the Neutralizing Gas. Taunt was also added as a means of preventing Trick Room from being setup, as otherwise Calyrex-Ice, Magearna, and Lunala would run rampant into my team. Taunt also helps for Grimmsnarl, as preventing screens from going up nullifies a lot of that team’s bulk. My Weezing-Galar was trained to live a Choice Specs Electro Drift from all Miraidon as long as Electric Terrain isn’t up. From there, I gave them a Bold nature with 28 defense to give them a really high chance of living a Max Attack High Horsepower from Groudon. I made sure to save 8 points for Speed, to outspeed a minus Speed nature Indeedee-F (and some minus Speed Indeedee-F trying to speed creep that). Finally, I tried Tera Water and Dark throughout my testing, but I landed on Ghost as my Tera Type because I liked it’s immunity to Fake Out and Final Gambit, it makes my matchups into Trick Room and Balance teams much more flexible.
View attachment 871613In formats with many strong legendaries, Weezing-Galar’s partner in crime is Calyrex-Shadow. Fast damage with an ability that ignores Neutralizing Gas will always be strong for them. I ended up going for a Tera Ghost Choice Specs set, because Weezing-Galar’s lack of both Fake Out redirection makes a setup Calyrex-Shadow set really vulnerable. The immediate damage is also really valuable in a format like this, where my opponents do not know immediately that my Calyrex-Shadow is holding a Choice Specs.
View attachment 871617Koraidon was my next attacker of choice. In Neutralizing Gas, Koraidon can easily maintain Orichalcum Pulse for themself, making going on the offensive much more riskless. I really like Koraidon here because of their explosiveness. In particular, they can OHKO Tornadus and Zamazenta after Tera, which is really useful, especially for a team with attackers like Calyrex-Shadow and the next Pokemon I added, Arceus.
View attachment 871619Similar to Koraidon, Neutralizing Gas really benefits Arceus, because it grants them an Intimidate immunity as long as Weezing-Galar is on the field. With similar reasoning to my set choice on Calyrex-Shadow, I went with an all-out offensive Tera Normal Choice Band set on my Arceus, as I am rarely in a safe spot to set up my Arceus. Extreme Speed and Double-Edge are self explanatory attacks on this set, however the other two were chosen for specific matchups. Shadow Claw gives Arceus a way to capitalize on their ability to switch in on opposing Calyrex-Shadow’s Astral Barrage and OHKO them in return. Finally, I opted for Flare Blitz as my second coverage move, because it gives Arceus a move with a really high likelihood to OHKO Magearna (and a guaranteed chance if Sun is up or if Sword of Ruin is active, which I’ll get to that later). For their ev spread, I ev’d them to get a stat bump from Adamant, outspeed Jolly Urshifu (i personally don’t think they’re that good however they definitely are common) and live their Close Combat every time (which also allows Arceus to have a 93.75% chance to live Close Combat from Jolly Zacian-Crowned).
View attachment 871621Chien-Pao was my next Pokemon of choice, because they have really good synergy with Arceus and Koraidon. I also felt that their strong matchup into Miraidon, Calyrex-Shadow, and Calyrex-Ice fit really well on my team, because any of those three could easily steamroll my team if they are positioned properly.
View attachment 871625To round off the team, I added Chi-Yu. Choice Scarf Chi-Yu outspeeds Calyrex-Shadow, which makes my team much less reliant on winning the Calyrex-Shadow speed tie to beat them. However, to be honest Chi-Yu was added because of their synergy with Koraidon and my own Calyrex-Shadow, because I had no better ideas for the last slot. The ev spread is simple, Chi-Yu is trained to always live an Aqua Jet from Urshifu from full health, even while Sword of Ruin is active. I opted for a Timid nature instead of Modest, as outspeeding Choice Scarf Kyogre is useful in a pinch.
I’ve had tons of fun using the team, and you should definitely try it out if you want to try something new.
https://pokepast.es/dc7f8c723d4b1d71
Also to be honest I didn’t save many replies of the team, just because I never actively thought about it.