anyone play magic?

I think that in addition to white for the more mundane Normal mons, the Normal mons that emphasize being able to switch types (e.g. Porygon, Ditto, Eevee, Silvally) should probably be colourless.

Colourless has also been used for an eldritch, beyond normal understanding thing as well, I think? Might fit with some of the Dragon legendaries like Eternatus, Guzzlord, and Necrozma-Ultra. Maybe even the gen 4 spacetime trio.
Colorless, specifically, was used for the Eldrazi, which were pretty much eldritch horrors (emrakul my beloved)

My general plan was to make basically all normal types colorless (the generic kind, used for like equipment and artifacts)
 
okay, so we got these two, idfk what ability i'm giving them
:ss/poochyena: :ss/mightyena:
Quick Feet -> Quick Feet
Rattled -> Moxie
Run Away -> Intimidate

which one am i givin the puppers
 
I associate Mightyena most with intimidate, likely because I consider the line as mostly being used by Team Aqua/Magma and NPC mons getting statused or KOs is rare while Intimidate is always visible.
fair enough
would it just be "other creatures your opponents control get -1/-0" or somethin?

Could also give the line Bite -> Crunch, to be funny
 
261 - Poochyena.png
262 - Mightyena.png

so there we have it, two puppers brewed right up
jesus christ next evolution is so wordy, i might just condense it like they did with like, menace and shit
note: too lazy to remake them, so i'm gonna just nerf em here:
Bite and Crunch taps Poochyena and Mightyena.
 
newest dilemma
:ss/zigzagoon: :ss/linoone:
Gluttony
Pickup
Quick Feet
Possibly Quick Attack -> Extreme Speed if I follow Iron's suggestions (tyvm btw :D)
this also applies to:
:ss/zigzagoon-galar: :ss/linoone-galar: :ss/obstagoon:
Gluttony -> Guts
Pickup -> Reckless
Quick Feet -> Defiant

who gets what ;w;
 
Phyrexia was my first introduction to MTG lore, and I consider Pokemon to be a significant reason why. Because I love mons like Skarmory and Aggron so much, I often object to the idea in fantasy of metal being removed from magic/nature. I remember reading (probably on TVTropes) about how Green is opposed to metal and Artifacts for the most part, except for Phyrexia where everything, Green included, is mechanical. As a result, I've mostly been having Phyrexia as my focus when getting into the lore, and honestly I haven't yet had the time to branch out much.

So yeah, I'm shook by the story resolution of the current set. It might as well be "every character you know is dead with no successor," because the Praetors were the characters I knew the most about. Phyrexia is brought down because not even they can make a cool magic tree fully out of metal. The soldiers are resolved as automata, not as beings that happen to be metallic. The one place I felt comfortable exploring all five colours is destroyed.

Which brings me back to here, I guess. The set of creatures that led me to Phyrexia in the first place. Surely there must be something that can carry on the legacy of Phyrexia, or at least Phyrexia as I envisioned it? My brain seems to have settled on the Ultra Beasts. SM's story paints them as beings of destruction, they've been listed as going against standard design principles, but I never interpreted them as such. They were never the aliens to me. They were the mons too good for Alola, a region that appeared to me to emphasize traditional nature to an uncomfortable degree.
Long story short, I think the UBs' auras and/or Beast Boost should be activated with Phyrexian mana and we should at least consider Poison counters for Nihilego specifically.
 
Phyrexia was my first introduction to MTG lore, and I consider Pokemon to be a significant reason why. Because I love mons like Skarmory and Aggron so much, I often object to the idea in fantasy of metal being removed from magic/nature. I remember reading (probably on TVTropes) about how Green is opposed to metal and Artifacts for the most part, except for Phyrexia where everything, Green included, is mechanical. As a result, I've mostly been having Phyrexia as my focus when getting into the lore, and honestly I haven't yet had the time to branch out much.

So yeah, I'm shook by the story resolution of the current set. It might as well be "every character you know is dead with no successor," because the Praetors were the characters I knew the most about. Phyrexia is brought down because not even they can make a cool magic tree fully out of metal. The soldiers are resolved as automata, not as beings that happen to be metallic. The one place I felt comfortable exploring all five colours is destroyed.

Which brings me back to here, I guess. The set of creatures that led me to Phyrexia in the first place. Surely there must be something that can carry on the legacy of Phyrexia, or at least Phyrexia as I envisioned it? My brain seems to have settled on the Ultra Beasts. SM's story paints them as beings of destruction, they've been listed as going against standard design principles, but I never interpreted them as such. They were never the aliens to me. They were the mons too good for Alola, a region that appeared to me to emphasize traditional nature to an uncomfortable degree.
Long story short, I think the UBs' auras and/or Beast Boost should be activated with Phyrexian mana and we should at least consider Poison counters for Nihilego specifically.
y'know what

fuck it

imma work on the UBs
Should I name them with their code names or their actual names (tempted to make em all phyrexians tbh)
 
y'know what

fuck it

imma work on the UBs
Should I name them with their code names or their actual names (tempted to make em all phyrexians tbh)
The first thing that came to mind with this is that it depends what vibe you're going for. To me, the codenames imply an unfamiliarity that the other names don't. So using the codename would be the equivalent of the battle ui showing ??? for the first encounter, or drawing attention to the fact that Solgaleo and Lunala don't have codenames because they sided with tyrants over their own kind are more ingrained in Alola's folklore. On the other hand, if one colonial Steel-type is considered the same as any other, it feels more appropriate to use Stakataka instead of UB Assembly.

I think another consideration is how much of a thematic link you want between the UBs and fellow 570-BST weirdos (affectionately) the Paradoxes. Most of the Paradox mons effectively only have their codenames, so it's reasonable to use the UB codenames if you want the groups to match.

There is the compromise of using the codename as an epithet, as well (e.g. Kartana, UB Blade). It's a construction I associate in MTG with Legendary, which may or may not contribute to the concept (I think it could be compared to how Rainbow Rocket was looking at UBs: strength comparable to Legendaries, but still able to appear in numbers).
 
The first thing that came to mind with this is that it depends what vibe you're going for. To me, the codenames imply an unfamiliarity that the other names don't. So using the codename would be the equivalent of the battle ui showing ??? for the first encounter, or drawing attention to the fact that Solgaleo and Lunala don't have codenames because they sided with tyrants over their own kind are more ingrained in Alola's folklore. On the other hand, if one colonial Steel-type is considered the same as any other, it feels more appropriate to use Stakataka instead of UB Assembly.

I think another consideration is how much of a thematic link you want between the UBs and fellow 570-BST weirdos (affectionately) the Paradoxes. Most of the Paradox mons effectively only have their codenames, so it's reasonable to use the UB codenames if you want the groups to match.

There is the compromise of using the codename as an epithet, as well (e.g. Kartana, UB Blade). It's a construction I associate in MTG with Legendary, which may or may not contribute to the concept (I think it could be compared to how Rainbow Rocket was looking at UBs: strength comparable to Legendaries, but still able to appear in numbers).
1681746461216.png

ack fucked up the art but

This is what we got for our jellyfish atm. Could go with a Paradox naming, but there's something special that I wanna do with Nihilego.
Gonna twist the Next Evolution gimmick for the Motherbeast because why not. Could also just revert to UB-01 Symbiont, and go UB-02A and UB-02B for our version exclusives.
 
okay, dilemma time

what color is celesteela and kartana
I'm going to argue Green/White.

Kartana feels notable for being shown alongside the local humanoids in its own dimension. As well, if I'm remembering correctly, X/W has often been used for soldiers and the like. While Kart itself doesn't use special attacks, I associate the Steel type in general with light thanks to there being no competition for Flash Cannon. Kartana's then primarily White, secondarily Green for Grass-type and symmetry.

Celesteela, despite not being Grass-type, has a lot of plant influences (I actually believe that it was partially designed as Grass/Steel matching how both UB-02 share both types). It appears to spend much of its life rooted and taking in nutrients from the soil, and has access to seed-based moves that are rare outside the Grass type. It think it's reasonable to have it as Green for the plant aspect, then White for Steel and symmetry.
 
I'm going to argue Green/White.

Kartana feels notable for being shown alongside the local humanoids in its own dimension. As well, if I'm remembering correctly, X/W has often been used for soldiers and the like. While Kart itself doesn't use special attacks, I associate the Steel type in general with light thanks to there being no competition for Flash Cannon. Kartana's then primarily White, secondarily Green for Grass-type and symmetry.

Celesteela, despite not being Grass-type, has a lot of plant influences (I actually believe that it was partially designed as Grass/Steel matching how both UB-02 share both types). It appears to spend much of its life rooted and taking in nutrients from the soil, and has access to seed-based moves that are rare outside the Grass type. It think it's reasonable to have it as Green for the plant aspect, then White for Steel and symmetry.
Fair enough.

Also, would it be fair to buff Nihilego by giving it infect so it keeps up with the others?
also also, I think it's been stated that Celesteela was based off of bamboo, but I could be wrong. Sacred Sword Kartana and Seed Bomb Celesteela?
 
At last, our Ultra Beast journey comes to an end (for now, gonna remake the older guys and staky slightly). was kinda fun tbh

now gimme a generation
(fuck i gotta remake naganadel, fucked up its codename)
smol.png
UB-06 Adhesive II.png
UB-07A Assembly.png
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