A bit off topic here, but I've been seeing sooo many more taunt users these days - Heatran, Thundurus-I, Gyarados-M (even with people saying it's not good), Mandibuzz (already runs taunt a lot but whatevs), DeoD-S(same as mandi), Gengar, Gardevoir, Mew - basically anything that gets taunt is running it, similar to the knock off phenomenon. I even started running taunt on M-Mawile, which is useful against lead Deo-D as they never think to taunt Mawile. It prevents them from getting more hazards up and then u can hit the switch in hard with play rough/coverage move. Annnnyway, besides taunt being a shaky check to BP, which can work sometimes if u constantly pressure espeon, taunt is also a great way to stop entry hazards, set-up, defog, status moves, phasing, recovery, and any other non-attacking move. I think BP has been at least a minor catalyst in this regard, and I think taunt is just a great move for many different reasons (see above ^). You might say, well, u could run a coverage move instead, but really, at least imo, the rise of taunt and other sneaky tactics (haze in a minor, otherwise useless way, phasing, trick, whatever >.<) is leading to a bit more of the Thief/Bandit/Ninja/Scout role as seen in RPG games that I find really fun and exciting. I'm not saying BP has been entirely responsible for this, but I think it has definitely influenced some of the changes we are seeing today. Just wanted to throw this out there as a bit of a change of pace. ~Peace
As to this post, please read at least the last page or two, please....