okay so i'm being a classical idiot and planning on making all 1,008+ Pokemon into Magic the Gathering cards because why the hell not.
here's a slight preview that's actually not part of the set, it's a seperate project lmao
gonna list the compleated(get it?) mons on this post for now:
Bulbasaur (1G)
Creature - Plant Beast
Chlorophyll - When this creature enters the battlefield, you may pay {G}. If you do, it gains haste.
(1/2)
Ivysaur (2G)
Creature - Plant Beast
Next Evolution - 1G: If you control and own a card named Bulbasaur, you may exile it. If you do, you may cast this spell for its Next Evolution cost, and it enters the battlefield with an additional +1/+1 counter on it. Counters placed on Bulbasaur previously are also applied.
Chlorophyll - When this creature enters the battlefield, you may pay {G}. If you do, it gains haste.
Grass Pledge - {T}: Ivysaur deals 3 damage to target creature or planeswalker. If you used the Fire Pledge or Water Pledge abilities last turn or this turn, it deals 6 damage to any target instead.
(3/3)
Venusaur (3GG)
Creature - Plant Beast
Next Evolution - 2G: If you control and own a card named Ivysaur, you may exile it. If you do, you may cast this spell for its Next Evolution cost, and it enters the battlefield with an additional +1/+1 counter on it. Counters placed on Ivysaur previously are also applied.
Chlorophyll - When this creature enters the battlefield, you may pay {G}. If you do, it gains haste.
Frenzy Plant - 3G, {T}: Venusaur deals 5 damage to all creatures your opponents control, then Venusaur gains a stun counter.
(4/5)
Charmander (1R)
Creature - Lizard
Blaze - When this creature takes damage equal to its toughness minus 1, it gets +3/+0 until your next end step.
2/2
Charmeleon (RRR)
Creature - Lizard
Next Evolution - 1R: If you control and own a card named Charmander, you may exile it. If you do, you may cast this spell for its Next Evolution cost, and it enters the battlefield with an additional +1/+1 counter on it. Counters placed on Charmander previously are also applied.
Blaze - When this creature takes damage equal to its toughness minus 1, it gets +3/+0 until your next end step.
Fire Pledge - {T}: Charmeleon deals 3 damage to target creature or planeswalker. If you used the Grass Pledge or Water Pledge abilities last turn or this turn, it deals 6 damage to any target instead.
4/3
Charizard (2RRR)
Creature - Dragon (LETS FUCKING GO HE FINALLY DID IT)
Flying
Next Evolution - 2RR: If you control and own a card named Charmeleon, you may exile it. If you do, you may cast this spell for its Next Evolution cost, and it enters the battlefield with an additional +1/+1 counter on it. Counters placed on Charmander previously are also applied.
Blaze - When this creature takes damage equal to its toughness minus 1, it gets +3/+0 until your next end step.
Blast Burn - Charizard deals 5 damage to all creatures your opponents control, then Charizard gains a stun counter.
6/4
here's a slight preview that's actually not part of the set, it's a seperate project lmao
gonna list the compleated(get it?) mons on this post for now:
Bulbasaur (1G)
Creature - Plant Beast
Chlorophyll - When this creature enters the battlefield, you may pay {G}. If you do, it gains haste.
(1/2)
Ivysaur (2G)
Creature - Plant Beast
Next Evolution - 1G: If you control and own a card named Bulbasaur, you may exile it. If you do, you may cast this spell for its Next Evolution cost, and it enters the battlefield with an additional +1/+1 counter on it. Counters placed on Bulbasaur previously are also applied.
Chlorophyll - When this creature enters the battlefield, you may pay {G}. If you do, it gains haste.
Grass Pledge - {T}: Ivysaur deals 3 damage to target creature or planeswalker. If you used the Fire Pledge or Water Pledge abilities last turn or this turn, it deals 6 damage to any target instead.
(3/3)
Venusaur (3GG)
Creature - Plant Beast
Next Evolution - 2G: If you control and own a card named Ivysaur, you may exile it. If you do, you may cast this spell for its Next Evolution cost, and it enters the battlefield with an additional +1/+1 counter on it. Counters placed on Ivysaur previously are also applied.
Chlorophyll - When this creature enters the battlefield, you may pay {G}. If you do, it gains haste.
Frenzy Plant - 3G, {T}: Venusaur deals 5 damage to all creatures your opponents control, then Venusaur gains a stun counter.
(4/5)
Charmander (1R)
Creature - Lizard
Blaze - When this creature takes damage equal to its toughness minus 1, it gets +3/+0 until your next end step.
2/2
Charmeleon (RRR)
Creature - Lizard
Next Evolution - 1R: If you control and own a card named Charmander, you may exile it. If you do, you may cast this spell for its Next Evolution cost, and it enters the battlefield with an additional +1/+1 counter on it. Counters placed on Charmander previously are also applied.
Blaze - When this creature takes damage equal to its toughness minus 1, it gets +3/+0 until your next end step.
Fire Pledge - {T}: Charmeleon deals 3 damage to target creature or planeswalker. If you used the Grass Pledge or Water Pledge abilities last turn or this turn, it deals 6 damage to any target instead.
4/3
Charizard (2RRR)
Creature - Dragon (LETS FUCKING GO HE FINALLY DID IT)
Flying
Next Evolution - 2RR: If you control and own a card named Charmeleon, you may exile it. If you do, you may cast this spell for its Next Evolution cost, and it enters the battlefield with an additional +1/+1 counter on it. Counters placed on Charmander previously are also applied.
Blaze - When this creature takes damage equal to its toughness minus 1, it gets +3/+0 until your next end step.
Blast Burn - Charizard deals 5 damage to all creatures your opponents control, then Charizard gains a stun counter.
6/4
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