However, I think that next legends/ubers or w/e they are called will be based off of Egyptian/ Roman/ Ancient theme.
I think Dual typed attacks is a dreadful idea, leave it the way it is, as far as the battling aspect of the game I don't think it needs too many changes.
I highly doubt that Ability Tutor would be ever part of this game in any generation...
Imagine Choice Scarf Articuno throws around Sheer Cold with No Guard...
Or Spiritomb with Wonder Guard.
On the softer side, Drizzle/Drought; Multitype, Magic Guard, Levitating Electric types, etc. Nature Cure would make Status useless...
I doubt they would use anything as ungodly as that, and it's likely they would restrict the Pokemon that could learn each ability, and they might even make it so that some Pokemon cannot be tutored (Slaking and Regigigigigas anybody?)
Here are some I could see tutored without to much hell:
Drizzle (Water types, maybe Dragon or Grass too)
Sand Stream (Rocks, Grounds, and Steels)
Drought (Grounds and Fires)
Snow Warning (Ice only)
Things that should definitely not be tutorable:
Speed Boost
Magic Guard
Anything that gives an immunity (Levitate, Volt Absorb, etc. Dry Skin might be an exception, since it has a drawback)
Natural Cure
Mold Breaker
Solid Rock / Filter
What I really want is not any entry hazard, but an entry benefit. In AA's Mod server (for the brief time I was there) had a move called Fruit Grove. It took one turn to set up and upon switching in you gained back health. Grass types restored 25% I forget what the other types did but you get my point.
money yes. new generation ideas will probably be real pathetic after 5th. They are gonna tank out of ideas.
One last thing on my end, I'd love to see them set the 5th Gen someplace other than Japan.
Not stated, but each region is modeled after one in Japan. There's actually a prefecture in Japan called Kanto, and Sinnoh's similarities to the island of Hokkaido are pretty transparent.Since when is it ever stated that pokemon takes place in Japan? It seems pretty clear to me that pokemon takes place in it's own environment, outside of our world.
Speak for yourself! Ice is a superb attacking type, how can this suck so much? Are you just mad?Arael said:I'm okay with Snow Warning (because Ice sucks so much it's not even funny) and maybe Sand Stream, but... Drizzle and Drought? No thanks. Even 5-turn weather traits would be broken, CAP project has tested it once and the results weren't that promising.
An ability switching tutor I could definitely agree with. You might get a siny Staryu with Illuminate just to piss you off, but could take it to the Ability Tutor to switch it to Natural Cure.I really don't see why not. They don't need to give it to everybody or even most pokémon, just to a select few. Say, you go to the Tutor with a Trace Ralts. He notices you have a Stardust, and says that he will change Ralts's ability to Synchronize for that. You accept, and now you have a Synchronize Ralts. But what if you had a Big Pearl? Then, he'll REALLY want it, and will say that, for the pearl, he'll change Ralts's ability to something "special"; he's going to reveal her "inner ability". You say yes, and then you get a... Magic Guard Ralts. Then, you go there again with an Ambipom and a Big Pearl, but he doesn't say a thing because it doesn't have a "inner ability", so the most you can do is changing its trait from Pickup to Technician.
That's the idea I have. It's a LOT restricted but, if done right, would shake up the metagame without being ridiculously broken (see: No Guard Articuno lol, what the hell).
We all know Ice is one of the best attacking types, but it SUCKS as a defensive one. It resists only itself, and it weak to Rock / Fire / Fighting / Steel, three of which are incredibly popular offensive types and the last basically says "Hi Scizor, come kick my ass!"Speak for yourself! Ice is a superb attacking type, how can this suck so much? Are you just mad?
We all know that as well, and I couldn't agree more. All types have advantages and disadvantages-saying a type "sucks" is just out of place-and I myself needed alot of time to realise that. Besides, I preffer offensive pokemon anyway, therefor I don't mind much those common weaknesses as I care about the spectacular offensive coverage. You won't be seeing Poison to much on my teams. Why? Becuase it's likely the worsed attacking type in the game. But defensively, Poison is a great typing, sporing handy resistances great supportive movepools.Jiggy-Ninja said:We all know Ice is one of the best attacking types, but it SUCKS as a defensive one. It resists only itself, and it weak to Rock / Fire / Fighting / Steel, three of which are incredibly popular offensive types and the last basically says "Hi Scizor, come kick my ass!"
I don't see why Ice would resist Dragon in terms of elemental typing. Rock is weak to Water-type attack, but hits Water-type Pokemon for neutral damage. Ice breaks and melts easily. Steel is sturdy unless it is heated to very high temperatures or something structural destroys it (Ie: Earthquakes - Ground).~Ice resisting Dragon...souns great, just make sure to make another type Dragon-weak as well...Normal maybe?
I'd like to see Rock resist Dragon, personally. Perhaps Water, too.
Ability Tutor? No. Just have a few OU-level Pokeymanz with Drizzle/Drought be introduced and I'd be happy.
One last thing on my end, I'd love to see them set the 5th Gen someplace other than Japan. Plenty of options available with great landscapes and biodiversity to have a fantastic Dex. The Pacific Northwest is my personal preference, but various locales in Africa or the Australian Outback would be cool too.
As for the Drizzle stuff, it's not like I want ALL Water types to be able to get Drizzle. Drizzle Suicune or Swampert would would just be ridiculous. But maybe stuff along the lines of Gorebyss, Huntail, or Relicanth.
We all know that as well, and I couldn't agree more. All types have advantages and disadvantages-saying a type "sucks" is just out of place-and I myself needed alot of time to realise that. Besides, I preffer offensive pokemon anyway, therefor I don't mind much those common weaknesses as I care about the spectacular offensive coverage. You won't be seeing Poison to much on my teams. Why? Becuase it's likely the worsed attacking type in the game. But defensively, Poison is a great typing, sporing handy resistances great supportive movepools.
I don't see why Ice would resist Dragon in terms of elemental typing. Rock is weak to Water-type attack, but hits Water-type Pokemon for neutral damage. Ice breaks and melts easily. Steel is sturdy unless it is heated to very high temperatures or something structural destroys it (Ie: Earthquakes - Ground).