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Ask a simple question, get a simple answer - mark 23 (READ THE OP)

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Thanks. Btw, what is the Strategy Pokedex?
It's http://www.smogon.com/dp/pokemon/. It lists the competitively relevant stats of a Pokémon (base stats, stat values at level 100 with min and max EVs, movepool, etc), but also advice on how to use each Pokémon competitively (although in some cases, such as Pachirisu, the advice is pretty much "don't"; every fully-evolved Pokémon has at least its best known set listed, though, even if it's a pretty bad one, just in case you're in a tournament which enforces weird restrictions on which mons you use).
 
Can Riolu not learn extreme speed? I have two Lucarios with it, but it didn't transfer... Is it not possible to get extreme speed on Lucario at 50, then? :/
 
My friend is battling me in OU with Garchomp, so I need a surefire counter...
Garchomp moveset confirmed as Outrage/Earthquake/Substitute/Swords Dance with Leftovers!

Best way to counter this with my team?


Empoleon (M) @ Shuca Berry
Ability: Torrent
EVs: 252 HP/168 Def/8 Spd/80 SAtk
Bold nature (+Def, -Atk)
- Roar
- Stealth Rock
- Hydro Pump
- Aqua Jet
---
Celebi @ Life Orb
Ability: Natural Cure
EVs: 78 HP/180 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Leaf Storm
- Psychic
- Earth Power
- Recover
---
Milotic (M) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP/4 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Rest
- Sleep Talk
- Surf
- Ice Beam
---
Heatran (M) @ Life Orb
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Metal Sound
- Fire Blast
- Earth Power
- Dragon Pulse
---
Latias (F) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Thunderbolt
- Surf
- Trick
---
Scizor (M) @ Life Orb
Ability: Technician
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- U-turn
- Swords Dance
 
you can use latias has a bait to break his sub with draco meteor (or just revenge kill if he dont got sub up) then switch heatran when the chomp is outraging, chomp is uber for a reason so dont expert being easy to stop him. if you KNOW he is going to SD then you can trick a scarf with latias too though this one is only if he is retarded to the point of SDing in front of a latias. if he dont got a SD or sub up you can use milotic to ice him his ass into oblivion, its only a 2hko has far i know though.
 
I'm shooting for an Adamant Charizard as my next BP, and haven't decided on a moveset yet; what egg moves do you guys suggest it should have?
 
I'm shooting for an Adamant Charizard as my next BP, and haven't decided on a moveset yet; what egg moves do you guys suggest it should have?

Belly Drum. Almost all of Charizards physical sets rely on Belly Drum, and in fact that is probably the only really viable set.
 
My scramble challenge team has given me a Female Pachirisu, Steel Wormadam, Shiny Female Roselia, Male Espeon, Shiny Female Lopunny, and Male Pink Gastrodon... Can anyone help me think of nicknames for them? And not just puns--nicknames that make a theme like French Desserts or Biblical whores or something!
 
I will probably attend a Tournament that allows Whynaut and I may scrap my team to build a new one that abuses it.

Do you think it's worth getting some experience with him? I love broken combos

EDIT: I realize that I can use Trick Room to be faster than anything. Thoughts?
 
My scramble challenge team has given me a Female Pachirisu, Steel Wormadam, Shiny Female Roselia, Male Espeon, Shiny Female Lopunny, and Male Pink Gastrodon... Can anyone help me think of nicknames for them? And not just puns--nicknames that make a theme like French Desserts or Biblical whores or something!

Pachirisu - SQL
Wormadam - COBOL
Roselia - Ruby
Espeon - ASP
Lopunny - PHP
Gastrodon - C++
 
I will probably attend a Tournament that allows Whynaut and I may scrap my team to build a new one that abuses it.

Do you think it's worth getting some experience with him? I love broken combos

EDIT: I realize that I can use Trick Room to be faster than anything. Thoughts?

I'm not sure you necessarily need Trick Room to abuse Wynaut. The two big things it does are: 1)revenge kill with Counter/Mirror Coat, since almost nothing can OHKO it without setup, and 2)use Encore on a non-damaging move or move resisted by one of your setup sweepers. For example, you switch in after a Life Orb Lucario has gotten a kill. Since none of Lucario's attacks can kill Wynaut, you use Encore. Let's say he picks Crunch. You can now switch in your own Lucario, which will take laughable damage from the Crunch, and pick up a free Swords Dance.

I would just put Wynaut on an offensive team with SD Luke and a Dragon Dancer.
 
I will probably attend a Tournament that allows Whynaut and I may scrap my team to build a new one that abuses it.

Do you think it's worth getting some experience with him? I love broken combos

EDIT: I realize that I can use Trick Room to be faster than anything. Thoughts?

Put it alongside a couple of Pokémon that have a few good resistances, and very different resistances to each other (think, say, Salamence and Lucario), and really like a turn of setup. (The classic example of a Pokémon that goes from mundane to scarily broken in one turn is Belly Drum Linoone, but unfortunately that only really works in NU; Swords Dancers or Dragon Dancers may work better in OU.) Note that you should ignore the EVs on the posted Wynaut analysis; although the strategy's similar to the posted Little Cup strategy, and you should read that page to get an idea of how it works, EVing works very differently at Lv5 to Lv100 (and slightly differently between Lv50 and Lv100, which I mention because some tournaments use Lv50 play). Safeguard's probably the best fourth move to use, because it allows you to set up anything on a Pokémon Encored into T-wave or Toxic. (That is, you Encore anything, then Counter or Mirror Coat for the KO, or Safeguard and switch in a sweeper if it was a status or setup move. You switch in the sweeper anyway if your Wynaut is one turn from death, like it probably will be if you try to use it in OU.)

Speed (as would be provided via Trick Room) only really helps Wynaut in switching into and Encoring setup moves, which lets you use it more often if you happen to be playing a stall team; its other moves either don't really care when in the turn you use them (Counter and Mirror Coat have negative priority, Safeguard is for the next Pokémon as it doesn't make too much difference if Wynaut gets statused, and you're already going to be statused anyway by the time you get round to using it). In short, it probably isn't worth playing Trick Room just to abuse Wynaut; it doesn't make it much better.
 
How far do you think a Mind Reader/Sheer Cold Articuno could get at the Battle Frontier? I'm thinking also Ice Shard for Focus Sashers and Ice Beam (and some other supporting Pokemon) in case of Sturdy.
Or is this something that's done better by a Smeargle with Spore as well?
Or does it even get very far at the Frontier?
 
What move is generally better for Azelf leads, Taunt or Fire Blast? Taunt lets me shut down Metagross and Brozong from supporting, but then I'll have to Explode for little damage, while Fire Blast can 2HKO them to prevent them for pesting later on...
 
What happens if you hack to get into a battle while wearing a Team Rocket uniform? Does Teleport work while wearing the uniform?

As far as I know, there's no in battle sprite for your character wearing a Team Rocket uniform, so it would just use the regular in battle sprite. Teleport fails while you're in a town in Platinum and I assume it fails in HGSS as well. If you really want to leave Goldenrod with the uniform on, use a walk through walls cheat.
 
What are some good special attackers or sweepers that could compete in the metagame?

There a quite a few powerful special sweepers, like Gengar, Azelf, Latias (assuming it stays OU), Infernape, Salamence, Porygon-Z and Alakazam all work. Some like Gengar and Azelf have the power to defeat their main enemy (Blissey) with Trick, and some like Infernape simply run mixed sets, while Porygon-Z is a rare breed by having the ability to muscle through even Blissey at the cost of relative slow speed and low defenses.
 
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