232 HP/232 SpDef Zard This investment also works as a counter to specs, also wins cuz DD/Flame-> Mega OutrageOh right, so you'd need a Charizard with all HP and SpD EVs so that you can have an 2HKO even though it is neutral damage, if you still think that counts as disproving the fact that Z moves do not do so much damage that having an actual fight is thrown out of the window then I don't know what else to say, additionally this element of surprise amuses exactly no one, I go into a fight expecting you know a fight, and then the enemy uses a Z move on the first turn and its over on the next turn if I'm lucky, I don't see a Hoopa Unbound using a Z move and be like "oh! what a fun surprise" when they easily do an extreme amount of damage even though its the first turn and I lose the chance at a real fight, at least by having their own bracket, it will allow 1v1s to actually have fights which doesn't just make it a brain dead 2HKO (if we're lucky).
What hoopa-u uses Z. Darkinium Z 7.440% | Psychium Z 1.992% |
Why are you playing a meta with Z moves and not expecting people to use Z moves.
How is Z Moves make the game go faster a reason to ban when Choice Items and Mega Stones do the same thing but have done it for generations
Choice Items do a lot of damage for no real set back in 1v1, I go into a fight expecting you know a fight then sawk outspeeds my lopunny and I lose 40 Elo because this is an example
How to counter Z moves 101
1. Bulk it, OHKO
2. Bulk it, Speed Control -> KO
3. Bulk it, heal up, set up
4. Outspeed, OHKO
5. Outspeed, Set up