It could have been a lucky streak, I only lost three games and played less than 30 total. My implication was theoretically I could have qualified for invitationals with three more wins or so, which could have easily come down to luck but would have taken a total of less than four-five hours of gameplay over an entire year. If I have a "lucky streak" and care not for cartridge laddering, why would I just not stop at 1820 to qualify for invitationals and call it a day? The reason that guys like GE and 11oyd struggle on the ladder is because they want to reach some arbitrary number that will prove their effort and skill at the game. You can just stop in the middle of a season and collect your point total, I've done it before on showdown ladder where I've just kept my main at 1500 points as it was when I first laddered to that point. Meanwhile you can see 11oyd is at 1280 points or so because he keeps grinding. Does that mean I'm better at the game or more deserving than 11oyd? I could be but I'd argue not.- RE: Devilican's post. Yeah I agree that qualifying for cart shouldn't be as easy as it was this year, hence my two big paragraphs above. That being said, I don't really like your implication that "I got 1760 in less than a day" so cart laddering is too easy. Getting 1760 in a day isn't that unreasonable if things continually go your way across the laddering session (or if you're getting to that point over 12 hours worth of playing in a day lol). I've certainly had seasons where I start 25-2 and cruise to the 1850s thanks to good matchups/bad opponents/favorable hax but I wouldn't say that's typical of cart laddering. It's easy enough to hit a good streak like that and rocket up the ladder, but it's also just as easy to hit a streak of misfortune and plummet 100+ points. If you play 100 or so games in a season and end up at 1750, then there's a good probability that your luck averaged out and that that rating accurately correlates to your skill as a player/teambuilder.
The current system, yes it is easy (at least in terms of time) to get on some lucky streak and get very close or into qualification, but also it's kind of cruel to those that want to push themselves. GE should just stop at 1915 and cash in his chips to play the system, but that kind of goes against the spirit of playing pokemon and goal of people like himself and 11oyd to push themselves further within a season. I guess the question is, is the point of playing pokemon on cartridge ladder just to qualify for this tournament? If it is, then the current system is fine. I'll be happy to plop a high score in next season to make sure we see some memes next invitational and call it a day. Saves me having to play tours where it is far harder to get qualification due to the higher amount of competition and beating players who could qualify on cart in one season in their sleep (essentially I'd have to get multiple deep runs in tours which I could get but would take far more effort). But I get the impression from the leaders of the tier that it is the opposite way round, that this qualification is supposed to encourage people to get into cartridge play. If that's the case, then I guess it's just a shame the system is the way it is because it does the opposite of encouraging people to play more and to push themselves to their limit.