Just had a match yesterday with Klang and we uncovered some new *possible* big ass threats
http://pokemonshowdown.com/replay/customgame-50904305
it was mainly a game to test around with things, he facepalmed when he acidently made his DD Head Smash Aero have a choice band lmao.
So for you guys who want to know what threats I uncovered let me show you:
Trick-Spore Mienshao
Mienshao @ Choice Scarf
Trait: Regenerator
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Trick - Regenerator Reuniclus
- Spore - Regenerator Amoongus
- Hi Jump Kick
- U-turn
This set really brings mienshao's speed to it's fullest use, Spore is really key, as spore enables you to disable threats, and a wide range of them too, for instance +1 adamant aerodactyl, +100 positive natured base 100s-104s, etc. especially with HJK to destroy basically all the sap sipper pokes, and trick to really cripple walls, and U-turn really lets it grab momentum, really trick spore mienshao, especially considering that it can use it's best ability, it's just really a damn great asset to most teams.
Wall Destroyer Conkeldurr
Conkeldurr @ Life Orb
Trait: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Close Combat - Guts Machamp and Heracross
- Megahorn - Guts Heracross
- Wild Charge - Guts Luxray
- U-turn - Guts Swellow / Ice Punch - Itself
Oh god, I cannot tell you guys how much I loved this thing when I first discovered it, imagine the on site sheer force LO wall breaker set, except the abillity to use guts, Close Combat, something that 2HKOs max/max cresselia, a potentially momentum supporting move, and a direct upgrade from thunder punch.
You get a total Beast
Here are some calcs to show this beasts power:
252+ Atk Life Orb Conkeldurr Megahorn vs. 252 HP / 252+ Def Cresselia:
250-296 (56.3 - 66.66%) -- guaranteed 2HKO
-1 252+ Atk Life Orb Conkeldurr Ice Punch vs. 248 HP / 172 Def Landorus-T:
302-359 (79.26 - 94.22%) -- guaranteed 2HKO
252+ Atk Life Orb Conkeldurr Close Combat vs. 252 HP / 236+ Def Jirachi:
216-255 (53.46 - 63.11%) -- guaranteed 2HKO
252+ Atk Life Orb Conkeldurr Wild Charge vs. 248 HP / 252+ Def Jellicent:
268-317 (66.5 - 78.66%) -- guaranteed 2HKO
252+ Atk Life Orb Conkeldurr Megahorn vs. 252 HP / 0 Def Latias:
432-510 (118.68 - 140.1%) -- guaranteed OHKO
So yeah, you get the point, this thing IS a fucking beast. There is no wall that this thing will be afraid to trample.
Sturdy Smash Sawk
Sawk @ Black Glasses / Lum Berry
Trait: Sturdy
EVs: 252 Spe / 252 Atk / 4 SDef
Adamant Nature
- Close Combat
- Crunch - Sturdy Steelix
- Shell Smash - Sturdy Carracosta
- Rapid Spin - Sturdy Forretress
Oh yes, I brought this up. Sturdy Sawk potentially will be the BEST pokemon in this metagame, I'm making that call right now aside from cheapmons like copycat torny-i which I'm glad Kl4ng had the dignity not to use, thanks man, anyway you may be asking why, let me show you.
So what do you get, when you take, a offensive fighting type 125 base attack sturdy mon (which sounds insane already) with meh OU speed, and give it shell smash?
PURE INSANITY
Yeah, and considering this thing gets rapid spin, something exclusive to defensive mons and excadrill (lol), for the pure sake of having it not be TOO good, you know it's going to change how you play hazards, now not only can sawk destroy all them SR setters with MB Choice Band set , but it can just not give a single shit about them and rapid spin them away when it's done with it's shell smash sweep, which btw, isn't going to end TOO fast, un-dropped defenses sawk can actually take a priority hit which is p. cool for fending off priority pre-smash, also did I mention the oh so lovely sturdy steelix lets it have crunch? if not, well I want you to know that, a fighting type offensive rapid spinner with shell smash and a way to destroy spinblockers (ssmash + crunch), this thing is a mad ass threat, you NEED to have a sturdy mon on every team and make sure to have whirlwind and sturdy intact if you want to survive this storm like Kl4ng did in our battle, because after a boost, not even choice scarfves are saving you, to see this mad ass power, lets take a calc of sawks attack and speed after a smash:
766 attack and 538 speed with an adamant nature forget about trying to compete with it's speed if it's timid.
Here are some calcs to show this thing as the threat it truly is:
Spinblockers VS Smash Sawk
+2 252+ Atk BlackGlasses Sawk Crunch vs. 248 HP / 252+ Def Jellicent: 402-474 (99.75 - 117.61%) -- 93.75% chance to OHKO
252+ Atk BlackGlasses Sawk Crunch vs. 248 HP / 252+ Def Jellicent: 202-238 (50.12 - 59.05%) -- guaranteed 2HKO after Stealth Rock (pre boost)
+2 252+ Atk BlackGlasses Sawk Crunch vs. 4 HP / 0 Def Gengar: 674-794 (257.25 - 303.05%) -- guaranteed OHKO
+2 252+ Atk BlackGlasses Sawk Crunch vs. 252 HP / 108 Def Mismagius: 576-678 (177.77 - 209.25%) -- guaranteed OHKO
ETC.
Hazard Setters
+2 252+ Atk Sawk Close Combat vs. 252 HP / 252+ Def Forretress: 237-280 (66.94 - 79.09%) -- guaranteed 2HKO
+2 252+ Atk Sawk Close Combat vs. 224 HP / 252+ Def Skarmory: 237-280 (72.47 - 85.62%) -- guaranteed 2HKO
+2 252+ Atk Sawk Close Combat vs. 252 HP / 252+ Def Ferrothorn: 498-588 (141.47 - 167.04%) -- guaranteed OHKO
ETC.
anyway, those were all my fighting type threats, I have more threats, but this post is already so damned long