ZhengTann
Nargacuga
Ahem... Last post was made by me 6 days before you post this, I think? And I'll reff Frosty and rickheg, I think? PM me.When the first subref fails to ref a round...
We request another.
Ahem... Last post was made by me 6 days before you post this, I think? And I'll reff Frosty and rickheg, I think? PM me.When the first subref fails to ref a round...
We request another.
Challenging EspyOwner to a 2v2 Doubles
ASB Arena
Items=Training
Abilities=All
He can pick the rest
Taking you kids, as agreed on IRC. PM Teams.2 subs
2 day DQ
2 rec/5 chill
idk what else there even is so standard everything else
Just putting this here so you know it exists.I'll ref Frosty and RagnarokAlex.
Also, an Open Challenge:
3vs3 Middlemon doubles
Training items
All abilities
0 Recovers / 2 Chills
2 Day DQ
2 Subs.
Arena: Acceptor's choice
Accepting dogfish if and only if he does not bring his Hugo. Reff please?Open 3v3 LC Triples
1 Day DQ
2 Recoveries, 5 Chills
ASB Arena
2 Subs
All Abilities
Training Items only
I think I've covered everything, but if I have missed anything I don't mind.
Another newcomer? All right, I'll take you on. I really need to train these three anyway...BEGINNER OPEN CHALLENGE
3v3 Singles
3 Day DQ
3 Recoveries/5 Chills per Pokémon
2 Subs per Round
No Moves/Abilities restricted
ASB Arena
BEGINNER OPEN CHALLENGE
3v3 Singles
3 Day DQ
3 Recoveries/5 Chills per Pokémon
2 Subs per Round
No Moves/Abilities restricted
ASB Arena
Reffing! PM me the mons.Another newcomer? All right, I'll take you on. I really need to train these three anyway...
Issuing an open challenge;
2vs2 NFE doubles, training battle
Arena: ASB
2 Subs
Training Items
All Abilities
No Recovery/Chill
my mons;
Numel (Flamvell) F
Nature: Quiet (Adds 1 to SpA; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)
Type: Fire/Ground
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Abilities
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
Own Tempo (DW): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 30(-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Attacks
Level Up
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Egg
Endure
AncientPower
Yawn
TM
Fire Blast
Will-O-Wisp
Bulldoze
Nidoran M (Kevorkian)
Nature: Mild (Adds 1 to SpA; Subtracts 1 from Def)
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 3(+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 1/9
MC: 0
DC: 1/5
Attacks
Level Up
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Horn Attack
Helping Hand
Poison Jab
Toxic Spikes
Egg
Sucker Punch
Endure
Counter
TM
Sludge Bomb
Ice Beam
Thunderbolt
Shadow Claw
Accepting this challenge.Since my Pokemon can evolve anyway, I'll change my battle to:
Open Challenge:
2vs2 NFE doubles (<30 moves preferably)
Training items
All abilities
0 Recovers / 2 Chills
2 Day DQ
2 Subs.
Arena: Acceptor's choice
I am all over this. I'm not an ice guy!
FIRST CHALLENGE (le Boring Standard)
2 vs 2 Doubles
Bring any pokemon, but total moves can't be over 50
1 Day DQ
2 recoveries 2 Chills
Items on
Abilities all on
2 substitutions per pokemon (+1KO sub)
Arena: The Ref's Mind