(Archive) Small Objective Changes Thread

http://www.smogon.com/dp/pokemon/typhlosion

At the Team Options part, fourth paragraph.

Blastoise is a good partner since it can switch into Water-type attacks directed at Typhlosion and use Rapid Spin to remove entry hazards, allowing Typhlosion easier switch-ins. Pairing both Blastoise and Venusaur together give an excellent defensive combination, being able to switch into each other's weaknesses and cripple the opponent's team with Sleep Powder (Venusaur) and Toxic (Blastoise).

EDIT: I don't really want to repeatedly post new posts here so I'm going to edit.

http://www.smogon.com/dp/pokemon/wailmer

Optional Changes

Wailmer only has one viable set and that is the Choice Scarf set. Rest has potential with Wailmer's huge HP and can boost Water Spout back to full power, but relying on Sleep Talk and hoping not to take a hit while sleeping is a big risk. A Choice Specs set can have some merits, but Wailmer is too slow to pull it off well. Wailmer can try to bluff Choice Scarf or Choice Specs by holding Wise Glasses, but once your opponent figures it out, Wailmer is nearly useless. Wailmer can also attempt try to abuse its mediocre Speed in a Trick Room team.

http://www.smogon.com/dp/pokemon/azelf

Counters, third paragraph

Although it fears predicted Flamethrowers, Weavile is very useful against Azelf. It outspeeds Azelf and can OHKO with Choice Band Pursuit or Night Slash. However, it should be noted that Azelf will survive a Choice Band Pursuit from a Jolly Weavile if the Azelf has 36 HP EVs. Scizor can switch in on anything but a Fire-type move and can (remove) threaten Azelf with Bullet Punch, or Pursuit if it chooses to switch. Latias is a decent switch-in on the Nasty Plot sweeper with its high Special Defense and resistances to Psychic-, Grass-, and Fire-type moves.

http://www.smogon.com/dp/pokemon/deoxys

Lead, first paragraph

Deoxys is a natural candidate for a suicide lead because of its fantastic Speed; it is only outpaced by its fellow form Deoxys-S. At first glance, this may seem outclassed by Deoxys-S, but surprisingly, this set is capable of handling other leads. Despite having miserable Defense, a couple of EVs invested into Defense can give Deoxys enough bulk to take hits from opposing leads. Shadow Ball is your main attacking option, which can deal with opposing Deoxys-S leads. With the EVs invested, it is capable of scoring a 2HKO with a Shadow Ball followed by ExtremeSpeed. If Deoxys-S uses Taunt, use Shadow Ball and follow it up with ExtremeSpeed to score an OHKO, preventing it from laying down any entry hazards. If Deoxys-S decides to go for the kill, Deoxys is capable of surviving two ExtremeSpeeds. Deoxys has a higher chance than Deoxys-S in defeating opposing Deoxys-S leads who invest 252 HP EVs. The last two slots provides entry hazards for the entire team, and works great on hyper offense teams that enjoy entry hazards being deployed early.

Second paragraph

Darkrai will always win this match-up, so make sure to bring a Scizor of your own to combat Nasty Plot versions. Make sure something reliable takes Dark Void before sending in Scizor. Kyogre makes an excellent RestTalk user thanks to its high Special Defense stat. Ho-Oh could do this as well if Stealth Rock is not present on the field. You will never take down Groudon; your best bet is to deploy hazards and switch out to Kyogre who can nullify Drought and bring in Drizzle. Opposing Kyogre leads are also troublesome. In a similar fashion to Groudon, set up your entry hazards and bring in something appropriate. Most Kyogre leads are Choiced, so bring in Latias or Palkia to take Water Spout and hopefully scare it away with Grass Knot or Thunder, respectively. If Kyogre is running a support set in the lead slot, Blissey makes a reliable switch into it.

Team Options, second paragraph

When immersed in sun radiation, you know you are up against Groudon. It is a good idea to drop Stealth Rock or Spikes before switching out. Kyogre can be a great switch-in, nullifying Drought and bringing in Drizzle. Kyogre can survive Earthquake from support Groudon and annihilate it swiftly with Surf. Beware of Toxic though; it can be a disturbance to Kyogre throughout the entire match. With the abundance of Deoxys-S leads, Kyogre is often forgotten. Similar to Groudon, lay down Stealth Rock or Spikes first before switching out. Kyogre often carries a Choice item in the lead slot; therefore, it can be great to scout out the first attack after you lay down your entry hazards. It will be much easier to articulate your thoughts after it has used its first attack. If it uses Thunder, Garchomp would probably be a wise switch-in, allowing you to set up on a switch-out. Overall, the safest switch-in to Kyogre is Blissey because it can cripple with Toxic or Thunder Wave.

Counters, first paragraph

Deoxys must be beaten by prediction and a combination (combinations gets squiggly line) of Pokémon to switch-in and resist its attacks. Some Pokémon deserve special mention: Latias wags her finger at Grass Knot, Superpower, (comma) and Thunder, OHKOes it with Dragon Pulse, and Recovers off the residual damage. If Latias sacrifices Speed EVs in favor of HP and more Special Defense, it can easily survive two Shadow Balls from Deoxys. Forretress takes Superpower, Shadow Ball, (comma) and Grass Knot like a real man, but it always gets 2HKOed by Thunder or Thunderbolt. Rayquaza resists Superpower and Grass Knot, but is 2HKOed by Shadow Ball, Thunder (which is 70% accurate against Rayquaza, though), (comma) or Thunderbolt. Rayquaza also has to watch out for Ice Beam, Ice Punch, (comma) and Rock Slide. However, by Rayquaza's very presence, Deoxys trembles; Rayquaza is extremely capable of OHKOing with ExtremeSpeed. Ho-Oh's Defense makes Deoxys' Superpower underpowered against the great phoenix, and its impressive (avoiding repetition) Special Defense can make Deoxys not so special if Deoxys doesn't have an Electric-type move. Spiritomb is immune to Superpower and Psycho Boost, and takes little from Grass Knot. It can then Pursuit or Sucker Punch the Deoxys away.

Sorry, this is getting too big. I'll stop now.
 
http://www.smogon.com/dp/pokemon/bronzong#Offensive_Trick_Room

So, I think this belongs here, I'm not sure, as this only deals with page layout. On the Trick set for the Bronzong analysis, the opening line is:

This is similar to the previous set, except Trick is being used instead of Hypnosis. However, while the sets are similar, they play entirely differently.

Sadly, as the page layout is now, the Offensive Trick Room is above the Trick analysis, which makes this sentence irrelevant. This set should be moved underneath the Standard set like it was before... Hope that makes sense.
 
http://www.smogon.com/rb/pokemon/alakazam

He is extremely good at this, as its main attack, Psychic, aside from being a STAB 90 power special attack running off the highest non-Uber Special in the game, has the awesome attribute of a 30% chance of lowering the target's Special.
You cannot switch between using a neuter pronoun and masculine pronoun to refer to something. You seem to refer to most Pokémon as 'he', so just change 'and its main attack, Psychic,' to 'and his main attack, Psychic,'
 
http://www.smogon.com/rb/pokemon/sandslash

The problem with Sandslash, as opposed to other Ground/Rock-types like Rhydon or Golem, is that it isn't a Rock-type, which decreases what it can achieve; it doesn't even have great Attack stat.
Should be, "it doesn't even have a great Attack stat". I think the version above meant to omit the word 'stat', so it should have been, "it doesn't even have great Attack."

(Deleted the post that September is referring to; this is still pending :))
 
http://www.smogon.com/gs/pokemon/espeon

Other attacks for the last moveslot include Zap Cannon (for Starmie and Skarmory) Hidden Power Water (for Tyranitar and Houndoom).
Needs a conjuction. "Other attacks for the last moveslot include Zap Cannon (for Starmie and Skarmory) and Hidden Power Water (for Tyranitar and Houndoom).

while Snorlax can just attack Espeon's weak defense.
You can, under no circumstances, attack a defense, be it a stat or an actual 'defense'. Should be "while Snorlax can just attack against Espeon's weak defense".
 
http://www.smogon.com/gs/pokemon/lickitung

Paralyzing with Body Slam will make you happy. Paralysis means that Lickitung's Speed won't be much of an issue then.
'then' has no apodosis in this context, it is used either simply as a filled pause or it is a typo. Must be removed, and probably be rephrased to, "Paralyzing with Body Slam will make you happy, because after paralysis Lickitung's speed won't be much of an issue." Basically, in the current form there is no apodosis.

If only Lickitung had a higher Attack stat, that it would make it so much better.
Irrelevant pronoun - I suggest rephrasing to "If only Lickitung had a higher Attack stat. That would make it so much better."

This is more or less a novelty set than anything else. Lickitung has a large move pool which is very surprising.
'Movepool' should be one word.

Ghosts, Skarmory, Machamp. I strongly suggest that if you using Lickitung that you also have Houndoom/Tyranitar
Needs an 'are'. "Ghosts, Skarmory, Machamp. I strongly suggest that if you are using Lickitung that you also have Houndoom/Tyranitar"
 
http://www.smogon.com/gs/pokemon/nidoqueen

Facing one can be annoying though, since there's no standard set, and you never really know what Nidoqueen's going to do to you.
There is only one moveset in the above section, and it is the standard set (lol). Perhaps change to, "Facing one can be annoying though, since it has a large movepool at its disposal and its standard set has excellent type coverage, and several other movesets are possible." I don't know though - it seems to be what is implied by having a large amount of movesets.
 
http://www.smogon.com/gs/pokemon/ninetales

It's annoying as hell, but it's not going to kill things, and the extremely common counters to Fire-types hurts its stalling movepool.
There are several obvious things that are wrong with this. Perhaps change to, "It's annoying as hell, but it's not going to kill things, and the fact that there are extremely common counters to Fire-types means that using it to stall is redundant." You can't 'hurt' the movepool since the movepool is constant and will never be detracted from.
 
http://www.smogon.com/gs/pokemon/shuckle

Anything with Seismic Toss or Night Shade bypass those high defenses and go straight for the garbage HP.

Since you're referring to the "anything" here, it should be, "Anything with Seismic Toss or Night Shade bypasses those high defenses and goes straight for the garbage HP." Or, alternatively, "Anything with Seismic Toss or Night Shade, as these moves bypass those high defenses and go straight for the garbage HP." Or perhaps, "Anything with Seismic Toss or Night Shade can bypass those defenses and can go straight for the garbage HP."
 
Edit: i found something that actually needs to be changed in tars Dragon dance set.
http://www.smogon.com/dp/pokemon/tyranitar

Fire Punch rounds off the set by givingan option to hit Steel-types, such as Forretress, Lucario, and perhaps most importantly, Scizor, for super effective damage.

Tyranitars name should be put between giving and an.

another one is in tars curse set

Now, many of you may be reading this and asking, why wouldn't I use Regirock?

just should be put between I and use
 
http://www.smogon.com/gs/pokemon/shuckle



Since you're referring to the "anything" here, it should be, "Anything with Seismic Toss or Night Shade bypasses those high defenses and goes straight for the garbage HP." Or, alternatively, "Anything with Seismic Toss or Night Shade, as these moves bypass those high defenses and go straight for the garbage HP." Or perhaps, "Anything with Seismic Toss or Night Shade can bypass those defenses and can go straight for the garbage HP."
Got that, thank you.
 
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