SPOILERS! Mysteries and Conspiracies of Pokemon

I don't think think HAL were involved with Colossem or XD were they? I mean I guess beyond providing the gen 1 & 2 models.
And it seems like Ranger 2 & 3 were full Creatures Inc?
Gen 3 pokemon models were 70% by Hal going by credits. The rest was freelancers from Capcom and Intelligent Systems (in other words, GS didn't do mons)
You're right about Rangers 3, though they did dev 2
....which makes GF/Creatures dumping them after Gen 4 seem more blatant
 
Gen 3 pokemon models were 70% by Hal going by credits. The rest was freelancers from Capcom and Intelligent Systems (in other words, GS didn't do mons)
You're right about Rangers 3, though they did dev 2
....which makes GF/Creatures dumping them after Gen 4 seem more blatant
Interesting on the model front, more interesting that they only partially worked on it.




And sorry to keep harping on this but are you sure they did 2? I glanced through the credits and dont see them listed (might've just glanced by them though?). Bulbapedia (bastion of accuracy, I know) only lists Creatures Inc, just like with Ranger 3
 
Interesting on the model front, more interesting that they only partially worked on it.




And sorry to keep harping on this but are you sure they did 2? I glanced through the credits and dont see them listed (might've just glanced by them though?). Bulbapedia (bastion of accuracy, I know) only lists Creatures Inc, just like with Ranger 3
Rangers 2 used less of Hal's staff, so that's probably why
Hajime Kuroyanagi for instance is from the Stadium developers, and still did game design/planning for Almia
But regardless...what prompted GF to move away from Hal?
 
Rangers 2 used less of Hal's staff, so that's probably why
Hajime Kuroyanagi for instance is from the Stadium developers, and still did game design/planning for Almia
But regardless...what prompted GF to move away from Hal?
Could just be something as simple as like...
Maybe it was cost reasons
Maybe it was time reasons
Maybe Hal was busy and then once that unhook happened, they just didn't feel the need to keep going back to them

It's also possible hal just stopped approaching gamefreak for games. Maybe they were busy, maybe they just wanted to do something else, maybe they weren't offering the same services, maybe they just didn't have an idea worth putting forward.
 

QuentinQuonce

formerly green_typhlosion
Tangential and quite probably better suited to a different thread, but I wish they'd made a PBR-style game for Gen V and even Gen VI/VII. I think PBR's poor sales and bad reception (critics disliked it for being too reliant on the DS games, fans disliked it for not having a Story Mode like Colo/XD) may have put Game Freak off the idea of doing console games for future generations. And now the mainline games are the console games that era's well and truly at an end. More spin-offs in general would be nice, albeit preferably spin-offs that connect to the MSG.
 

Pikachu315111

Ranting & Raving!
is a Community Contributoris a Top Smogon Media Contributor
"Have you ever thought that two of your favorite Pokémon games were secretly the same game hidden behind a fresh coat of paint?"
How so? Like, if you strip the games down enough you can pretty much describe most of the Pokemon games down to a repeating concept:

A new trainer starts their adventure to help the Professor fill the Pokedex. While doing this they go around the region to collect proofs of their battling prowess from people assigned by a governing body to judge who use Pokemon of a certain type. But the trainer then gets embroiled in a plot by a villainous team, encountering them multiple times and ultimately being the one to stop them. With the villain team defeated the trainer also battles an elite group of trainers and the League's top trainer to claim the title of Champion.

Now, as you can probably guess, I kind of needed to go a bit vague there due to some recent games mixing things up (Alola using Captains & Kahuna instead of Gym Leaders, Alola also have a top trainer instead of a Champion, Galar not having an Elite Four, not all region villains are focused on taking over the world or use a Legendary Pokemon, etc.).

The ones who plot probably match the closest with one another I would say are likely Sinnoh & Kalos. If you disregard there being two villain teams, Hoenn can be added alongside them. If you discard the villain team not wanting to use a Legendary Pokemon, Kanto & Johto can be added too. Unova, especially Alola, and Galar have a bit too much unique things in their details to really be comparable to another gen so basically.
 

bdt2002

Pokémon Ranger: Guardian Signs superfan
is a Pre-Contributor
It gets me that GF pretty much ditched HAL after Gen 4
Despite them doing...
-Stadium
-Snap
-Gen 2 dev for faster/less laggy compression
-Lugia Movie
-Stadium 2
-Colosseum
-Loaning models for others GC era
-Some TCG renders
-Rangers
-XD
-Rangers 2
-Rangers 3

Then PBR happened and despite heavily reusing or referencing their model and anims, they just...didn't hire them for Gen 4 mons and walking anims
Nor credit them for older models...
Or merge the staff for Creatures Inc...

What happened?
You could actually merge the first three iterations of Smash Bros. in here too if you really felt like it. The late '90s and most of the 2000s were largely based on reused assets in future games; games you featured on your list that reused assets of previous titles include Stadium by virtue of its sequel, Snap by virtue of the anime, the entirety of Generation 2's Game Boy Color run, Pokémon Colloseum by virtue of XD coming out, and all three Ranger games. Reusing assets for sequel games and other media is nothing new, but that's not really what I'm getting at here.

See, in Generation 5, Game Freak had a pretty big design philosophy change in regards to this sort of thing. The end of the 2000s going into most of the 2010s saw Game Freak and The Pokémon Company utilize a lot more of their own work in their games compared to older titles. Series such as Mystery Dungeon and the recently introduced Rumble started going more in their own directions as games like the old battle simulator titles, Ranger, and cult classics like Snap, Puzzle League, Pinball, etc. fell out of the radar completely. If I had to guess, this massive shift across the franchise as a whole doesn't have anything to do with one particular affiliate of Game Freak, but rather the modern mindset that they and Nintendo have with which games they'd like to put out and how they want to go about it. They're so picky nowadays about the games being up to date with their standards as opposed to the standards of the actual developers, and since the pictures rarely match that well, the other companies can't produce their games and make money off of them.
 
Ah right I meant to mention this yesterday but BDSP datamine discussion made me remember now:

So internally, dialog strings have an associated little tag for who is speaking. So like you speak with a Hiker, its "mount" short for mountaineer the japanese name for the Hiker class. Or gingam if its a galactic grunt or leader if its a gym leader and so on and so forth.
For the stat trainers (which is a fan name, as a reminder) they have the tag of...."seven"

Since BDSP reuses DP so heavily, I expect that those have the same tag back there as well. Which makes me wonder if at some point in development there was meant to be seven of them, not 5.
I'm also guessing that they were concieved more primarily on "sidequest pair up partners" and not "stats!".

Also there's this bit of Mira dialog which is kind of interesting, this one's always been there if you talk to her: I like helpful Pokémon moves, like Growl and Minimize. Those kinds of moves are my favorites.
Which is funny because she doesn't use those moves at all and while she does have various "helping" moves like Flash or Double Team, those aren't unique to her or anything. I don't think it pertained to the initial idea of the "seven" but I could see an original concept for Mira specifically being primarily "status move" based.

Next on the conspiracy train Riley has this line
67-msg_pair_seven3_08 Thanks. You really helped me out. Listen, I have a Pokémon here named Luca. Would you take it with you?
Which seems to be an early version of this line where he gives you the egg
81-msg_d24r0105_seven3_06 Thanks. You really helped me out. Listen, I have a Pokémon Egg here... Would you take it with you?

Seems like he was meant to give you a Riolu instead of an egg. And also, possibly it was named "Luca" before...?

Incidentally, something I find funny
Cheryl = Seven1
Mira = Seven2
Riley = Seven3
Marley = Seven4
Buck = Seven....2, again. He's also referred to as Seven5 later in the dump so bit of an oopsie there.
 

Pikachu315111

Ranting & Raving!
is a Community Contributoris a Top Smogon Media Contributor
So internally, dialog strings have an associated little tag for who is speaking. So like you speak with a Hiker, its "mount" short for mountaineer the japanese name for the Hiker class.
For the stat trainers (which is a fan name, as a reminder) they have the tag of...."seven"

Which makes me wonder if at some point in development there was meant to be seven of them, not 5.
I'm also guessing that they were concieved more primarily on "sidequest pair up partners" and not "stats!".

Also there's this bit of Mira dialog which is kind of interesting, this one's always been there if you talk to her: I like helpful Pokémon moves, like Growl and Minimize. Those kinds of moves are my favorites.
Which is funny because she doesn't use those moves at all and while she does have various "helping" moves like Flash or Double Team, those aren't unique to her or anything. I don't think it pertained to the initial idea of the "seven" but I could see an original concept for Mira specifically being primarily "status move" based.

Next on the conspiracy train Riley has this line
67-msg_pair_seven3_08 Thanks. You really helped me out. Listen, I have a Pokémon here named Luca. Would you take it with you?
Which seems to be an early version of this line where he gives you the egg
81-msg_d24r0105_seven3_06 Thanks. You really helped me out. Listen, I have a Pokémon Egg here... Would you take it with you?

Seems like he was meant to give you a Riolu instead of an egg. And also, possibly it was named "Luca" before...?

Incidentally, something I find funny
Cheryl = Seven1
Mira = Seven2
Riley = Seven3
Marley = Seven4
Buck = Seven....2, again. He's also referred to as Seven5 later in the dump so bit of an oopsie there.
Interesting. Well, looking at the Stat Trainers, we already see an oddity with Buck training both Defense & Special Defense. With Mira's dialogue maybe hinting she was a "Status Move" specialist, separating Buck's specialty would give us seven: HP, Attack, Defense, Special Attack, Special Defense, Speed, & Status (though I would have more thought the last would be Evasion/Accuracy, which works in Minimize but Growl lowers Attack; unless Growl was a mistranslation and meant to be something like Flash, Sand Attack or Sweet Scent).

Though, assuming Cheryl, Riley (we'll just ignore Lucario has a higher Special Attack stat...), and Marley are "correct", and Mira apparently was "Status", that means Special Attack, Defense, and Special Defense are unassigned and we have a question mark on what Buck trained. Buck's partner is a Claydol which highest stat is Special Defense, so for now let's say that was his stat. So that means there may have been originally seven, with Special Attack and Defense having unique characters, but likely time constraints or thinking seven was too many shortened it to five. Mira was changed to Special Attack cause they saw "Status" as unneeded and tossed Buck the other defensive stat to just make him the all around "defensive" stat trainer instead of just Special Defense. Also not sure if the number assignment means anything like they were the first five made before pulling the plug on the last two. Maybe the initial mistake with Buck being labelled as 2 meant he was supposed to appear earlier, possibly it was him in Wayward Cave and not Mira but changed their mind.

Actually, that all said, the Stat Trainers are color-coded but their colors don't match the Stat they specialize in. In the gamed generally Attack is Red, Defense is Yellow, Special Attack is Blue, Special Defense is Green, and Speed is Pink. If we're to go by that, Buck would be Attack, Riley would be Special Attack, Cherly would be Special Defense, & Mira would be Speed. We're missing Defense & HP, though HP has no color assignment WHICH could fit with Marley wearing black & white. So we're missing a yellow-colored trainer for Defense. Of course, this does contradict with Mira saying how she liked Status Moves unless they maybe decided to have Speed be represented by a different color like purple or gray.

Not sure what you find odd about the Riley thing, unless you think it being named "Luca" implies he was going to give a Lucario instead of a Riolu. Perfectly possible, Riolu sort of feels like one of those prevos they worked backwards to make (hence why its considered a Baby Pokemon and initially a gift) so I could see three possibilities: (1.) If Riolu did exist they were just gonna cut you hatching the Egg originally but decided to make you work for your Lucario, (2.) Riolu existed but they were going to give you a Lucario anyway and leave it a surprise for those who bred it to learn it had a prevo, (3.) Riolu didn't exist yet so you were just going to be given a Lucario but then they made Riolu and decided it would be hatched from an Egg. All plausible though I don't think anything too revealing.
 
Actually, that all said, the Stat Trainers are color-coded but their colors don't match the Stat they specialize in. In the gamed generally Attack is Red, Defense is Yellow, Special Attack is Blue, Special Defense is Green, and Speed is Pink. If we're to go by that, Buck would be Attack, Riley would be Special Attack, Cherly would be Special Defense, & Mira would be Speed. We're missing Defense & HP, though HP has no color assignment WHICH could fit with Marley wearing black & white. So we're missing a yellow-colored trainer for Defense. Of course, this does contradict with Mira saying how she liked Status Moves unless they maybe decided to have Speed be represented by a different color like purple or gray.
It's worth noting that there's another set of colour-coding for different stats in addition to the one provided by natures and contest stats. Back in gen 3, stat changes had their animations coloured for different stats. Attack changes were still red and SpD changes were green, but Defense was a different shade of green, SpA was orange, Speed was blue, Accuracy was purple, and Evasion was cyan. Gray was used when a single move boosted multiple stats. The first two MD games also colour-coded stats in a similar way, though it changes up some of the associations, with yellow evasion, purple SpA, gray SpD and pink accuracy.

So now we have three different ways to match colours with stats, and none of them actually match the trainers. That said, I do wonder if Buck was originally the SpA trainer, matching both his colour and potential original index of 2 (where the SpA trainer currently is).
 

Yung Dramps

awesome gaming
Since Sinnoh is on a lot of people's minds right now for obvious reasons, I wanna discuss one of its most infamous qualities that is in itself a mystery.

The Diamond and Pearl dex. We all know it, and we all hate it. I think every Pokemon fan who actively participates in Gen 4 discourse has at some point seen or made a joke about the 2 Fire types, Flint's team or something along those lines. What is discussed far less often is why it was in the state it was in, and for such a well-known issue I don't blame anyone cuz thinking about it no matter for how long doesn't seem to have it ever make any more sense. After bringing up this topic a few times, seeing people's opinions and speculating on my own I've compiled 3 viable-ish and/or commonly circulated theories with varying degrees of issues. Let's take a look, starting with...

Theory 1: Unforeseen Development Complications
This is a theory that I personally came up with in the wake of the DP beta leak that happened a while back. That leak presented a game that looked incredibly rough with unfinished sprites, low-quality textures and unfinished features galore, especially considering that it was dated merely 5 months before launch, which in turn strongly hints at a troubled development. In addition, there is a piece of circumstantial evidence that suggests the omission of many of the Sinnoh cross-gen evolutions was one made decently late in development, at the very least after the conceptual stages: In Platinum, the duo of Flint and Volkner use Magmortar and Electivire as their signature Pokemon respectively. On top of this, they both use the respective Kanto eeveelutions of their types, and wouldn't ya know it, among the missing evolutions are Eeveelutions. Considering their firmly established friendship dates back to DP it's incredibly likely these Pokemon choices were made to reflect this pairing of theirs, as in it may have been intended to be a thing from the start until the decision was made to lock away these vital Pokemon to the postgame.

The evidence for this theory is solid enough at a glance, but it raises a major question: Why did this never happen again before or after? The former especially is important to consider: Pokemon before this point was no stranger to development problems even beyond the extra notorious Gen 1 and 2 cycles, for Ruby and Sapphire, the very previous games, had such a strenuous, high-stakes development cycle that it resulted in Masuda himself being hospitalized, and even THOSE were capable of fitting all 135 new Pokemon they introduced with the exception of deliberately rare and elusive ones like Beldum and the legendaries into the main game. It's not like they ran out of time to implement the cross-gen evos in DP either: They're fully existent and playable, just not catchable in the main story. This theory is predicated on the assumption that DP's development in particular was just so utterly nightmarish that they were somehow either unable to correctly implement the encounter tables or when they tried they ran into some sort of bizarre glitch or other difficulty they had no time to resolve and so decided to scrap it, which just sounds like a major stretch to me.

Theory 2: Dual-Slot Shilling
This seems to be the most "popular" theory as far as I can tell, but also is in my opinion the most flawed. For the uninformed, Dual-Slot Mode was a feature in DPPt where by putting a GBA cartridge for one of the gen 3 games in the DS' GBA cart slot you could catch special Pokemon not obtainable in normal gameplay depending on what cart you put in. The theory goes that in order to entice this feature's usage the cross-gen evos were blocked off to be only accessible by using it. Again, at face value, this makes sense and sounds exactly like the brand of stupid jank you'd expect Game Freak to do. Then you look at the actual list of dual-slot only Pokemon and realize only three lines with evolutions, Magby, Elekid and Gligar are actually obtainable this way. Even if you count Tangela, the only line that requires transfer from an older title to be obtained in DP, that still leaves the vast majority unaccounted for, including the likes of Probopass, Gallade, Gliscor, Porygon-Z, Glaceon and Leafeon, Togekiss and more.

Theory 3: Ill-Conceived Kanto Homage
One curious thing that some have noted about the DP dex is that its Pokemon counts adds up to 151 with the Mythical Manaphy being the last one. This makes it identical in terms of Pokemon count to the original Kanto dex, right down to the last Pokemon listed being a Mythical. This leads some to believe that this was done as some very poorly-thought-out reference to the first generation. Honestly out of all the theories here this is the least worst just because there is nothing directly disproving it. That said, I still find it really hard to believe because if they were really trying that hard to force this homage, then why didn't they prioritize the new Pokemon and get those all in first? With the evolutions included as well as any Sinnoh Mythical/Legend not in the Platinum dex excluded you have 98 new Pokemon, and when you add in the 32 evolutionary relatives to the new evos the final tally comes out to 130. A tight squeeze no doubt, but it's doable with 21 slots to spare as well, and the nature of the cross-gen evos combined with these slots would've ensured decent enough old gen representation.

So yeah, in the end none of these theories are really 100% satisfactory on their own. It could be a mix of some of these factors, perhaps. But what do you think? Got any alternate theories?
Resurrecting this topic for a few reasons:
1) the aforementioned relevancy is even stronger right now
2) nobody ever continued this convo when I first posted
3) I've since found another oddity that hints at the dex slashing being a relatively late change. In DP, by using Surf in the very first floor of Mt. Coronet, you can obtain a Dawn Stone before the postgame. This item is only useful for evolving Kirlia into Gallade and Snorunt into Froslass. Why was it even included here if it serves no purpose for a DP main story playthrough?
 
As for the DP Pokédex, I think they wanted 151 Pokémon and just forgot to include more than two Fire-type families. By the time anyone noticed, it was either too late or they didn't want to change it.
While not confirmed so I'll be referring this theory as fanon (at least my own), the whole meteor thing with Kyurem isn't that its from space but rather has to do with it being split. Unable to choose one brother over the other, I could see the Original Dragon having a sort of "panic attack" and rapidly flew up high into the air. Once a safe distance away, in order to resolve the conflict within itself which brother to serve, it split itself apart. Reshiram and Zekrom flew back down to the kingdom and joined the side of the brother who's belief they aligned with. Meanwhile what was left of the Original Dragon, Kyurem which was now a icy husk and unable to fly, fell back down to Unova looking like a meteor and landed in Giant Chasm. A broken shell of its former self, Kyurem lived in isolation only coming out to apparently eat someone from Lacunosa Town.
My other Kyurem theory was that the original dragon's empty husk was left behind in the eventual Giant Chasm when Reshiram and Zekrom were created, and the meteor impact released enough energy to reanimate the dragon as Kyurem. Kyurem was revived without replacing what was lost, so it has no will besides seeking out its missing pieces. Meteors can power Rayquaza's Mega Evolution and Dynamax in the Pokémon universe after all, so many of them appear to have some special power. The presence of Star Pieces, Comet Shards, Solrock, Lunatone, and Clefairy in the Giant Chasm suggest that there was genuine meteor impact at some point, though I don't know if it's indicated when the impact occurred.

As another oddity, Pokémon: Detective Pikachu has the titular character say "serenity now" to calm down Psyduck, which is of course a reference to the hit 90s sitcom Seinfeld. Which makes me wonder... does Seinfeld exist in some version of the Pokémon universe? Does it include regional variants like Serenity Now Primeape and Festivus Delibird?
 

QuentinQuonce

formerly green_typhlosion
Which makes me wonder... does Seinfeld exist in some version of the Pokémon universe? Does it include regional variants like Serenity Now Primeape and Festivus Delibird?
Yes.

Numerous real-world aspects of pop culture have been established to exist in the Pokemon universe, often with a Pokemon twist to them. As well as countless minor shout-outs in the games and anime to pop songs and TV shows, Wizard of Oz and Stand By Me are indirectly referenced in FRLG as being films in-universe, and there have been explicit references in both the games and anime to, among others, Beauty and the Beast (in which the beast either was, or took on the appearance of, a Pokemon), Dr Seuss, Titanic, and Mario Bros. The last of those is obviously also a Nintendo property so is perhaps not that surprising a reference. So it's not at all far-fetched to assume that Seinfeld could exist in Pokemon too.
 

bdt2002

Pokémon Ranger: Guardian Signs superfan
is a Pre-Contributor
Okay, everyone. It's been a week since anyone's posted on this thread, but I may have just stumbled upon something extremely fascinating by complete accident. I just had to post about this here. So what's this big breakthrough, you ask?

To answer that we need to go back to Pokémon Omega Ruby & Alpha Sapphire. These games had that whole sequence where you went after your version's mascot Legendary and then they went primal and then you had to battle them... all that stuff we already knew. In a few other threads I've mentioned how I've recently been playing through Alpha Sapphire, and I just finished that part of the story. Now, ORAS is a bit unique in that you can actually unlock the National PokéDex functionality as soon as this part of the story is completed, in contrast to other games where you have to complete the main story first and in older games see every Pokémon in the regional PokéDex beforehand.

Knowing this, I went to the professor's lab to pick up the new PokéDex upgrade, but... have you ever sat back and thought about his dialogue when you talk to him? Here's an excerpt taken from the Bulbapedia page detailing his character quotes. (Source: https://bulbapedia.bulbagarden.net/wiki/Professor_Birch/Quotes)

"Welcome back, <Player>! You must be tired after all your recent exploits. Brendan/May has been keeping me updated about all of your grand adventures around Hoenn. After hearing all that you've been up to, there is something I'd definitely like to share with you. The fact of the matter is that after you resolved that kerfuffle with the super ancient Pokémon, a number of Pokémon never before recorded in the Hoenn region began to appear all over! Those Pokémon are precisely the subject of my many long years of research… They are Pokémon which are thought to have resided in Hoenn thousands of years ago! We'll finally be able to meet Pokémon never before seen, the very Pokémon I've pursued all these years! I'm so excited I feel like I'm about to burst! So excited that I went right ahead and upgraded the Pokédex to be ready for all of them! Now, let me upgrade your Pokédex while you're here!"

And then he goes on to say this:

"You'll now find the National Pokédex on your Pokédex's menu, so use it well! It is being suggested that Hoenn is now more hospitable to Pokémon after that incident in Sootopolis. However, that does not necessarily mean the environment has become any more hospitable to humanity. People, Pokémon, and nature… The balance between these three great ecosystems has shifted greatly. I can't wait for you to start exploring this new world! Exploration may help us learn how best to coexist with Pokémon from this time forward. I hope you will find your own answers to this great question, as you continue your journey with your Pokédex!"

A region becoming more hospitable to certain Pokémon after the re-release of ancient energy that was lost in the distant past... doesn't this remind you of something all of a sudden? Is it perhaps possible that seven years ago, we received some sort of hint as to how the Hisui Pokémon population changed without actually knowing about Legends: Arceus being a thing?

1637722820966.png
 
Regions supporting forms of life in the past but not the present has been a feature of the series since day 1 with Omastar, Kabutops, and Aerodactyl, and have been expanded upon a lot with regional forms. There's also nothing to suggest that present-day Sinnoh will suddenly start supporting Basculin due to some ancient energy bullshit.

You have spent 544 words and 3,175 characters suddenly realizing that time passes. Nice breakthrough.
 

bdt2002

Pokémon Ranger: Guardian Signs superfan
is a Pre-Contributor
Regions supporting forms of life in the past but not the present has been a feature of the series since day 1 with Omastar, Kabutops, and Aerodactyl, and have been expanded upon a lot with regional forms. There's also nothing to suggest that present-day Sinnoh will suddenly start supporting Basculin due to some ancient energy bullshit.

You have spent 544 words and 3,175 characters suddenly realizing that time passes. Nice breakthrough.
I suppose that's true, but think of it this way. Those are, from what we know, from one specific landmass that we know as a region. This also isn't necessarily talking about fossil Pokémon. I get that you may interpret my post as useless or whatever, and that's fine by me. I'm not going to start an argument where there doesn't need to be one. I just thought it would be some nice food for thought, that's all.

From an in-universe point of view, I can imagine it would have took place something like this. We've got Arceus, and we've got all these other Pokémon who lived in Hisui but not in modern-day Sinnoh. Based off of Birch's dialogue here, perhaps something happened involving Arceus that eventually would have done away with all of the Hisuian-era Pokémon. The ones that did survive whatever that might be would go on to be the Pokémon we know and love in the modern day Sinnoh region.

With ORAS and Hoenn on the other hand, this may very well have happened but in the opposite direction. Whereas in Arceus's version of this energy was taken away and took the Pokémon along with it, when the Primal Reversion energy was released back into the world during the events of ORAS, the specific species of Pokémon that lived in whatever Hoenn's equivalent of Hisui was came back along with it. Of course, since thousands of years have passed since then, any sort of regional variants and region-exclusive species would have gone extinct around the time Groudon and/or Kyogre did what Arceus did. Canonically, this would explain why something such as Braviary in ancient Sinnoh would have a visible regional variant in the past, but something like, I dunno, a Lillipup showing up on Route 101 wouldn't have one in the present day.
 
An oddity I noticed while trying to get a Moon Stone in Brilliant Diamond.

Despite the connections to the moon, in Mount Coronet, wild Cleffa have the lowest chance of appearing at night, while wild Clefairy do not have a higher chance of appearing at night than they do in other times of the day (save for Platinum where they never appear in the afternoon).
 

Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributor
An oddity I noticed while trying to get a Moon Stone in Brilliant Diamond.

Despite the connections to the moon, in Mount Coronet, wild Cleffa have the lowest chance of appearing at night, while wild Clefairy do not have a higher chance of appearing at night than they do in other times of the day (save for Platinum where they never appear in the afternoon).
One good possibility for Cleffa I've thought of is that they don't have the same connection to the night as Clefairy, as all Dex entries that mention the night only mention nights with shooting stars, while the RSE Dex entry also mentions that in the morning for some sweet mountain morning dew. And this is in seemingly in known contrast to Clefairy, as in the same games its Dex entry specifies that plays at night, and then sleeps when dawn arrives. I will note that the RSE Dex Entry only references days where they dance, but its possible they either sometimes drink water in the morning anyways, or that they're much more hidden in nights without Shooting Stars.

The encounter data might back this up. In the main games the only 2 other places that Wild Cleffa appear as normal Pokemon is the Trophy Garden and Mount Hokulani. The former confirms they're artificially placed there, and the latter has Minior. The Wild Miniors are basically living meteors (though they admittedly originate in the Ozone Layer, not deep Space), can only be found in Mount Hokulani, and Cleffa's Moon entry specifies that they love Miniors. It's possible that like Mt. Cornet Cleffa reside in the Mountain and come out at night to dance to the Meteors, and in this case Minior.

As for Clefairy I have no idea. It's possible that maybe after their night playing stragglers can still be found in morning, and by afternoon they're all back inside their hiding places, but that's the best guess I've got.
 
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QuentinQuonce

formerly green_typhlosion
Anyone else find the early placement of box legendaries in the Pokedex intriguing? In the early gens the ordering of the legendaries in the Pokedex was reversed in regards to how they're ordered by the games.

So for instance, in GSC Ho-Oh is the "A" legendary, Lugia is the "B" legendary. It's Gold and Silver, not Silver and Gold. But in the Pokedex Lugia comes first at #249, while Ho-Oh comes second at #250.

Similarly, in RSE Groudon is the "A" legendary while Kyogre is the "B" legendary. But in the Pokedex Kyogre comes first at #382 while Groudon comes second at #383. Interestingly, the same is true of the version-exclusive Lati species - Latias comes first despite being nominally exclusive to Sapphire, Latios comes second despite being nominally exclusive to Ruby.

But in Gen IV onwards, this changes. Dialga is the "A" legendary, Palkia is the "B" legendary. Finally the Pokedex reflects this, with Dialga coming first and Palkia coming second in both the Sinnoh and National listings. This has continued with every box legendary pairing up to Zacian and Zamazenta. And the same is true of version-exclusive minor legendaries, too - Tornadus comes first in the dex because it's exclusive to Black.

This has to have been a deliberate change, right?
 
It's probably deliberate yeah.

Ho-oh was flying solo for a long, long time and definitely meant to be the mewtwo during that time period, so it comes last in GS as a remainder of that.
Kyogre & Groudon, who knows. Maybe it was just luck of the draw, maybe they thought water before land made sense, maybe they thought "Kyogre, Groudon" had better "mouth feel" (dont know how to better explain this one), maybe kyogre finished design first, etc.

Then gen 4-on they went with what the "A" & "B" version mascots go, probably just because it "makes sense", for lack of a better phrase.
 

bdt2002

Pokémon Ranger: Guardian Signs superfan
is a Pre-Contributor
An oddity I noticed while trying to get a Moon Stone in Brilliant Diamond.

Despite the connections to the moon, in Mount Coronet, wild Cleffa have the lowest chance of appearing at night, while wild Clefairy do not have a higher chance of appearing at night than they do in other times of the day (save for Platinum where they never appear in the afternoon).
Biologically speaking, I could see this being for a number of reasons. As a baby Pokémon form of Clefairy, it only seems natural that the source material would come first, "chicken or the egg" style. Why is this relevant? It's because Cleffa would very likely have only been discovered after Clefairy itself was, following its outer-space origins or whatever's going on there. I'm not caught up on my Clefairy lore at the moment, but personally, I believe that wherever Clefairy came from, it did not have the means necessary to reproduce Cleffa offspring. That's a more complex way of saying Clefairy lived alongside some sort of lifeforms that could not be classified as Pokémon.

Therefore, since wild Cleffa would have only come along after Clefairy's departure to Earth, Cleffa itself would not have a lot of these factors going for it while the average Clefairy still would. Hopefully this post made some sort of sense.

It's probably deliberate yeah.

Ho-oh was flying solo for a long, long time and definitely meant to be the mewtwo during that time period, so it comes last in GS as a remainder of that.
Kyogre & Groudon, who knows. Maybe it was just luck of the draw, maybe they thought water before land made sense, maybe they thought "Kyogre, Groudon" had better "mouth feel" (dont know how to better explain this one), maybe kyogre finished design first, etc.

Then gen 4-on they went with what the "A" & "B" version mascots go, probably just because it "makes sense", for lack of a better phrase.
I can think three possible explanations as for why this change happened, some of which are more reasonable than the others. Technically there's a fourth option as well, but I'm excluding that since it really only applies to the Hoenn legendaries, and only in the 3DS remakes at that.

1. In Generations 2 through 4, they may have wanted the PokéDex order of the mascot legendaries to have the "blue" member of each duo (Lugia, Kyogre, Dialga) come before the "red" member of each duo (Ho-Oh, Groudon, Palkia). If this theory is to be believed, than starting in the franchise reboot of Generation 5, the "blue & red" pattern would be swapped around in each future installment.

2. While Generation 4 was not one of those "reboot generations" so to speak, it did signal the shift from Pokémon games on "Game Boy" family systems to "DS" family systems. Since Generation 1 did not use mascot legendaries, it's hard to say if this is true, but the shift from Game Boy/GBA era to DS/3DS era may have something to do with this.

3. The order of mascot Legendaries in the PokéDex relative to if they represent the A version or the B version may not have any set criteria at all, instead being based on factors varying from game to game. I've compiled a list of possible explanations for this option here.

Gen 2: Gold is typically valued as a higher honor than silver, but people still use the phrase "silver and gold" more than "gold and silver"
Gen 3: The switch of Groudon to the A version of the game may possibly be a reference to Pokémon Red back in Gen 1
Gen 4: This is honestly the only one I'm really stuck on... isn't it referred to as "space-time" and not "time-space"?
Gen 5: The phrase "black and white" is pretty obvious, but the order also properly represents Yin and Yang, part of their inspirations
Gen 6: This one's pretty easy to figure out; coordinate pairs on a graph are listed as (X,Y) as opposed to (Y,X)
Gen 7: How much more often do you hear "day and night" as opposed to "night and day"?
Gen 8: If the pattern we seem to be following is to be continued, then perhaps "offense and defense" is the next common phrase
 

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