Will carry on going through this list, just got to have a little break from this, i'll try and get through all of the rest of the abilities before tour tonight then upload them.
[SHORT DESC]Causes moves that inflict status to only work half the time.
[LONG DESC]
<h2>Description</h2>
<p>It causes status moves such as Thunder Wave, Spore and Toxic to only work half the time. This does not have any effect on moves such as Thunder which have a chance to cause status as a secondary effect. It has no effect outside of battle.</p>
<h2>Competitive Use</h2>
<p>Wonder Skin is only available on 4 Pokemon, and 3 of them are as Dream World abilities only at this time. The only current Pokemon that has it available is Sigilyph, which has a much greater second ability in Magic Guard, which makes Sigilyph a viable option. As such, Wonder Skin has extremely limited competitive use at this time, but may find some niche uses on Venomoth and Delcatty in the future.</p>
<h2>Related Abilities</h2>
<p>Magic Guard prevents burn and poison damage, but does not prevent being paralysed or put to sleep.</p>
[LONG DESC]
<h2>Description</h2>
<p>It causes status moves such as Thunder Wave, Spore and Toxic to only work half the time. This does not have any effect on moves such as Thunder which have a chance to cause status as a secondary effect. It has no effect outside of battle.</p>
<h2>Competitive Use</h2>
<p>Wonder Skin is only available on 4 Pokemon, and 3 of them are as Dream World abilities only at this time. The only current Pokemon that has it available is Sigilyph, which has a much greater second ability in Magic Guard, which makes Sigilyph a viable option. As such, Wonder Skin has extremely limited competitive use at this time, but may find some niche uses on Venomoth and Delcatty in the future.</p>
<h2>Related Abilities</h2>
<p>Magic Guard prevents burn and poison damage, but does not prevent being paralysed or put to sleep.</p>
[SHORT DESC]Only super-effective moves can hit.
[LONG DESC]
<h2>Description</h2>
<p>Wonder Guard prevents all damage if the attack is not super-effective. It does not prevent stat reduction through moves such as Charm and it does not prevent damage from weather such as Hail. It also doesn't prevent damage from entry hazards such as Spikes or to status. Moves that doesn't factor in type such as Beat Up hit through Wonder Guard. There is no outside of battle use.</p>
<h2>Competitive Use</h2>
<p>Wonder Guard is only available on one Pokemon, which is Shedinja. In fact, it is the only reason that Shedinja is usable at all, but really it has no place in OU. Instead, if you are going to use Shedinja it would be recommended to use it in Ubers, where there isn't as much hurtful weather to hit through Wonder Guard and where Shedinja can be hit by fewer types for super-effective damage. Because it is on one of the least usable Pokemon in the game, and no other Pokemon, its competitive use is extremely limited.</p>
<h2>Related Abilities</h2>
<p>Thick Fat reduces damage from Ice and Fire attacks, whilst there are lots of abilities such as Storm Drain which give immunities to a singular type.</p>
[LONG DESC]
<h2>Description</h2>
<p>Wonder Guard prevents all damage if the attack is not super-effective. It does not prevent stat reduction through moves such as Charm and it does not prevent damage from weather such as Hail. It also doesn't prevent damage from entry hazards such as Spikes or to status. Moves that doesn't factor in type such as Beat Up hit through Wonder Guard. There is no outside of battle use.</p>
<h2>Competitive Use</h2>
<p>Wonder Guard is only available on one Pokemon, which is Shedinja. In fact, it is the only reason that Shedinja is usable at all, but really it has no place in OU. Instead, if you are going to use Shedinja it would be recommended to use it in Ubers, where there isn't as much hurtful weather to hit through Wonder Guard and where Shedinja can be hit by fewer types for super-effective damage. Because it is on one of the least usable Pokemon in the game, and no other Pokemon, its competitive use is extremely limited.</p>
<h2>Related Abilities</h2>
<p>Thick Fat reduces damage from Ice and Fire attacks, whilst there are lots of abilities such as Storm Drain which give immunities to a singular type.</p>
[SHORT DESC]Negates all stat reduction.
[LONG DESC]
<h2>Description</h2>
<p>White Smoke prevents all stat reductions. This includes from abilities such as Intimidate and from moves such as FeatherDance. It does not prevent reduction that is self inflicted from moves like Overheat. Stat reduction is also possible if the opponent Pokemon is wielding TurboBlaze or TeraVolt as its ability. White Smoke in-game decreases wild Pokemon encounter rate by 50%.</p>
<h2>Competitive Use</h2>
<p>As only 2 Pokemon have it, Heatmor and Torkoal, it will naturally be only limited to seeing a very small amount of use, especially since in Heatmor's case it is an unreleased Dream World ability. Even with Torkoal, it doesn't prevent self stat reduction, so it is not viable with Shell Smash.</p>
<h2>Related Abilities</h2>
<p>Clear Body is pretty much identical to White Smoke, on a wider variety of Pokemon.</p>
[LONG DESC]
<h2>Description</h2>
<p>White Smoke prevents all stat reductions. This includes from abilities such as Intimidate and from moves such as FeatherDance. It does not prevent reduction that is self inflicted from moves like Overheat. Stat reduction is also possible if the opponent Pokemon is wielding TurboBlaze or TeraVolt as its ability. White Smoke in-game decreases wild Pokemon encounter rate by 50%.</p>
<h2>Competitive Use</h2>
<p>As only 2 Pokemon have it, Heatmor and Torkoal, it will naturally be only limited to seeing a very small amount of use, especially since in Heatmor's case it is an unreleased Dream World ability. Even with Torkoal, it doesn't prevent self stat reduction, so it is not viable with Shell Smash.</p>
<h2>Related Abilities</h2>
<p>Clear Body is pretty much identical to White Smoke, on a wider variety of Pokemon.</p>
[SHORT DESC]Heals Pokemon when hit by Water attacks.
[LONG DESC]
<h2>Description</h2>
<p>In battle, Water Absorb heals 25% of the wielders health if hit by a Water attack, creating a pseudo-immunity to Water. Water Absorb has no effect outside of battle.</p>
<h2>Competitive Use</h2>
<p>Many good Pokemon get Water Absorb, so competitively it has a lot of uses. Since Water is such a prevalent attacking type this generation due to the boost of Drizzle, being able to take Water attacks becomes all the more important. Vaporeon, Jellicent and Poliwrath all are great Pokemon to stop Rain teams based on Water types because of this ability, and because of Pokemon able to fully stop Water Pokemon at a premium, having a Pokemon with Water Absorb can be a great asset.</p>
<h2>Related Abilities</h2>
<p>Volt Absorb is the same as Water Absorb except for Electric moves instead. Storm Drain also provides an immunity to Water types but instead of healing provides a Special Attack boost instead.</p>
[LONG DESC]
<h2>Description</h2>
<p>In battle, Water Absorb heals 25% of the wielders health if hit by a Water attack, creating a pseudo-immunity to Water. Water Absorb has no effect outside of battle.</p>
<h2>Competitive Use</h2>
<p>Many good Pokemon get Water Absorb, so competitively it has a lot of uses. Since Water is such a prevalent attacking type this generation due to the boost of Drizzle, being able to take Water attacks becomes all the more important. Vaporeon, Jellicent and Poliwrath all are great Pokemon to stop Rain teams based on Water types because of this ability, and because of Pokemon able to fully stop Water Pokemon at a premium, having a Pokemon with Water Absorb can be a great asset.</p>
<h2>Related Abilities</h2>
<p>Volt Absorb is the same as Water Absorb except for Electric moves instead. Storm Drain also provides an immunity to Water types but instead of healing provides a Special Attack boost instead.</p>
[SHORT DESC]Heals Pokemon when hit by Electric attacks.
[LONG DESC]
<h2>Description</h2>
<p>In battle, Volt Absorb heals the wielder 25% of its health when it is hit by an Electric attack, therefore creating a pseudo-immunity to Electric attacks. There is no out of battle use for this ability.</p>
<h2>Competitive Use</h2>
<p>Due to Thundurus, and Electric type attacks being very strong in general this generation, Volt Absorb has a great use in being able to cover up an Electric weakness easily. Jolteon and Lanturn both can put a stop to most Electric Pokemon, and while unreleased, Zapdos is a great abuser of Volt Absorb.</p>
<h2>Related Abilities</h2>
<p>Water Absorb is the same except for Water attacks. Lightningrod is the same also instead when it gets hit with an Electric attack, it gains a Special Attack boost.</p>
[LONG DESC]
<h2>Description</h2>
<p>In battle, Volt Absorb heals the wielder 25% of its health when it is hit by an Electric attack, therefore creating a pseudo-immunity to Electric attacks. There is no out of battle use for this ability.</p>
<h2>Competitive Use</h2>
<p>Due to Thundurus, and Electric type attacks being very strong in general this generation, Volt Absorb has a great use in being able to cover up an Electric weakness easily. Jolteon and Lanturn both can put a stop to most Electric Pokemon, and while unreleased, Zapdos is a great abuser of Volt Absorb.</p>
<h2>Related Abilities</h2>
<p>Water Absorb is the same except for Water attacks. Lightningrod is the same also instead when it gets hit with an Electric attack, it gains a Special Attack boost.</p>
[SHORT DESC]Doubles Speed when held item is lost.
[LONG DESC]
<h2>Description</h2>
<p>Whenever the user loses a held item, or is taken away by Knock Off or Theif, the users Speed stat doubles. This does not occur if the item has been traded by the use of Trick or Switcheroo.</p>
<h2>Competitive Use</h2>
<p>As it is only on a few viable Pokemon, its competitive use is limited. Sceptile is probably the main abuser, and can work with the use of items like Grass Gem. Otherwise Unburden is barely seen outside of this, as all the other Pokemon with the ability are not fit for competitive OU battles.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[LONG DESC]
<h2>Description</h2>
<p>Whenever the user loses a held item, or is taken away by Knock Off or Theif, the users Speed stat doubles. This does not occur if the item has been traded by the use of Trick or Switcheroo.</p>
<h2>Competitive Use</h2>
<p>As it is only on a few viable Pokemon, its competitive use is limited. Sceptile is probably the main abuser, and can work with the use of items like Grass Gem. Otherwise Unburden is barely seen outside of this, as all the other Pokemon with the ability are not fit for competitive OU battles.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[SHORT DESC]Ignores foe stat changes.
[LONG DESC]
<h2>Description</h2>
<p>Unaware totally ignores all opponent stat changes, positive or negative. Once the Pokemon using Unaware has left the field, the foe keeps all prior stat boosts and any that it might have gained whilst the user was on the field. Critical hits do not factor in boosts either. There is no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>There is only one viable user of Unaware currently and that is Quagsire. Quagsire however is a very good Pokemon this generation and a very good Pokemon to use on a stall team. Unaware can be a fantastic ability in that sense as it will prevent Pokemon that would otherwise destroy stall teams and be walled or countered by Quagsire due to its bulkiness and great typing. So it has some competitive use, but it is limited to only one Pokemon at this time.</p>
<h2>Related Abilities</h2>
<p>There are no related abilities.</p>
[LONG DESC]
<h2>Description</h2>
<p>Unaware totally ignores all opponent stat changes, positive or negative. Once the Pokemon using Unaware has left the field, the foe keeps all prior stat boosts and any that it might have gained whilst the user was on the field. Critical hits do not factor in boosts either. There is no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>There is only one viable user of Unaware currently and that is Quagsire. Quagsire however is a very good Pokemon this generation and a very good Pokemon to use on a stall team. Unaware can be a fantastic ability in that sense as it will prevent Pokemon that would otherwise destroy stall teams and be walled or countered by Quagsire due to its bulkiness and great typing. So it has some competitive use, but it is limited to only one Pokemon at this time.</p>
<h2>Related Abilities</h2>
<p>There are no related abilities.</p>
[SHORT DESC]Causes user to move every other turn.
[LONG DESC]
<h2>Description</h2>
<p>Causes the user to move every other turn. Moves such as Solarbeam when used on a Truant Pokemon will not work. Moves that take a turn to recharge such as Hyper Beam will use its recharge turn while the user is 'loafing around'. Moves that change ability such as Worry Seed do not work on this ability. It has no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>Only two fully evolved Pokemon have this ability, Slaking and Durant. Durant is unreleased as of right now, so Slaking is the only real user, and as an ability, this ability has to be one of the worst in the game, if not the worst. It takes a probable Uber candidate Pokemon all the way to the bottom of the pile in terms of being usable, so it has no competitive use at all.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[LONG DESC]
<h2>Description</h2>
<p>Causes the user to move every other turn. Moves such as Solarbeam when used on a Truant Pokemon will not work. Moves that take a turn to recharge such as Hyper Beam will use its recharge turn while the user is 'loafing around'. Moves that change ability such as Worry Seed do not work on this ability. It has no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>Only two fully evolved Pokemon have this ability, Slaking and Durant. Durant is unreleased as of right now, so Slaking is the only real user, and as an ability, this ability has to be one of the worst in the game, if not the worst. It takes a probable Uber candidate Pokemon all the way to the bottom of the pile in terms of being usable, so it has no competitive use at all.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[SHORT DESC]Copies the foes ability.
[LONG DESC]
<h2>Description</h2>
<p>Trace copies the opponents ability. It is able to copy Wonder Guard, but not Illusion or Multitype. In Double or Triple battles, it will randomly pick an opponent Pokemon to copy abilities from. If the opponent has just been KO'd, Trace will copy the ability upon when the next Pokemon is revealed in the battle.</p>
<h2>Competitive Use</h2>
<p>Only one fully evolved users of Trace, Gardevoir. However, Porygon2 is the best user of Trace by far, being able to check Pokemon such as Salamence and Gyarados with the combination of its bulk, Eviolite and the reflected Intimidate. It can check many other Pokemon that have abilities that have pseudo-immunities such as Water Absorb, making Porygon2 a decent choice for an OU team, so it does have at least some competitive use. Gardevoir can also be seen, but is a lot rarer than Porygon2.</p>
<h2>Related Abilities</h2>
<p>There is no related abilities.</p>
[LONG DESC]
<h2>Description</h2>
<p>Trace copies the opponents ability. It is able to copy Wonder Guard, but not Illusion or Multitype. In Double or Triple battles, it will randomly pick an opponent Pokemon to copy abilities from. If the opponent has just been KO'd, Trace will copy the ability upon when the next Pokemon is revealed in the battle.</p>
<h2>Competitive Use</h2>
<p>Only one fully evolved users of Trace, Gardevoir. However, Porygon2 is the best user of Trace by far, being able to check Pokemon such as Salamence and Gyarados with the combination of its bulk, Eviolite and the reflected Intimidate. It can check many other Pokemon that have abilities that have pseudo-immunities such as Water Absorb, making Porygon2 a decent choice for an OU team, so it does have at least some competitive use. Gardevoir can also be seen, but is a lot rarer than Porygon2.</p>
<h2>Related Abilities</h2>
<p>There is no related abilities.</p>
[SHORT DESC]Boosts Water attacks by 50% when at 33% health or less.
[LONG DESC]
<h2>Description</h2>
<p>Boosts Water attacks by 50% when at 33% health or less. Torrent has no use outside of battle.</p>
<h2>Competitive Use</h2>
<p>It has next to no use as an ability these days. None of the water type starters get much love these days, except for maybe Blastoise, who would much rather use Rain Dish to heal its health in Rain. Swampert has fallen from grace a lot being outclassed by Gastrodon, Quagsire and arguably Whiscash in the Water/Ground department, and as Swampert is the most likely to be seen with Torrent, it is very rarely seen.</p>
<h2>Related Abilities</h2>
<p>Overgrow, Blaze, and Swarm all do the same thing as Torrent except for Grass, Fire and Bug types respectively.</p>
[LONG DESC]
<h2>Description</h2>
<p>Boosts Water attacks by 50% when at 33% health or less. Torrent has no use outside of battle.</p>
<h2>Competitive Use</h2>
<p>It has next to no use as an ability these days. None of the water type starters get much love these days, except for maybe Blastoise, who would much rather use Rain Dish to heal its health in Rain. Swampert has fallen from grace a lot being outclassed by Gastrodon, Quagsire and arguably Whiscash in the Water/Ground department, and as Swampert is the most likely to be seen with Torrent, it is very rarely seen.</p>
<h2>Related Abilities</h2>
<p>Overgrow, Blaze, and Swarm all do the same thing as Torrent except for Grass, Fire and Bug types respectively.</p>
[SHORT DESC]Doubles power of moves that are "not very effective" on the opponent.
[LONG DESC]
<h2>Description</h2>
<p>Doubles power of moves that are "not very effective" on the opponent. Therefore, if a move was not very effective and would normally be at half damage, instead with Tinted Lens it will do damage at full power again. As for doubly resisted moves such as Bug moves on a Skarmory, it will do half damage instead of a quarter damage. It has no out of battle use.</p>
<h2>Competitive Use</h2>
<p>Tinted Lens is a great ability, shame it is only limited at the moment to some quite shockingly bad Pokemon. The main users at the moment in OU would probably be Yanmega and Venomoth, both Bug types, but neither really able to make a lasting impression in that tier. You see them from time to time, but really Tinted Lens is an ability you never see.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[LONG DESC]
<h2>Description</h2>
<p>Doubles power of moves that are "not very effective" on the opponent. Therefore, if a move was not very effective and would normally be at half damage, instead with Tinted Lens it will do damage at full power again. As for doubly resisted moves such as Bug moves on a Skarmory, it will do half damage instead of a quarter damage. It has no out of battle use.</p>
<h2>Competitive Use</h2>
<p>Tinted Lens is a great ability, shame it is only limited at the moment to some quite shockingly bad Pokemon. The main users at the moment in OU would probably be Yanmega and Venomoth, both Bug types, but neither really able to make a lasting impression in that tier. You see them from time to time, but really Tinted Lens is an ability you never see.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[SHORT DESC]Reduces damage of Fire and Ice attacks by half.
[LONG DESC]
<h2>Description</h2>
<p>Reduces damage of Fire and Ice attacks by half. It has no effect on Hail, Freeze or Burn. There is no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>The main Pokemon you will see using Thick Fat these days is Snorlax. Snorlax has taken a serious fall from grace though due to the massive influx of Fighting types in this generation, so you won't really see it which is a shame. It may well see more use in the future however as Mamoswine gets it as a Dream World ability.</p>
<h2>Related Abilities</h2>
<p>Wonder Guard provides immunities to Super Effective attacks. Volt Absorb and Water Absorb heals the Pokemon when hit by Electric and Water attacks respectively.</p>
[LONG DESC]
<h2>Description</h2>
<p>Reduces damage of Fire and Ice attacks by half. It has no effect on Hail, Freeze or Burn. There is no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>The main Pokemon you will see using Thick Fat these days is Snorlax. Snorlax has taken a serious fall from grace though due to the massive influx of Fighting types in this generation, so you won't really see it which is a shame. It may well see more use in the future however as Mamoswine gets it as a Dream World ability.</p>
<h2>Related Abilities</h2>
<p>Wonder Guard provides immunities to Super Effective attacks. Volt Absorb and Water Absorb heals the Pokemon when hit by Electric and Water attacks respectively.</p>
[SHORT DESC]Prevents opponent from eating its held berry.
[LONG DESC]
<h2>Description</h2>
<p>Prevents opponent from eating its held berry. Doesn't work with any other kind of item apart from berries. It has no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>Wow, lots of Pokemon have this ability but all of them have better abilities. Since Dream World shallows the movepools of a lot of Pokemon, you really will not see this ability at all.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[LONG DESC]
<h2>Description</h2>
<p>Prevents opponent from eating its held berry. Doesn't work with any other kind of item apart from berries. It has no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>Wow, lots of Pokemon have this ability but all of them have better abilities. Since Dream World shallows the movepools of a lot of Pokemon, you really will not see this ability at all.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[SHORT DESC]Powers up moves 60 base power or below by 50%.
[LONG DESC]
<h2>Description</h2>
<p>Powers up moves 60 base power or below by 50%. This includes versions of Hidden Power below 60 base power, as well as multi-hit moves such as Bullet Seed. Pursuit does not get a boost if the opponent switches out, and Avalanche doesn't get the boost if the opponent attacks you this turn. Technician has no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>Honestly one of the best abilities in the game, the main user of it is Scizor who can hit you for great amounts of damage with its boosted Bullet Punch and Bug Bite. Other notable Pokemon include Breloom, which hasn't been released yet but can take advantage of a boosted Bullet Seed and Mach Punch once it is, making it an extremely potent threat. Hitmontop can become a great revenger with its plethora of priority moves in its arsenal. You will see this ability a lot when you play OU.</p>
<h2>Related Abilities</h2>
<p>Adaptability boosts moves that are of the same type, essentially creating a 2x STAB instead of a 1.5x.</p>
[LONG DESC]
<h2>Description</h2>
<p>Powers up moves 60 base power or below by 50%. This includes versions of Hidden Power below 60 base power, as well as multi-hit moves such as Bullet Seed. Pursuit does not get a boost if the opponent switches out, and Avalanche doesn't get the boost if the opponent attacks you this turn. Technician has no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>Honestly one of the best abilities in the game, the main user of it is Scizor who can hit you for great amounts of damage with its boosted Bullet Punch and Bug Bite. Other notable Pokemon include Breloom, which hasn't been released yet but can take advantage of a boosted Bullet Seed and Mach Punch once it is, making it an extremely potent threat. Hitmontop can become a great revenger with its plethora of priority moves in its arsenal. You will see this ability a lot when you play OU.</p>
<h2>Related Abilities</h2>
<p>Adaptability boosts moves that are of the same type, essentially creating a 2x STAB instead of a 1.5x.</p>
[SHORT DESC]Increases Evasion by 20% if the user is confused.
[LONG DESC]
<h2>Description</h2>
<p>Increases Evasion by 20% when the Pokemon is confused. There is no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>There is literally no competitive use to this ability. Even if you do somehow manage to get the boost with one of the 7 awful Pokemon that have the ability, the chances of you getting hit by confusion are far greater than the opponent missing its attack on you, unless it is using something like DynamicPunch which normally misses anyway. </p>
<h2>Related Abilities</h2>
<p>Sand Veil boosts Evasion if Sandstorm is prevalent, Snow Cloak boosts Evasion if Hail is present.</p>
[LONG DESC]
<h2>Description</h2>
<p>Increases Evasion by 20% when the Pokemon is confused. There is no out of battle effect.</p>
<h2>Competitive Use</h2>
<p>There is literally no competitive use to this ability. Even if you do somehow manage to get the boost with one of the 7 awful Pokemon that have the ability, the chances of you getting hit by confusion are far greater than the opponent missing its attack on you, unless it is using something like DynamicPunch which normally misses anyway. </p>
<h2>Related Abilities</h2>
<p>Sand Veil boosts Evasion if Sandstorm is prevalent, Snow Cloak boosts Evasion if Hail is present.</p>
[SHORT DESC]
[LONG DESC]IF user is Poisoned, Burned or Paralysed, the status condition is passed onto the opponent.
<h2>Description</h2>
<p>Status conditions except for Sleep and Freeze are passed onto the opponent. When bad Poison is used, from moves such as Toxic, it does pass on as bad poison now, which it didn't in previous generations. If Psycho Shift is used to transfer status onto the user, Synchronise activates before the user is cured of the status, so it therefore fails if Psycho Shift is being used.</p>
<h2>Competitive Use</h2>
<p>Synchronise does see some use in the form of Mew now being OU. However Mew is not seen as much as some people first expected when it was brought down from Ubers, even though it is a perfectly viable Pokemon. Other Pokemon with Synchronise such as Gardevoir have better abilities such as Trace, so really outside of Mew it isn't seen much, and doesn't have that much competitive use.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[LONG DESC]IF user is Poisoned, Burned or Paralysed, the status condition is passed onto the opponent.
<h2>Description</h2>
<p>Status conditions except for Sleep and Freeze are passed onto the opponent. When bad Poison is used, from moves such as Toxic, it does pass on as bad poison now, which it didn't in previous generations. If Psycho Shift is used to transfer status onto the user, Synchronise activates before the user is cured of the status, so it therefore fails if Psycho Shift is being used.</p>
<h2>Competitive Use</h2>
<p>Synchronise does see some use in the form of Mew now being OU. However Mew is not seen as much as some people first expected when it was brought down from Ubers, even though it is a perfectly viable Pokemon. Other Pokemon with Synchronise such as Gardevoir have better abilities such as Trace, so really outside of Mew it isn't seen much, and doesn't have that much competitive use.</p>
<h2>Related Abilities</h2>
<p>There is no related ability.</p>
[SHORT DESC]Doubles Speed in Rain.
[LONG DESC]
<h2>Description</h2>
<p>Swift Swim doubles the users Speed in rain. It has no out of battle ability.</p>
<h2>Competitive Use</h2>
<p>It would have so much more competitive use if it wasn't banned in combination with Drizzle. Both are still allowed, but not both on the same team. Therefore its restricted to either Rain Dance teams or countering Drizzle teams. If you want to pick a certain Pokemon, take your pick, Kingdra, Kabutops, Ludicolo, Qwilfish and many others are all viable users of Swift Swim in rain. Its a shame that Ferrothorn exists to put a stop to nearly all of them, hence why they work good in conjunction to get rid of it. It is viable but really now you have to dedicate a team towards it.</p>
<h2>Related Abilities</h2>
<p>Sand Rush doubles Speed in sandstorm. Chlorophyll doubles Speed in sunlight.</p>
[LONG DESC]
<h2>Description</h2>
<p>Swift Swim doubles the users Speed in rain. It has no out of battle ability.</p>
<h2>Competitive Use</h2>
<p>It would have so much more competitive use if it wasn't banned in combination with Drizzle. Both are still allowed, but not both on the same team. Therefore its restricted to either Rain Dance teams or countering Drizzle teams. If you want to pick a certain Pokemon, take your pick, Kingdra, Kabutops, Ludicolo, Qwilfish and many others are all viable users of Swift Swim in rain. Its a shame that Ferrothorn exists to put a stop to nearly all of them, hence why they work good in conjunction to get rid of it. It is viable but really now you have to dedicate a team towards it.</p>
<h2>Related Abilities</h2>
<p>Sand Rush doubles Speed in sandstorm. Chlorophyll doubles Speed in sunlight.</p>
[SHORT DESC]Boosts Bug type moves by 50% if 33% health or below.
[LONG DESC]
<h2>Description</h2>
<p>Boosts Bug type moves by 50% if the users health is 33% or less. Outide of battle, it can be used to increase wild encounter rate.</p>
<h2>Competitive Use</h2>
<p>There isn't much competitive use to this ability, since most Bug types suck or have better abilites. The best one to look forward to might well be Volcarona, since it takes 50% damage from Sandstorm, with Quiver Dance it may well be a potent threat. Escavalier is also a Pokemon that can hit hard and use Bug type moves, so the boost is welcome there too.</p>
<h2>Related Abilities</h2>
<p>Torrent, Overgrow and Blaze do the same thing as Swarm, except with Water, Grass and Fire types respectively.</p>
[LONG DESC]
<h2>Description</h2>
<p>Boosts Bug type moves by 50% if the users health is 33% or less. Outide of battle, it can be used to increase wild encounter rate.</p>
<h2>Competitive Use</h2>
<p>There isn't much competitive use to this ability, since most Bug types suck or have better abilites. The best one to look forward to might well be Volcarona, since it takes 50% damage from Sandstorm, with Quiver Dance it may well be a potent threat. Escavalier is also a Pokemon that can hit hard and use Bug type moves, so the boost is welcome there too.</p>
<h2>Related Abilities</h2>
<p>Torrent, Overgrow and Blaze do the same thing as Swarm, except with Water, Grass and Fire types respectively.</p>