Levitate Registeel, sponges all the -atesSo, when will Aerilate/Refridgerate/pixilate etc get banned?
If you don't run a Dnite check (IE a faster refrede Espeed or Feint Weavile) your team is ded
Levitate Registeel, sponges all the -atesSo, when will Aerilate/Refridgerate/pixilate etc get banned?
If you don't run a Dnite check (IE a faster refrede Espeed or Feint Weavile) your team is ded
I don't think Genesect is too bad. It definitely doesn't seem to be as bad as it sounds... It looks like a slightly more offensive Mew at best (with Extremespeed+Shift Gear rather than Swords Dance and Nasty Plot) and can be taken down by the many other -ate Extremespeeds. To put it into perspective, let's look at Noivern's Aerilate Boomburst against a Neutral Nature GenesectSeeing as everything now gets a new ability and thus becomes far stronger, I think it would be fair to start considering the poke bans carried along by the OU banlist which don't apply so well to AAA. Namely Blaziken, Blazikenite, Lucarionite, and Shaymin-S.
Shaymin-S seems ridiculous to unban at first sight considering the reputation it has in OU for flinching everything to death, but considering it is shit on by both Aerilate and Refridgerate I don't think it's worth banning. Dragonite in particular loves tanking seed flares and threatens to rip it apart with priority, which is a real thorn in Shaymin-S' side seeing as it's the most popular mon in the meta. In addition, it can't really abuse Aerilate since its special normal-type movepool is barren.
Blaziken and its mega both follow the same principle as Shaymin-S in general - screwed over by Dragonite and other Aerilate users. Sweeping behind a sub isn't even that certain seeing as Boomburst passes right through them. The popularity of Suicune and Cresselia isn't helping its cause either.
Lucarionite is pretty obvious, the adaptability boost isn't as major now and it's outclassed by most things.
I didn't include Genesect, Kangaskhanite and Gengarite because I feel like they're all just as dangerous as they are in standard. Gengar still fulfills its role with no less efficiency, Kangaskhan is scary strong and Genesect should be kept as far away from Protean as possible. It gets ExtremeSpeed to abuse -ate abilities with, too.
Feel free to agree with my unban suggestions or tell me why I'm wrong.
Using the ate abilities as a reason is bad cause that's like saying: Megakhan isnt broken, Megacario destroys it (Note: I don't know if it actually does destroy it, just saying his argument is bad).Seeing as everything now gets a new ability and thus becomes far stronger, I think it would be fair to start considering the poke bans carried along by the OU banlist which don't apply so well to AAA. Namely Blaziken, Blazikenite, Lucarionite, and Shaymin-S.
Shaymin-S seems ridiculous to unban at first sight considering the reputation it has in OU for flinching everything to death, but considering it is shit on by both Aerilate and Refridgerate I don't think it's worth banning. Dragonite in particular loves tanking seed flares and threatens to rip it apart with priority, which is a real thorn in Shaymin-S' side seeing as it's the most popular mon in the meta. In addition, it can't really abuse Aerilate since its special normal-type movepool is barren.
Blaziken and its mega both follow the same principle as Shaymin-S in general - screwed over by Dragonite and other Aerilate users. Sweeping behind a sub isn't even that certain seeing as Boomburst passes right through them. The popularity of Suicune and Cresselia isn't helping its cause either.
Lucarionite is pretty obvious, the adaptability boost isn't as major now and it's outclassed by most things.
I didn't include Genesect, Kangaskhanite and Gengarite because I feel like they're all just as dangerous as they are in standard. Gengar still fulfills its role with no less efficiency, Kangaskhan is scary strong and Genesect should be kept as far away from Protean as possible. It gets ExtremeSpeed to abuse -ate abilities with, too.
Feel free to agree with my unban suggestions or tell me why I'm wrong.
Using the ate abilities as a reason is bad cause that's like saying: Megakhan isnt broken, Megacario destroys it (Note: I don't know if it actually does destroy it, just saying his argument is bad).
While I agree that my wording is poor, I will not back down on my stance [Especially for Megacario (seriously 145/140/112 is incredible even if everything else got better)].You do know that those abilities are carried on almost every single team right? They're the most powerful offensive abilities in the metagame. Both arguments are incredibly different in nature - one calls upon a single Pokemon that can counter something while the other calls upon an ability which an entire slew of Pokemon are viable with, all of which currently define the metagame. The fact that abilities that will generally limit a Pokemon's potential are on near every single team is a massive factor in determining how well a Pokemon will do. How good something is depends on what else is good in the tier, plain and simple.
That being said, -ate abilities aren't the only reason why these Pokemon should be unbanned. Neither of them have a lot going for them seeing as their defining trait - their ability - no longer makes them as good in comparison. Blaziken is unique with speed boost, which is an exception, and while that will give it some use, I find it very unlikely that it could break this metagame like it did standard.
Ok I've always wondered what showderp really IS. Can someone explain? I've snuck into their room before, lol only to get roombanned.simsims2800 said:4chan's Pokemon board /vp/'s Showderp might have their champ battle in AAA. Just news.
One is champ, viewers gives team. That simple.Ok I've always wondered what showderp really IS. Can someone explain? I've snuck into their room before, lol only to get roombanned.
The problem is, Megacario can't wield items. Life Orb regular Lucario outdamages Megacario. Add that to the fact that you can just give regular Lucario Adaptability and you can see that the only thing Megacario has over Lucario is a bit more lasting powerWhile I agree that my wording is poor, I will not back down on my stance [Especially for Megacario (seriously 145/140/112 is incredible even if everything else got better)].
and speed.The problem is, Megacario can't wield items. Life Orb regular Lucario outdamages Megacario. Add that to the fact that you can just give regular Lucario Adaptability and you can see that the only thing Megacario has over Lucario is a bit more lasting power
Ah true. Forgot about speed. I still don't see how Megacario is too broken compared to the billions of other options we can use here. For instance:and speed.
No Guard Infernape is a force to be reckoned with. Never miss Focus Blast and Fire Blast. Better not let it get a nasty plot under its belt, either.With all the Steel Mons running around walling the -ate Mons a Magnet Puller has never been more useful..
Infernape Life Orb
Ability - Magnet Pull
Nature - Naughty or Adamant
EV's 252 attack/252 speed/4 hp or SAtk
Flare Blitz
Close Combat
Mach Punch
Overheat/EQ/etc/ect
With Fire/Fighting Stabs the only Steel Pokemon that can avoid a OhKo OR 2OhKo is Flash Fire Aegislash . FB and CC are high BP Stabs while Mach is priority.The last move depends on your team, Overheat hits hard and OhKo's Skarm while EQ can hit non Levitate mons , Thunder punch can be used against Gyarados.
Some calcs -
252+ Atk Life Orb Infernape Close Combat vs. 252 HP / 252+ Def Heatran: 330-393 (85.4 - 101.8%) -- 87.5% chance to OHKO after Stealth Rock
252+ Atk Life Orb Infernape Close Combat vs. 252 HP / 252+ Def Magnezone: 315-374 (91.5 - 108.7%) -- 81.3% chance to OHKO after Stealth Rock
252+ Atk Life Orb Infernape Close Combat vs. 252 HP / 252+ Def Ferrothorn: 283-338 (80.3 - 96%) -- 18.8% chance to OHKO after Stealth Rock
252+ Atk Life Orb Infernape Mach Punch vs. 32 HP / 0 Def Bisharp: 317-380 (113.6 - 136.2%) -- guaranteed OHKO
252+ Atk Life Orb Infernape Close Combat vs. 252 HP / 252 Def Registeel: 283-338 (77.7 - 92.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
No Guard Infernape is a force to be reckoned with. Never miss Focus Blast and Fire Blast. Better not let it get a nasty plot under its belt, either.
Haven't tried Adaptability, sounds like a winner.Well No guard Infernape performs a completely different role from Magnet Pull Infernape with the former wall-breaking and if you get a NP sweeping while the latter trapping and making it easier for other mons to sweep.
I however think Adaptability Nape is much better since it essentially sports 240 BP moves after STAB and a 80 BP priority move..
Iron Fist is outclassed by Tough ClawsIron Fist Electivire anyone?
Gale Wings Crobat?
Tough Claws Haxorus?