Ask a simple question, get a simple answer - mark 7 (read first post)

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can someone give me a link to the page that confirms jibakus jirachi is hacked?

Here:

according to yamipoli, it sadly is :(
also it really isn't my Jirachi. I have mentioned that right from when I first introduced this Jirachi in Smogon :D

I personally talked to her (yamipoli) and she says that she found the wrong data in the place no one expected.

Back on GEC. If his guys are hacked, he still doesn't deserve a ban/blacklist. He's been a great member from what I've seen.
 
Just 2 simple questions...

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Ambipom (♂) @ Silk Scarf
Ability: Technician
Nature: Jolly (-SAtk, +Spd)
EVs: 252 Spd; 252 Atk; 6 Hp
move 1: Fake Out
move 2: Brick Break
move 3: U-Turn
move 4: ???

Normally, I would go for Return. But, now that I am starting WiFi again my Return will be all weak. This is my BL starter, and my question is: What should go in the last slot? There is Double Hit, Shadow Claw, etc. What should I put? My second question is: For Fake out, Male Persian with Fake Out breeding with Femal Aipom, right? Thanks all.
 
I normally use Pursuit in the last slot, but Shadow Claw works very well. High crit ratio and good coverage with Brick Break. And if Persian is in the same egg group as Aipom, then yeah. I don't know if they are though.
 
Meowth, Persian, Nuzleaf, Skitty, Delcatty, Glameow and Purugly work...

Anyways I myself would make su
re that thing is happy and teach it Return. You gave it Silk Scarf, so the only thing it would be benefiting is Fake Out right? Otherwise you might as well give it a Life Orb and Pursuit as pirate suggested.
 
Jumpluff, Togekiss, Butterfree, Blissey, Starmie, etc.

Oh, and if a PGZ has adaptability, does that make NVE(x2 resist) Tri Attack hit for neutral? And what does more damage, something SE or neutral tri attack on the same pokemon?
Tri attack would be multiplied by 1.5 twice, then divided by two. It'd be slightly better than a neutral move.

Multiply try attack's base by 2.25, then the other move's base by 2 to see which is the higher number
 
Meowth, Persian, Nuzleaf, Skitty, Delcatty, Glameow and Purugly work...

Anyways I myself would make sure that thing is happy and teach it Return. You gave it Silk Scarf, so the only thing it would be benefiting is Fake Out right? Otherwise you might as well give it a Life Orb and Pursuit as pirate suggested.

Well, Double Hit could benefit from Silk Scarf.

How could I get pursuit and fake out on the same set? I would have to go with Shadow Claw @ Orb is Return doesn't work out, right?
 
In Ruby/Sapphire, how do you SR for a good nature/Ived Jirachi from the bonus disk? I've heard SRing is possible, and I might actually go for a good Bold one...
 
Normally, I would go for Return. But, now that I am starting WiFi again my Return will be all weak. This is my BL starter, and my question is: What should go in the last slot? There is Double Hit, Shadow Claw, etc. What should I put? My second question is: For Fake out, Male Persian with Fake Out breeding with Femal Aipom, right? Thanks all.
I think thats more of a problem considering the tier Ambipom's in. I usually have Payback in that slot, to great effect (having a expert belt or life orb will OHKO Gengar, which is always fun when you predict and they think you'll use Fake Out)
 
Similar to Davy's question, is it possible to soft reset for a Jirachi from the PAL version of Pokemon Channel, or is it just a one-shotter?
 
Say you want to use a move like counter or mirror coat. At 1HP, would it do more damage if you have a higher max or no? For example, which would do more damage; 1HP out of 300 max (1/300) or 1HP out of 250 (1/250)?
 
What do you mean? Counter/Mirror coat do back EXACTLY twice the damage, in HP points, done to you that turn by a physical or special attack respectively.
 
What do you mean? Counter/Mirror coat do back EXACTLY twice the damage, in HP points, done to you that turn by a physical or special attack respectively.

I wasn't sure if it was based on percent of HP left or actual HP damage. So if I lose 299 HP, the attack will do 598, whereas if I lose 249, it'll only be 498. Right?
 
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