Battle Hall Challenge - Terrador


Engineer Rick would like to battle
"I'm going to shock you with my bug pokemon!"

RNG roll for Pokemon 3/5 Weedle
RNG roll for ability 1/2 Shield Dust


Weedle (M)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Poison Sting
String Shot
Bug Bite

Snore
 

"As much as I hate to stomp all over another Poison-Type, it has to be done. Abra, wipe the floor with this bug!"

Reflect ~ Psyshock ~ Psyshock
IF (Weedle uses String Shot at any time), AND (Weedle isn't Taunted), THEN (Use Taunt and move your actions down)
 

HP: 80
Energy:100
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs.



HP: 90
Energy:100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50


Action 1

Abra used Reflect
-7 energy

Weedle used Bug Bite
12 damage, 3 energy

Action 2

Abra used Psyshock
21 damage, 5 energy

Weedle used Bug Bite
12 damage, 7 energy

Action 3

Abra used Psyshock
21 damage, 9 energy

Weedle used Bug Bite
12 damage, 11 energy



HP: 44
Energy:79
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs.



HP: 27
Energy:79
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
 

HP: 44
Energy:79
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs.



HP: 27
Energy:79
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50


Action 1

Abra used Psyshock
21 damage, 9 energy

Weedle used Bug Bite
12 damage, 11 energy

Action 2

Abra used Psyshock
21 damage, 9 energy

Weedle has fainted


Terrador, while you're pokemon is being healed, please select your next type




 

Psychic Tori would like to battle
"Hahahaah let me slowly drain you of your energy!"

RNG roll for pokemon 1/5 Breezi
RNG roll for ability 3/3 Unburden


Breezi (F)

Nature: Modest

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85

Abilities:

Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden (DW): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Attacks:

Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment

Toxic
Venoshock
Shadow Ball

Earth Power
Wish
Disable
 

HP: 80
Energy:100
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs


HP: 90
Energy:100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85


Action 1

Abra used Taunt
-10 energy

Breezi used Shadow ball
RNG roll for Crit (<=625 out of 10000) 4521 NO
RNG roll for SpD drop (<=20 out of 100) 20 YES
17 damage, 6 energy

Action 2

Abra used Zap Cannon
RNG roll for Crit (<=625 out of 10000) 2221 NO
RNG roll for Hit (<=80 out of 100) 96 MISS
-9 energy

Breezi used Shadow Ball
RNG roll for Crit (<=625 out of 10000) 7718 NO
RNG roll for SpD drop(<=20 out of 100) 94 NO
19 damage, 10 energy

Action 3

Abra used Psyshock
RNG roll for crit (<=625 out of 10000) 2844 NO
21 damage, 5 energy

Breezi used Shadow Ball
RNG roll for crit (<=625 out of 10000) 414 YES
RNG roll for SpD drop (<=20 out of 100) 90 NO
23 damage, 14 energy



HP: 21
Energy:76
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs


HP: 69
Energy:70
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
 

HP: 21
Energy:76
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs


HP: 69
Energy:70
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
Taunted(3)

Action 1

Abra used Recover
-10 energy, +20 Hp

Breezi used Earth Power
RNG roll for SpD drop (<=10 out of 100) 10 YES
12 damage, 7 energy

Action 2

Abra used Zap Cannon
RNG roll for Hit (<=80 out of 100) 100 NO
Miss, - 9 energy

Breezi used Gust
12 damage, 2 energy

Action 3

Abra used Recover
-10 energy

Breezi used Venoshock
15 damage, 7 energy



HP: 22
Energy:47
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs


HP: 69
Energy:54
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
 

"I thought my luck was bad last round... with a little luck in our favor, we can still...

*shades*

Endure.

YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAH"

Endure ~ Zap Cannon ~ Zap Cannon
IF (Toxic is used), THEN (Taunt and push your actions down)
 

HP: 22
Energy:47
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs


HP: 69
Energy:54
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85

Action 1

Abra used Endure
-15 energy

Breezi used Encore
-10 energy

Action 2

Abra used Endure
Failed, -15 energy

Breezi used Toxic
-6 energy

Action 3

Abra used Endure
-15 energy

Breezi used Shadow ball
17 damage, 6 energy


HP: 5
Energy:2
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Total: 12

vs


HP: 69
Energy:32
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85
 
FUCK FUCK FUCK FUCKITTY FUCK AS IF TWO SPD DROPS AND A CRIT WEREN'T ENOUGH I HAVE TO DEAL WITH TWO OUT OF TWO ZAP CANNON MISSES OFF OF 80% JESUS CHRIST. AS IF ARCEUS DECIDED TO SHIT ON MY FACE I FUCK UP AT THE WORST POSSIBLE MOMENT AND THROW AWAY THE ONE MISERABLY SLIM CHANCE I HAD GOD DAMNIT


OK, done. This was probably a bad idea; Abra's good in theory, but 1) he's frail and 2) he's really vulnerable to bs hax, as shown here. GG Zeo, and sorry I couldn't give you a decent streak.

Zap Cannon x3 Combo

(Oh, apparently I didn't have Recover. So yeah, DQ for me)
 
Well based on the fact you didn't have recover, the match actually would have been over because you ran out of HP So this BH challenge is over!

Terrador gets 2 TC and 2 BP
Abra gets 4 HC

I get 6 BT
 
Terrador will be using Venusaur with Chlorophyll and an Enigma Berry:


Venusaur (Beau) [Male]
Nature: Modest
Typing: Grass/Poison: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities: Overgrow:

Type: Innate

When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Chlorophyll (DW):

Type: Innate

During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 80
Size Class: 4
Weight Class: 4
BST: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Tackle
Growl
Leech Seed
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Solarbeam
Synthesis

Leaf Storm
Giga Drain
Petal Dance

Frenzy Plant

Toxic
Venoshock
Sunny Day
Substitute
Reflect
Light Screen
Bide
Sludge Bomb
Hidden Power Fire (7)
Safeguard
Roar

Total: 26


Terrador, you may choose your first type. Your options are:








Good luck!
 
Get on IRC


Sailor Devon would like to battle!
"Ye ready to walk the plank?"

RNG Roll: 5/5
Pokemon: Arghonaut

Arghonaut (M)

Nature: Adamant

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75

Abilities:

Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch.)

Item: Muscle Band

Attacks:

Bubble
Smokescreen
Yawn
Wrap
Arm Thrust
Aqua Jet
Mach Punch
Taunt
Revenge
Thief
BubbleBeam
Slash
Brine
Helping Hand
Hydro Pump
Submission
Cross Chop
Constrict

Stone Edge
Earthquake
Waterfall

Drain Punch
Ice Punch
Recover

Dive
Knock Off


RNG Roll: 1/2
Ability: Unaware
"We ingnore your strengths and laugh at your weaknesses!"
 

"Let's demolish this pirate!"

Reflect ~ Solarbeam ~ Giga Drain

(Side note: Can't get on IRC due to the fact that I'm sneaking computer time atm, taking a quick look at ASB every half hour or so. If there's something we need to discuss, I can get on for about five minutes; if it's an availability issue, I'll do my best to be active today. No promises.)
 

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