Battle Spot - Simple Questions and Answers

Does level 50 Chansey benefit more from a 252 HP / 252 Def spread or a 252 Def / 252 SpD one? Leaning towards the former but might as well ask for other people's opinions

edit: Also, best hatching spot for Chansey? n_n
 
Does level 50 Chansey benefit more from a 252 HP / 252 Def spread or a 252 Def / 252 SpD one? Leaning towards the former but might as well ask for other people's opinions

edit: Also, best hatching spot for Chansey? n_n

Is it for singles or doubles? I would anyway go for the defensive spread i think, chansey with eviolite is already so bulky on the special side and most of the pokemon in the metagame is physical.

For hatching places you can go to the continuous loop at the battle resort, you can check youtube for how to do it, but you are able to infinitely make circles without bumping into things, so if you can manage a tiny piece of paper beneath your control-stick you dont have to do anything but wait. Btw, make sure you have a magcargo or anything else with the ability magma armor in your party while hatching cause it halves the amount of hatchingsteps.
 
Is it for singles or doubles? I would anyway go for the defensive spread i think, chansey with eviolite is already so bulky on the special side and most of the pokemon in the metagame is physical.

For hatching places you can go to the continuous loop at the battle resort, you can check youtube for how to do it, but you are able to infinitely make circles without bumping into things, so if you can manage a tiny piece of paper beneath your control-stick you dont have to do anything but wait. Btw, make sure you have a magcargo or anything else with the ability magma armor in your party while hatching cause it halves the amount of hatchingsteps.

Oops, should've specified that it's for Singles. Sorry about that e_e

Also, I was referring to custom hatching spots (if that ever makes sense) when I edited the post. It's quite a nice touch to have on bred 'mons. The most straightforward example would be an Azumarill hatched on Azure Bay due to how well that combination goes. It's completely aesthetic though so nvm it

Thanks btw!
 
Also, I was referring to custom hatching spots (if that ever makes sense) when I edited the post. It's quite a nice touch to have on bred 'mons. The most straightforward example would be an Azumarill hatched on Azure Bay due to how well that combination goes. It's completely aesthetic though so nvm it

Thanks btw!

I had no idea that was a thing, are we next going to have imperfect IVs and uncompetitive natures on our Pokemon so that the characteristics fit their personality better? (I kid, I kid)

I think Wi-Fi is a good place to ask for this (if it is really a thing) as people usually ask for good ball combinations and other aesthetic choices in the Simple Questions thread.
 
I'd go 252 def/sdef because Chansey is still a primarily a special wall and some things like Thundurus or Volcarona can be extremely deadly with their setups, enough to pass your regular SDef.

Few notes:
+3 Volcarona Fire Blast does ~41%-49% to 0/252, and ~48%-56% to 252/0
+2 NP Thund Focus Blast does the same. Not with Life Orb though that'll destroy chansey regardless of Special bulk.
252/0 hp/def Gives: ~10% more physical bulk, and ~14% less special bulk compared to 252/252 def/sdef.

Both are viable but I think 252 defenses is better.
 
I'd go 252 def/sdef because Chansey is still a primarily a special wall and some things like Thundurus or Volcarona can be extremely deadly with their setups, enough to pass your regular SDef.

Few notes:
+3 Volcarona Fire Blast does ~41%-49% to 0/252, and ~48%-56% to 252/0
+2 NP Thund Focus Blast does the same. Not with Life Orb though that'll destroy chansey regardless of Special bulk.
252/0 hp/def Gives: ~10% more physical bulk, and ~14% less special bulk compared to 252/252 def/sdef.

Both are viable but I think 252 defenses is better.
Ok! Wow you are right, and because of chanseys high hp stat investing in defense or special defense stats is more efficient is it not?
 
Unless you want to get technical then / 252 SpA / 4 SpD / 252 Spe should work out fine ^^ Your physical frailty should be okay as long as you know what you can set up on; a Lum Berry drastically widens that pool of threats to include Thunder Wave users like Zapdos and Klefki and weird stuff like Hypnosis Mega Gengar, and you can abuse your typing to set up on Fairy-types like Sylveon and also the odd Serperior that's had its Sash broken. (Don't try to set up on Breloom - Rock Tomb alert ;_;)

edit: oops
 
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^^ that except move the 4 Def to either HP or SpD since adding it to a 30 Def IV (needed for optimum HP ice) won't grant a stat point so it's being wasted
 
Hi all, I've soft reset a few legends and want ideas on good ev spreads for BS.

Adamant Entei
Impish Uxie
Naive Cobalion

These guys have flawless stats. Any suggestions?
 
Hi all, I've soft reset a few legends and want ideas on good ev spreads for BS.

Adamant Entei
Impish Uxie
Naive Cobalion

These guys have flawless stats. Any suggestions?

They can all pretty simply run max/max spreads; Atk and Spe for Entei, HP and Def for Uxie, and Atk and Spe for Cobalion.

Cobalion could be a bit different depending on what you plan to do with it, but Naive is pretty much used so Volt Switch does 10% more damage...
 
Hello all, this marks my first post on battle spot! Anyways, from what I've seen, it's a common strategy to use two megas on a team in singles. My question is: how do you decide what two to use? How to they both fit on to one team?
 
Hello all, this marks my first post on battle spot! Anyways, from what I've seen, it's a common strategy to use two megas on a team in singles. My question is: how do you decide what two to use? How to they both fit on to one team?

Hey! This is my first post on Battle Spot also, I’ll try answer your question the best I can from my own experience.

I started out with Mega Kangaskhan because why not? One of the major problems I faced with using Mega Kang is that Will-O-Wisp completely shuts it down but also Mega Sableye (I will never bring out Kang if I see Sableye).

As a simple solution, I used Mega Charizard X along with Kang, it has a much easier time wall breaking, is immune to Burn and can Roost up damage if needed. Zard X still has to watch out for Sableye which carry Foul Play, but then I also have Sylveon on my team for that purpose.

This is probably not a very good example, as there will be times when neither of these Megas will do well against an opponent’s lineup and I sometimes find myself not bringing a Mega into battle to adapt with the situation.


Tl;dr


Mega Kangaskhan and Mega Charizard X work well together.
At times, having no mega will still win you the match.
 
So I have a "should I keep or reset question""

Ive been resetting for Landorus for about 3 days now. This is the best one I got but the attack stat worries me:

Adamant Nature
HP:31
Att:28-29
Def:31
Spa:who cares
SpD:30 (thought it was perfect, but alas it was not)
Speed:31

So obviously I would rather the attack be switched with any of the other stats but Speed or SPA but my question is, will this miss out on any important KO's with full investment?

So I have a "should I keep or reset question""

Ive been resetting for Landorus for about 3 days now. This is the best one I got but the attack stat worries me:

Adamant Nature
HP:31
Att:28-29
Def:31
Spa:who cares
SpD:30 (thought it was perfect, but alas it was not)
Speed:31

So obviously I would rather the attack be switched with any of the other stats but Speed or SPA but my question is, will this miss out on any important KO's with full investment?


ehh...nevermind, reset. Gotta have perfect Attacking stat and speed

cant say edit: don't double post when you can just edit
 
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Hello all, this marks my first post on battle spot! Anyways, from what I've seen, it's a common strategy to use two megas on a team in singles. My question is: how do you decide what two to use? How to they both fit on to one team?
Thats a difficult question, i only run one mega myself, but i think that your team needs to be prepared for the most threats, a good thing to do is make 4/6 or 5/6 of a team , test it out, and see what pokemon you have problems with then pick a check or counter to those pokemon (or certain moves, or sets) to make your team complete. And I think you only need two megas if the best check or counter for those pokemon is another mega. The problem with two megas is that you cant use them both at once, (unless your pokemon functions also well without being mega, but i dont see that happening really soon)
 
Hi, I'm pretty new to Battle Spot and I've never posted here. I haven't decided yet a full team, so I think this thread is more appropriate than the Team Building one.
I'd like to run a Choice Scarf Hydreigon, but I'm not sure about the EVs. Should I give it max Speed or, since it's scarfed, can I give it less Speed in favour of some HP? What do I need to absolutely outspeed? I know that maybe this depends on what the other team members are, but for now I'm pretty sure only about Mega Scizor, Mega Gallade and Sylveon, so (considering Hydreigon as part of the team) I've got two other Pokémons that I can choose to cover what Hydreigon misses.

Hoping that this is the right thread, thank you in advance!
EDIT: I forgot to say it, but I'm talking about Singles!
 
Hi, I'm pretty new to Battle Spot and I've never posted here. I haven't decided yet a full team, so I think this thread is more appropriate than the Team Building one.
I'd like to run a Choice Scarf Hydreigon, but I'm not sure about the EVs. Should I give it max Speed or, since it's scarfed, can I give it less Speed in favour of some HP? What do I need to absolutely outspeed? I know that maybe this depends on what the other team members are, but for now I'm pretty sure only about Mega Scizor, Mega Gallade and Sylveon, so (considering Hydreigon as part of the team) I've got two other Pokémons that I can choose to cover what Hydreigon misses.

Hoping that this is the right thread, thank you in advance!
EDIT: I forgot to say it, but I'm talking about Singles!

In most cases a Scarfer should just go for max Speed, Hydreigon is something that wants to hit hard and fast so sacrificing speed for HP isn't helping it significantly. You might be able to find some point to set a benchmark for Speed but you may as well go max for Hydreigon. I haven't run into a situation where I felt dropping Speed for some HP would have helped, personally. If nothing else it allows you to speed tie with other Scarf Hydreigon (unless you're Modest and they're Timid of course). And don't forget to put the last 4 in SpDef so that Porygon2's Download boosts its Attack rather than SpAtt. The analysis is still a work in progress but it's a handy resource to take a look at too.
 
Quick question for you guys who use legendaries (the useable ones i.e. Landorus, Zapdos, etc) do you guys go for flawless IVs 31/31/31X/31/31 etc or settle for "good enough?" I soft reset for awhile a week or so ago and got a 31/31/27/X/31/31 Landorus and recently spent like 45-50 hours trying to get a HP Ice Raikou. I ended settling with a 29/4/26/31/31/31 spread (to be fair I tossed a flawless 31/X/31/31/31/31 prior to that in the week going for HP Ice) I read some article on Nugget Bridge about the importance of "Flawless or Bust." Just curious if you guys actually soft reset to get all those flawless ones or settle for the "good enough?"
 
Depending on the Pokemon, you probably always want to be closer to flawless than not. IMO defensive stats and speed ought to be flawless while lenience could be shown on the offensive stats most of the time. Again, to what degree depends on the Mon and how you intend on using it. For example, Zapdos really can't afford to take any IVs aside from Speed Att and SpAtt off. Cresselia doesn't need to even care about offense and speed and is probably the easiest to SR for because of that.

The minimum offense IVs should be based on a benchmark calc using that mon so you know how low you can afford. To a lesser degree, you can run defensive calcs to figure out the minimum defensive IVs you can afford but when it comes to defensive stats, you always wanna prioritize them above the others.
 
Hey guys this is my aegislash and im having trouble with finding wich set works best for me.

Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Sacred Sword / Iron head
- Swords Dance
- Shadow Sneak
- King's Shield

I know most of you think special / mixed sets are better, but i want mine to stay pure physical. I am swapping iron head and sacred sword constantly and i came to the conclusion i actually want both. Is it a good idea to get rid of swords dance to have more coverage and to switch the leftovers for a weakness policy? That way it often gets the boost of swords dance without using a move and i can pick the strong stab iron head or choose the interesting sacred sword with its usefull ability to negate opponents boosts (almost like the unaware ability actually).

-sorry for being impatient but i didnt get reactions in the rmt-topic so im asking the same in this topic-
 
Quick question for you guys who use legendaries (the useable ones i.e. Landorus, Zapdos, etc) do you guys go for flawless IVs 31/31/31X/31/31 etc or settle for "good enough?" I soft reset for awhile a week or so ago and got a 31/31/27/X/31/31 Landorus and recently spent like 45-50 hours trying to get a HP Ice Raikou. I ended settling with a 29/4/26/31/31/31 spread (to be fair I tossed a flawless 31/X/31/31/31/31 prior to that in the week going for HP Ice) I read some article on Nugget Bridge about the importance of "Flawless or Bust." Just curious if you guys actually soft reset to get all those flawless ones or settle for the "good enough?"

I agree and disagree with what GroudonEmpire said. He was right in that it really depends on the Pokemon you're SRing, offensive mons need their speed and offensive stat to be perfect, while defensive mons need their HP and defensive stats perfect. I understand the logic behind the whole #flawlessorbust idea but realistically, who has the time to actually dedicate themselves to that? Some people have strict benchmarks of stuff like 31/31/29+/x/29+/31 for physical sweepers, and others are happy with 31/31/20+/x/20+/31...

I myself aim for flawless, but that's because I have a trade thread here on Smogon where people are only interested in flawless legendaries. If I'm SRing something that I don't intend to add to my thread, I'm often much more lenient with what spreads I'll settle for. I would have definitely been happy with both your Landorus and Raikou if I caught them, so be happy with those and start using them ASAP!

Remember to check out the Soft Resetting Legendaries Guide if you haven't already as that speeds up the process a whole bunch which means you can be a bit more picky!

Hey guys this is my aegislash and im having trouble with finding wich set works best for me.

Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Sacred Sword / Iron head
- Swords Dance
- Shadow Sneak
- King's Shield

I know most of you think special / mixed sets are better, but i want mine to stay pure physical. I am swapping iron head and sacred sword constantly and i came to the conclusion i actually want both. Is it a good idea to get rid of swords dance to have more coverage and to switch the leftovers for a weakness policy? That way it often gets the boost of swords dance without using a move and i can pick the strong stab iron head or choose the interesting sacred sword with its usefull ability to negate opponents boosts (almost like the unaware ability actually).

-sorry for being impatient but i didnt get reactions in the rmt-topic so im asking the same in this topic-

Leftovers is an odd choice for this set (and Battle Spot in general most of the time) so I would look for other options there. Our analysis of Aegislash recommends either a Life Orb or Weakness Policy, with Life Orb being the preferred item but Weakness Policy is easier to slap on Aegislash since a teammate may need the Life Orb. Swords Dance is the easiest move to drop since you need King's Shield, and then you can have dual STAB + Sacred Sword which is great coverage. This is what we have in the analysis:

Aegislash @ Life Orb
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Shadow Sneak
- Sacred Sword
- Iron Head
- King's Shield

Everyone knows that Ghost + Fighting coverage is great so you've got that, and then you can have the strong Iron Head to use against Fairies or anything else that takes neutral damage from your other moves.
 
So, I've bred a box of different viable pokemon for triples and I want to EV train them pretty soon. I looked at the sample teams and I see those complex EV spreads. I was wondering if those are worth it or do I lose much from just maxing out two stats? I don't know any benchmarks for triples.

I'll probably clone the whole box before training them in case I want to do some different spreads in the future...

e.g.:
Hitmontop @ Eject Button
Ability: Intimidate
Level: 50
EVs: 252 HP / 116 Def / 80 SpD / 60 Spe
Careful Nature
- Close Combat
- Fake Out
- Wide Guard
- Feint

Aegislash @ Life Orb
Ability: Stance Change
Level: 50
EVs: 252 HP / 20 Def / 156 SpA / 76 SpD / 4 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Flash Cannon
- Wide Guard
- King's Shield

Hydreigon @ Choice Specs
Ability: Levitate
Level: 50
EVs: 76 HP / 4 Def / 248 SpA / 180 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- Flamethrower
- Earth Power

Bonus question (even though it is kind of answered in the above posts):
Most of my SR legends are not flawless. My personal lando is 31.31.29.22.31.31 adamant. I was just thinking of going max atk/max spe. I am not 100% sure if I am benefitting from such a spread with my lando (even though the def stat is only 1 lower than it would be if flawless).

Landorus-Therian @ Choice Scarf
Ability: Intimidate
Level: 50
EVs: 28 HP / 252 Atk / 228 Spe
Adamant Nature
- Earthquake
- Rock Slide
- U-turn
- Superpower

In the future I'll prob settle for 25+ in the important stats...
 
ok so i got like 5+ dcs in a row. i know this isn't nintendo but like i went and adjusted dns settings and everything as the error code tells me to and STILL MORE DCS. has any1 ever dealt with this?

More than anything i'm frustrated i've dropped so many damn points (over 100) for these pathetic dcs!
and this is also the 1st time i've ever dealt with my 3ds connection becoming all crappy like this. i have never dealt with this kinda net interaction in the past and ive laddered for well over 1000 games including xy >:(

DragonWhale you think you could figure out what that jpn dc thing i pm'd you is saying? needless to say, this is what has come of the situation
 
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