Stoked Sparksurfer has its uses. Raichu appreciates the ability to slow down switch-ins and it gives Raichu some surprise factor since people don't expect you to have a fifth move.
Crud. I got all excited and grabbed one of these before realizing that they had to learn surf via event by proxy. Any suggestions for the fourth moveslot in a KokoPelliper Combo that does not have surf?
My bad about this. But I'd say you're lucky. There are tons of things to fill the Surf-void, and GameFreak will likely do some SurfChu events soon. I personally think Grass Knot is better, cause it lets A-Raichu defeat the few Ground-Types Pelipper can't beat (read: any Water-Ground type).Because I have little to no hope of ever getting my hands on a Pikachu with surf? If this was Pokemon showdown that would be one thing, but this is on my cartridge.
A 0 Atk IV is to reduce confusion and Foul Play damage.Why is 0 atk iv and 29 hp iv desirable on raichu? Especially with the atk , what's the purpose of the 0 atk ? Isn't 31 hp iv desirable instead of the 29?
Timid Alolan Raichu is bad. Part of what makes RaiKoko rain threatening is the sheer destructiveness of modest Raichu, and you shouldn't be using Rai outside of the terrain anyway, as unless you know Rai is gonna complete the sweep or Kingdra/whatever can clean up you shouldn't be saccing off Tapu Koko before Raichu, meaning that it is a lot more likely to be the non-fieldspeed cleaner than Raichu is going to be.I'd still run Timid on Alolan Raichu even with Koko Support. With a neutral nature and 252, Raichu only hits 319, which puts it below a couple crucial speed tiers (it's below the equivalent of Base 96 Positive 252), which includes tying other Base 110's, Garchomp, Base 100's like the Zards and Manaphy. While by no means a power house, Raichu is fast enough that it can make a difference being able to win a turn outside Electric terrain, especially against the latter two mons, who either exploit or push away Rain, something Raichu and Koko synergize very well with.
Run Modest nature. With Electric Terrain support, A-Raichu is fast enough to outspeed the majority of the threats anyway and the extra SpA is useful in many situations.Hey so with all of this information which is better Modest or Timid Alolan Raichu?
Ok thank youRun Modest nature. With Electric Terrain support, A-Raichu is fast enough to outspeed the majority of the threats anyway and the extra SpA is useful in many situations.
You don't outspeed a +1 Pheromosa under Electric Terrain, that's it.
A Timid nature is required without Tapu Koko support...but, let's be honest, A-Raichu without Electric Terrain support is underwhelming or you can try a Nasty Plot set (you can force a first switch towards many Water and Flying types). 110 base Spe is high, but A-Raichu is frail and lacking power without support/Nasty Plot.