Battle 2
Dragon Tamer Rickroll wants to battle!
"I may be a Dragon Tamer, but I use other types too!"
RNG Roll for Pokemon: 1/5
"Tomohawk's a great Pokemon! I love him!"
RNG Roll for Ability: 2/3
"Ahaha! He's such a Prankster at times!"
Your actions, rewindman!

Dragon Tamer Rickroll wants to battle!
"I may be a Dragon Tamer, but I use other types too!"
RNG Roll for Pokemon: 1/5
"Tomohawk's a great Pokemon! I love him!"
RNG Roll for Ability: 2/3
"Ahaha! He's such a Prankster at times!"

Nature: Modest
Type:
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Attacks:
Sunny Day
Aura Sphere
Fury Swipes
Harden
Aerial Ace
Morning Sun
Whirlwind
Rain Dance
Earth Power
Focus Energy
Rock Smash
Work Up
Submission
Roar
Air Slash
Hyper Voice
Bulk Up
Grass Knot
Focus Blast
Reflect
Confuse Ray
Roost
Yawn
Type:
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Attacks:
Sunny Day
Aura Sphere
Fury Swipes
Harden
Aerial Ace
Morning Sun
Whirlwind
Rain Dance
Earth Power
Focus Energy
Rock Smash
Work Up
Submission
Roar
Air Slash
Hyper Voice
Bulk Up
Grass Knot
Focus Blast
Reflect
Confuse Ray
Roost
Yawn
Your actions, rewindman!