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Battle Subway Challenge: Flora

Spr_BW_Ingo.png

"Onward Garbodor! Never give up, never surrender!"

Garbodor:
Acid Spray ~ Gunk Shot ~ Gunk Shot
IF (Acid Spray fails to hit) THEN (Keep using it until it does, then resume normal actions)
 
569.png

Garbodor
HP: 26
EN: 79
SPE: 75 (37)
NATR: Adamant
ABIL: Stench
ITEM: Black Sludge
STAT: -2 Spe
OTHR: N/A

530.png

Excadrill
HP: 110
EN: 100
SPE: 88
NATR: Adamant
ABIL: Sand Force
ITEM: Leppa Berry (2)
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Excadrill used Earthquake!
RNG Roll (To-Crit) [<=53 Crit]: 933/1000 (No)
(10+3+4) x 1.5 = 25.5 ~ 26 damage
Garbodor fainted!
-7+1 energy

569.png

Garbodor
HP: KO
EN: KO
SPE: 75
NATR: Adamant
ABIL: Stench
ITEM: Black Sludge
STAT: N/A
OTHR: N/A

530.png

Excadrill
HP: 110
EN: 94
SPE: 88
NATR: Adamant
ABIL: Sand Force
ITEM: Leppa Berry (2)
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Flora's Pokemon are healed and she may cheer or comment.
Challenge ended.
REFEREE
 
Spr_BW_Ingo.png

"Bravo!! Superb! Your talent has brought you to the destination called victory! Your Journey has only started, though; when you choose your next destination, go full speed ahead!"
 
"Thanks train man! I'll be sure to try to meet you again in the future! <3 Until then, cya!"
 
Rewards:

Final Streak: 4
Continuable: Yes

Flora:
1+11=12 BP
Violet:
12 MC, 4 KO Counters
Geranium:
3 MC, 1 KO Counter
Poppy:
2 MC, 1 DC, 1 KO Counter

Rising_Dusk:
2+2+2+6+2 BT
 
Challenge 3:
After buying tons of crap from the claiming area, Flora comes back for round 2. Battles 5-8 may be tough, but she thinks she's ready for the experience!

(Hopefully.)

Mode:
Singles
Thread:
http://www.smogon.com/forums/showthread.php?t=3447980

Chosen Abilities:
Gengar: Levitate
Froslass: Snow Cloak
Pyroak: Chlorophyll

Chosen Items:
Gengar: Enigma Berry
Froslass: Flame Orb
Pyroak: Expert Belt
94.png

Gengar (Violet) (F)
Nature: Hasty (+Spe, -Def | +19% accuracy).

Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
DC: N/A

Ability:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Attacks (44):
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Hex
Destiny Bond

Disable
Clear Smog
Perish Song

Toxic
Venoshock
Thunderbolt
Shadow Ball
Explosion
Bide
Focus Blast
Giga Drain
Psychic
Taunt
Substitute
Sludge Bomb
Double Team
Protect
Will-O-Wisp
Hidden Power Ice (7)
Snatch
Endure
Rest
Sleep Talk
Rain Dance
Thief
Telekinesis
Thunder
Brick Break
Torment
Skill Swap

Magic Coat
Pain Split
Counter
Fire Punch
478.png

Froslass (Iris) (F)
Nature: Modest (+SpA, -Atk).

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 1/5

Abilities:
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks (45):
Powder Snow
Leer
Double Team
Bite
Astonish
Icy Wind
Confuse Ray
Ominous Wind
Headbutt
Protect
Ice Shard
Destiny Bond

Block
Disable
Fake Tears
Bide
Hex
Weather Ball
Spikes

Hail
Blizzard
Shadow Ball
Thunderbolt
Taunt
Substitute
Ice Beam
Toxic
Hidden Power Fighting (7)
Light Screen
Hyper Beam
Telekinesis
Psychic
Torment
Rest
Sleep Talk
Endure
Thunder Wave
Swagger
Frost Breath
Rain Dance
Safeguard

Pain Split
Sucker Punch
Trick
Signal Beam
frontnormal-mpyroak.png

Pyroak (Ginger) (F)
Nature: Quiet (+SpA, -Spe | -10% Eva).

Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Ability:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks (38):
Wood Hammer
Flare Blitz
Heat Wave
Leaf Blade
Pound
Sweet Scent
Growth
Ember
Leech Seed
Giga Drain
Bullet Seed
Flame Wheel
Synthesis
Zap Cannon
Lava Plume
Incinerate
Iron Defense

Revenge
Counter
Earth Power

Sunny Day
Flamethrower
SolarBeam
Will-O-Wisp
Light Screen
Substitute
Earthquake
Dragon Tail
Rest
Flame Charge
Protect
Sleep Talk
Toxic
Brick Break
Roar
Stealth Rock
Endure
Hidden Power Ice (7)
Battle 1:

Battle Format:
1v1 Singles
RNG Adjust: 2%

RNG Rolls: 8/40, 1/3

HGSS_Elder.png

Elder Oldie would like to fight!
"Guess what? I'm older than you."
510.png

Liepard (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Dark
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Unburden:
(Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Prankster (DW):
(Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Item:
Leftovers

Stats:
HP: 100
Atk: 3
Def: 2
SpA+: 4
SpD: 2
Spe-: 90

Attacks:
Scratch
Growl
Assist
Sand-attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws
Snatch
Nasty Plot

Fake Tears
Encore
Yawn

Toxic
Hidden Power Dark 7
Taunt
Protect
Shadow Ball
Double Team
Torment
Thunder Wave
Psych Up
Grass Knot
Substitute
HGSS_Elder.png

"Great, I got a semi-useless Pokemon. It's almost as old as I am."

Hidden Power - Shadow Ball - Hidden Power
IF (Gengar uses Focus Blast) AND (Your last action was not Protect) AND (You are not Taunted) THEN (Use Protect and push actions back)
IF (Gengar uses Double Team) AND (You are not Taunted) AND (Gengar is not Encored) THEN (Use Encore and push actions back)
 
94.png

Violet (F)
HP: 90
En: 100
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (2)
510.png

Liepard (M)
HP: 100
En: 100
3 / 2 / 4 / 2 / 90 (-)
Limber
Leftovers

Action 1:

Violet used Taunt!

Liepard was Taunted!
-10 energy
Liepard used Hidden Power!
RNG Roll (To-Crit) (<=83 Yes) 645/1000 (No)
(7 + 3 + 1.5) * 1.5 = 17.25 ~ 17 damage
-4 energy
Violet ate its Enigma Berry!
+10 HP

Action 2:

Violet used Focus Blast!

RNG Roll (To-Hit) (<=970 Yes) 251/1000 (Yes)
RNG Roll (To-Crit) (<=43 Yes) 200/1000 (No)
RNG Roll (SpD Drop) (<=80 Yes) 289/1000 (No)
(12 + 4.5) * 1.5 = 24.75 ~ 25 damage
-8 energy
Liepard used Shadow Ball!
RNG Roll (To-Crit) (<=83 Yes) 920/1000 (No)
RNG Roll (SpD Drop) (<=220 Yes) 15/1000 (Yes)
(8 + 1.5) * 1.5 = 14.25 ~ 14 damage
-1 SpD (Violet)
-6 energy
Violet ate its Enigma Berry!
+10 HP

Liepard restored some health using its Leftovers!
+1 HP

Action 3:

Violet used Focus Blast!
RNG Roll (To-Hit) (<=970 Yes) 756/1000 (Yes)
RNG Roll (To-Crit) (<=43 Yes) 734/1000 (No)
RNG Roll (SpD Drop) (<=80 Yes) 906/1000 (No)
(12 + 4.5) * 1.5 = 24.75 ~ 25 damage
-12 energy
Liepard used Hidden Power!
RNG Roll (To-Crit) (<=83 Yes) 416/1000 (No)
(7 + 3 + 1.5) * 1.5 + 1.75 = 19 damage
-4 energy

Liepard restored some health using its Leftovers!
+1 HP
94.png

Violet (F)
HP: 60
En: 70
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
-1 SpD (3)
510.png

Liepard (M)
HP: 52
En: 86
3 / 2 / 4 / 2 / 90 (-)
Limber
Leftovers
Taunted (3a)
 
94.png

Violet (F)
HP: 60
En: 70
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
-1 SpD (3)
510.png

Liepard (M)
HP: 52
En: 86
3 / 2 / 4 / 2 / 90 (-)
Limber
Leftovers
Taunted (3a)

Action 1:

Violet used Thunderbolt!

RNG Roll (To-Crit) (<=43 Yes) 961/1000 (No)
RNG Roll (To-PRZ) (<=80 Yes) 626/1000 (No)
(10 + 4.5) * 1 = 14.5 ~ 15 damage
-7 energy
Liepard used Shadow Ball!
RNG Roll (To-Crit) (<=83 Yes) 145/1000 (No)
RNG Roll (SpD Drop) (<=220 Yes) 165/1000 (Yes)
(8 + 1.5) * 1.5 + 1.75 = 16 damage
-1 SpD (Violet)
-6 energy

Action 2:

Violet used Focus Blast!

RNG Roll (To-Hit) (<=970 Yes) 702/1000 (Yes)
RNG Roll (To-Crit) (<=43 Yes) 858/1000 (No)
RNG Roll (SpD Drop) (<=80 Yes) 475/1000 (No)
(12 + 4.5) * 1.5 = 24.75 ~ 25 damage
-8 energy
Liepard used Mega Hidden Power!
RNG Roll (To-Crit) (<=83 Yes) 715/1000 (No)
(15.75 + 3 + 1.5) * 1.5 + 3.5 = 33.875 ~ 34 damage
-27 energy

Liepard restored some health using its Leftovers!
+1 HP

Action 3:

Violet used Focus Blast!
RNG Roll (To-Hit) (<=970 Yes) 39/1000 (Yes)
RNG Roll (To-Crit) (<=43 Yes) 668/1000 (No)
RNG Roll (SpD Drop) (<=80 Yes) 91/1000 (No)
(12 + 4.5) * 1.5 = 24.75 ~ 25 damage
-12 energy
Liepard fainted!
94.png

Violet (F)
HP: 10
En: 43
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
-1 SpD (3)
510.png

Liepard (M)
HP: KO
En: 53
3 / 2 / 4 / 2 / 90 (-)
Limber
Leftovers

HGSS_Elder.png

"Well, darn you."

Battle 6:

Battle Format:
1v1 Singles
RNG Adjust: 2%

RNG Rolls: 24/40
Spr_BW_Janitor.png

Janitor Bill would like to fight!
"I always have to clean up after those annoying kids who sag their pants."
559.png

Scraggy (M)

Nature: Adamant
+1 Atk, -1 SpA

Type: Dark / Fighting
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie:
(Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Intimidate (DW):
(Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Ability:
Intimidate

Item:
Life Orb

Stats:
HP: 90
Atk+: 4
Def: 3
SpA-: 1
SpD: 3
Spe: 48

Attacks:
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Crunch

Dragon Dance
Drain Punch
Fire Punch
Ice Punch
ThunderPunch

Taunt
Smack Down
Brick Break
Stone Edge
Rock Slide
Dragon Tail
Spr_BW_Janitor.png

"I even caught one in the toilet!"

Swagger - Payback - Crunch
IF (You are Taunted on A1) THEN (Use Crunch instead)
IF (Violet uses Counter on A2 or A3) AND (Violet is not confused) THEN (Use Leer if you aren't Taunted, Low Kick if you are)
 
Hello janitor! I think you should clean up after yourself!

Protect - Bide - Bide (Store)
 
94.png

Violet (F)
HP: 90
En: 100
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (2)
559.png

Scraggy (M)
HP: 90
En: 100
4 / 3 / 1 / 3 / 48
Intimidate
Life Orb

Action 1:

Violet used Protect!

Violet protected itself!
-7 energy
Scraggy used Swagger!
Violet protected itself1
-7 energy

Action 2:

Violet used Bide!
Violet is storing energy!
Scraggy used Payback!
RNG Roll (To-Crit) (<=83 Yes) 519/1000 (No)
(10 + 3 + 3 + 4.5) * 1.5 = 30.75 ~ 31 damage
-6 energy
Violet ate its Enigma Berry!
+10 HP
Scraggy is hurt by its Life Orb!
-2 HP

Action 3:

Violet is storing energy!
Scraggy used Crunch!
RNG Roll (To-Crit) (<=83 Yes) 770/1000 (No)
RNG Roll (Def Drop) (<=220 Yes) 86/1000 (Yes)
(8 + 3 + 3 + 4.5) * 1.5 = 27.75 ~ 28 damage
-5 energy
Violet ate its Enigma Berry!
+10 HP
Scraggy is hurt by its Life Orb!
-2 HP
94.png

Violet (F)
HP: 49
En: 93
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
-1 Atk (LOCK), -1 Def (6)
559.png

Scraggy (M)
HP: 86
En: 82
4 / 3 / 1 / 3 / 48
Intimidate
Life Orb
 
94.png

Violet (F)
HP: 49
En: 93
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
-1 Atk (LOCK), -1 Def (6)
559.png

Scraggy (M)
HP: 86
En: 82
4 / 3 / 1 / 3 / 48
Intimidate
Life Orb

Action 1:

Violet unleashed energy!
(31 + 28) * 1.75 = 103.25 ~ 103 damage
-65 energy
Scraggy fained!
94.png

Violet (F)
HP: 49
En: 28
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
-1 Atk (LOCK), -1 Def (6)
559.png

Scraggy (M)
HP: KO
En: 82
4 / 3 / 1 / 3 / 48
Intimidate
Life Orb

~~~~~~~~~~~~~~~~~~~~~~
Battle 7:

RNG Rolls:
39/40
Spr_BW_Janitor.png

Janitor Bill Jr. would like to fight!
"I'll mop the floor with you!"
634.png

Zweilous (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Dark / Dragon
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Hustle:
(Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Item:
Life Orb

Stats:
HP: 100
Atk: 3
Def: 3
SpA+: 4
SpD: 3
Spe-: 49

Attacks:
Tackle
Double Hit
Dragon Rage
Focus Energy
Bite
Headbutt
DragonBreath
Roar
Crunch
Outrage

Dark Pulse
Earth Power
Ice Fang

Hidden Power Electric 7
Incinerate
Thunder Wave
Dragon Tail
Work Up
Spr_BW_Janitor.png

"I'm stronger than my father!"

ENABLE HUSTLE.

Dark Pulse - Crunch - Dark Pulse
IF (Violet does not have a Substitute up) AND (Violet is not using Protect for the second action in a row) AND (Incinerate is not Disabled) AND (You are not Tormented) THEN (Insert an Incinerate into the queue, but only once)
IF (Violet uses Bide) THEN (Use Thunder Wave then Focus Energy if not Taunted, Incinerate - Tackle if you are)
 
94.png

Violet (F)
HP: 90
En: 100
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (2)
634.png

Zweilous (F)
HP: 100
En: 100
3 / 3 / 4 / 3 / 49 (-)
Hustle (ENAB)
Life Orb

Action 1:

Violet used Focus Blast!

RNG Roll (To-Hit) (<=970 Yes) 891/1000 (Yes)
RNG Roll (To-Crit) (<=43 Yes) 820/1000 (No)
RNG Roll (SpD Drop) (<=80 Yes) 405/1000 (No)
(12 + 3) * 1.5 = 22.5 ~ 23 damage
-8 energy
Zweilous used Incinerate!
RNG Roll (To-Crit) (<=83 Yes) 450/1000 (No)
(4 + 3 + 1.5) * 1 = 8.5 ~ 9 damage
-3 energy
Violet's Enigma Berry was incinerated!
Zweilous is hurt by its Life Orb!
-1 HP

Action 2:

Zweilous used Crunch!

RNG Roll (To-Hit) (<=820 Yes) 1000/1000 (No)
The attack missed!
-5 energy
Violet used Counter!
But it failed!
-6 energy

Action 3:

Violet used Focus Blast!
RNG Roll (To-Hit) (<=970 Yes) 243/1000 (Yes)
RNG Roll (To-Crit) (<=43 Yes) 157/1000 (No)
RNG Roll (SpD Drop) (<=80 Yes) 928/1000 (No)
(12 + 3) * 1.5 = 22.5 ~ 23 damage
-8 energy
Zweilous used Dark Pulse!
RNG Roll (To-Crit) (<=83 Yes) 661/1000 (No)
(8 + 3 + 3 + 1.5) * 1.5 = 23.25 ~ 23 damage
-5 energy
Zweilous was hurt by its Life Orb!
-2 HP
94.png

Violet (F)
HP: 58
En: 78
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
634.png

Zweilous (F)
HP: 51
En: 87
3 / 3 / 4 / 3 / 49 (-)
Hustle (ENAB)
Life Orb
 
Eww miss but oh well. I got plans!

Substitute (15) - Focus Blast - Substitute (15)
If Thunder Wave is used on Action 2, swap Action 2 and 3
If the Substitute is unbroken by Action 3, use Focus Blast on the last action
 
Spr_BW_Janitor.png

"I've got plans too! I want to be more than a janitor, you know!"

Roar - Crunch - Dark Pulse
IF (Crunch misses) THEN (Use Roar A3)
 
94.png

Violet (F)
HP: 58
En: 78
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
634.png

Zweilous (F)
HP: 51
En: 87
3 / 3 / 4 / 3 / 49 (-)
Hustle (ENAB)
Life Orb

Action 1:

Violet used Substitute!

-15 HP
A substitute was created!
-12 energy
Zweilous used Roar!
Everything was reset to normal!
-7 energy

Action 2:
Violet used Focus Blast!
RNG Roll (To-Hit) (<=970 Yes) 340/1000 (Yes)
RNG Roll (To-Crit) (<=43 Yes) 801/1000 (No)
RNG Roll (SpD Drop) (<=80 Yes) 343/1000 (No)
(12 + 3) * 1.5 = 22.5 ~ 23 damage
-8 energy
Zweilous used Crunch!
RNG Roll (To-Hit) (<=820 Yes) 267/1000 (No)
RNG Roll (To-Crit) (<=83 Yes) 818/1000 (No)
RNG Roll (Def Drop) (<=220 Yes) 57/1000 (Yes)
(8 + 3 + 3 + 3 + 3) * 1.5 = 30 damage
-5 energy
Zweilous was hurt by its Life Orb!
-2 HP

Action 3:

Violet used Substitute!
Violet doesn't have enough health remaining! (13 HP left)
-12 energy
Zweilous used Dark Pulse!
RNG Roll (To-Crit) (<=83 Yes) 715/1000 (No)
(8 + 3 + 3 + 1.5) * 1.5 = 23.25 ~ 23 damage
-5 energy
Zweilous was hurt by its Life Orb!
-2 HP
Violet fainted!
94.png

Violet (F)
HP: KO
En: 46
3 / 1 / 5 / 3 / 127 (+19)
Levitate
Enigma Berry (0)
634.png

Zweilous (F)
HP: 24
En: 70
3 / 3 / 4 / 3 / 49 (-)
Hustle (ENAB)
Life Orb

Spr_BW_Janitor.png

"I told you I had greater plans!"

Janitor Bill Jr. wins!

Result:

Final Streak: 6
Continuable: No

Rewards:

Flora
:

3 BP
Violet:
9 MC, 2 KOC

Engineer Pikachu:
2+2+2+2 = 8 BT

Cheers!
 
Challenge Four (ish)!

Flora curses at getting owned by Engineer last time. She's back at step one, though she's ready to ride the trains once again... with slightly different Pokemon?

Well at least she kicked Terrador out of the train.

Mode:
Singles
Thread:
http://www.smogon.com/forums/showthread.php?t=3447980

Chosen Abilities:
Metagross: Clear Body
Rotom: Levitate
Colossoil: Rebound

Chosen Items:
Metagross: Enigma Berry
Rotom: Leftovers
Colossoil: Life Orb
376.png

Metagross (Geranium)
Nature: Careful (+SpD, -SpA)

Type:
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Attacks (34):
Magnet Rise
Take Down
Metal Claw
Headbutt
Confusion
Scary Face
Pursuit
Bullet Punch
Agility
Hammer Arm
Meteor Mash

Earthquake
Rain Dance
Reflect
Light Screen
Rock Slide
Substitute
Rest
Hone Claws
Sleep Talk
Flash Cannon
Endure
Brick Break
Stealth Rock
Gyro Ball
Telekinesis
Explosion
Psychic

Iron Head
Zen Headbutt
DynamicPunch
Gravity
ThunderPunch
Ice Punch

479.png

Rotom (Laurel)
Nature: Modest (+SpA | -Atk)

Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)
Base Rank Total: 16

EC: N/A
MC: 0
DC: N/A

Ability:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks (22):
Trick
Astonish
Thunder Wave
ThunderShock
Confuse Ray
Uproar
Double Team
Shock Wave
Hex
Substitute
Charge
Discharge

Thunderbolt
Hidden Power Fire (7)
Will-O-Wisp
Reflect
Light Screen
Volt Change
Rest
Sleep Talk
Shadow Ball
Toxic

frontnormal-mcolossoil.png

Colossoil (Orchid) (F)
Nature: Adamant (Adds * to Attack; Subtracts * from Special Attack).

Type: Dark/Ground
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:
HP: 120
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 95
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 1
DC: 3/5

Abilities:
Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks (21):
Leer
Peck
Horn Attack
Bite
Tackle
Mud Shot
Rapid Spin
Magnitude
BubbleBeam
Mud Bomb
Pursuit
Dig
Bounce
Crunch
Megahorn

Encore
Sucker Punch
Aqua Tail

Earthquake
Taunt
U-turn




Battle 1:

Battle Format: 1v1 Singles
RNG Adjust: 0%

RNG Rolls: 8/40, 3/3

HGSS_Elder.png

Elder Oldie would like to fight!
"So... we meet again."

Liepard
510.png

Liepard (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Dark
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Limber:
(Innate) This Pokemon’s body is well trained and immune to paralysis.

Unburden:
(Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Prankster (DW):
(Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Item:
Leftovers

Stats:
HP: 100
Atk: 3
Def: 2
SpA+: 4
SpD: 2
Spe-: 90

Attacks:
Scratch
Growl
Assist
Sand-attack
Fury Swipes
Pursuit
Torment
Fake Out
Hone Claws
Snatch
Nasty Plot

Fake Tears
Encore
Yawn

Toxic
Hidden Power Dark 7
Taunt
Protect
Shadow Ball
Double Team
Torment
Thunder Wave
Psych Up
Grass Knot
Substitute


HGSS_Elder.png

"NO! NOT AGAIN! CURSE YOU PRANKSTERS OF FATE!"

Double Team (4 clones)~Sand Attack~Hidden Power Dark



 
Well, let's get this done swiftly. Double Team shouldn't be a problem against Earthquake's AoE, and Sand-Attack will be nullified due to Clear Body. And HP Dark does 10 lol damage... hahaha. Die Oldie!

Earthquake - Hammer Arm x2
 
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