Hi all.
As of this post, I've topped the ladder #1 with a bulky offense TSS, using sub-liechi aero. Within a day of using it I shot straight up to #1, and as oppose to my last BO TSS team with offmie (with I don't think is that good...), I am confident this is a strong team.
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This post is just to bring further attention to sub-liechi aero, which seems to be all over the ladder at the moment. Below is the team and its pokepaste, but I'm not going to discuss the team as a whole in a ton of detail, just aero and some things I've noticed about it and why I think it's excellent (this is prompt 1 and 2 that vapicuno has listed at the start of this thread). This sub liechi aero isnt news to people of course: just posting my thoughts about it (and also my achievement because I like to come out of hiding and make a post when I make #1 haha.)
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https://pokepast.es/7b9655e822fd5bf5.
The question behind the team: what is the best spikes-sand cleaner? Ignoring DD'ers, we have options like agil-gross, agil-zap, aero, jolt, starmie, and other niche things. After thinking hard about the question I think that it's aero but not the CB set.
On a sand/spikes team with an inclination towards offense (bulky offense, because I want to still make use of reasonable use of spikes), one wants a cleaner which is strong into sand immune walls such as jirachi/skarm/meta/tar/pert, as well as levitators. The electrics don't work great as cleaners due to the choice of hidden power, starmie hydro pump never hits, and agility gross is completely blanked by skarm and needs too much support in my opinion if you already commit to using Tyranitar Skarmory Gengar. Or, maybe it's fine but for me, I prefer to have something faster out of the box because my team is going to be offensive and otherwise we will be run over by offmie, jolt, aero, etc.
Then at a glance CB aero is perfect: comes on the field easy, flinches everything, fastest in the tier with jolteon. But in my opinion CB aero is overrated and it feels like people on the ladder understand this more and more now.
(1) using a physical cleaner without clear body is annoying especially when you only have 105 base attack. being choice banded magnifies this weakness even more.
(2) of course the main idea about sub liechi aero: you dont have enough defense on your offensive team to lock yourself into a move. It's completely terrible on a team with no defense, DD'ers and agility users will run you straight over.
(3) CB aero isnt even that strong! 50% to ohko off gar, misses the KO on things like starmie, etc. Frustratingly weak to me.
Simply by running sub-liechi we resolve 2/3 of these issues. Sub lets us play around intimidate and not lock moves. It also is a super strong bluff: you can revenge kill something early with aero and switch out to bluff CB and completely win the game a few turns later when revealing sub on a switch.
Also, on such a team as mine, you really want something that can reliably revenge kill certain pokemon like magneton, starmie, gengar, etc. Since aero is immune to sand and spikes, it excels at this especially when you dont lock yourself. So actually it's extremely useful mid game too (as oppose to something like Raikou or whatever).
To support it, just need spikes and strong pert lures (by the way, toxic on pert wins you the end game with sub if it comes down to a 1v1), and pick pokemon that provide the bulk in the right places (such as BKC tar for 1-2 zap switchings, modest zapdos with spdef to take on some suicunes, etc). Also, one wants pokemon with ice/fire/grass coverage like mixed tar, mix mence, or gar, on sand of course to break cores that utilize rachi/pert etc. So its off gar and bkc tar. I've experimented with mix tar but its not what I want for this team, I find that BKC tar with FP is still able to sufficiently chip pert and skarm without running fire blast and hp grass and all.
So that's my take which again I know is nothing new! : sub liechi aero = amazing.
some other notes about the team: I've tried D-bond on gar but its too specific to me. explosion has more general utility, plus sub aero isn't terrible into claydol because we aren't CB anymore (obviously you want to heavily chip that, though). I've also considered agility gross but I find this team struggles with skarmory if you dont have more breaking power. I've also considered hp ice toxic on zap because like I said, toxic on pert is sufficient to beat it in the end game with aero if you have health for like 3 subs (of course I would keep roar on spikes, so twave would go).
Anyways, I am pretty new to ADV, so I'm happy to hear criticism or whatever the more experienced playerbase thinks about this team and its success on the ladder, and sub-liechi aero overall. I would also want suggestions on the above possible tweaks to the team if people are willing to give feedback.
Thanks for reading, see you all on the ladder!
-Padeli
UPDATE 2/4: 1832 after three more wins, team is still performing very well.