I dont know if it works like this in the real gamesStart of turn 18
The foe's Kojondo sprang up!
Goruggo used Rock Polish!
Goruggo's Speed sharply rose!
(2-3)100% +2 SPE vs
93%![]()
Start of turn 19
Goruggo used Earthquake!
The foe's Kojondo lost 93% of its health!
The foe's Kojondo fainted!
>The foe's Gyarados hid underwater!Goruggo has No Guard as a dream world ability (And the link says that battle was on the PO DW tier). That's how No Guard worked in 4th gen, at least. It actually hit opponents using fly/dig/etc. No idea if that's the same in 5th gen though.
yes, but specifically bounce/fly and ground moves are my main concern>The foe's Gyarados hid underwater!
>Machamp used Stone Edge! A critical hit! yada yada yada
Can confirm this works in-game that way. Happened in a random wifi match.
There's no reason for it to be any different.yes, but specifically bounce/fly and ground moves are my main concern
Does Technician apply to every hit, because it boosts base power and not attack?Confirmed Beat Up's new damage formula uses the Attack of each attacker and Defense of the target, but its BP for each hit = 5 + (Base Attack of Attacker / 10). However, if the user's Attack is boosted through the use of an ability, move or item, all Beat Up hits will be boosted. (mien)
That's very specific.Bulbapedia said:Beat Up no longer lists the Pokémon that is using Beat Up, and has a chance of landing a critical hit for each hit. Beat Up now receives STAB from Dark-type users and no longer deals typeless damage.
It's quite ironic that you are using bulbapedia and PO as a reliable source even though they get all their information regarding the game's mechanics from this topic(they rarely do research themselves). If you would have read the link next to the sentence you quoted which contains the post of the actual research like bulbapedia's editors did, you would have seen that it indeed gets STAB when used by a dark type.Does Technician apply to every hit, because it boosts base power and not attack?
I also have reason to beleive that Beat up deals dark-type instead of typeless damage and applies STAB. I've tried it on PO and Bulbapedia agrees, so if we're not sure it warrants a test.
I'm having a hard time thinking of any scenario where this would be remotely useful enough to justify a double "Holy crap". But since I'm fond of irony, I'm enjoying it now. ;)Holy crap. Holy crap. Curse boosts ATK and DEF for all non ghost type pokemon, right? Submerge changes any pokemon it hits into a water type pokemon, right?
So when you use submerge on a ghost type pokemon, it SHOULD be able to use curse right? Has this been asked or tested before? Can a submerged ghost type use curse to boost its attack and defense instead of cutting down its hp?
I don't see any gaps in your logic, but an interesting thing to test.Holy crap. Holy crap. Curse boosts ATK and DEF for all non ghost type pokemon, right? Submerge changes any pokemon it hits into a water type pokemon, right?
So when you use submerge on a ghost type pokemon, it SHOULD be able to use curse right? Has this been asked or tested before? Can a submerged ghost type use curse to boost its attack and defense instead of cutting down its hp?
No, Meloetta had Life Orb in that battle. She should have went first under Trick Room's effect. It's either Speed Boost has something to do with it as MwL said or Trick Room's effect doesn't activate automatically.Yup, probably that Meloetta had a lagging tail.