That's what basically causes the problem because you have to guess what set it is every time.What I think people ignore about species spam is that using the same mon is only partially what causes problems.
its rly not because the main factor of using species spam is surprising your opponent and killing their prankster mon or setup check. The strat wouldn't be no where near as good anymore.The playstyle is still very viable because what makes species spam work (generally) is overloading the opponents stat boosting check and imposter and then sweeping with stat boosts. This strategy is still viable without species spam.
im sounding like a broken clock but the strategy of using the same mon is the suprise factor and also the 2nd thing you said. also why ban so many moves when they're only broken on a certain type of play style?The centerpiece of the strategy is not the fact that every mon is the same, it's the process of overloading checks and sweeping. This process isn't really possible without smash/glow/drum but it is with species clause
tbh I haven't seen a good smash team that isn't species spam/hyper offense.Also shell smash is usable outside of species spam and its no more competitive in that situation
aaa fuck this quote bullshit