Shift Gear Metagross doesn't seem like too much if it already gets Agility. We didn't do much to it anyway and it clearly needs help since this 600 BST monster is in UU. Is it okay by you Simsims?
it's okayShift Gear Metagross doesn't seem like too much if it already gets Agility. We didn't do much to it anyway and it clearly needs help since this 600 BST monster is in UU. Is it okay by you Simsims?
lolshit gear, is that a new exclusive move and if so does it make metagross's ability stench?
(frantically Tweets at the coders of an almost-as-ambitious non-Smogon pet mod)
Lol it's getting further away from summer for me and closer to exam time so I'm not going to be able to do anything, which I already said earlier in this thread. Basically I don't code pet mods unless I have a personal interest in them, since they require a significant time and effort investment which I could use more efficiently elsewhere
Ok sorry, good luck on exams.Lol it's getting further away from summer for me and closer to exam time so I'm not going to be able to do anything, which I already said earlier in this thread. Basically I don't code pet mods unless I have a personal interest in them, since they require a significant time and effort investment which I could use more efficiently elsewhere
Replies in boldThis... actually looks really cool. Looked through the move changes, will read through the other documents later.
The things that stood out to me in the move changes list:
Boomburst nerf? :(
It was super spammable before. Something had to be done. :/ It didn't have many users before though.
Cosmic power now heals? As if sigilyph wasn't hard enough to kill already.
Charge is now a recover clone, more recovery for electric types.
Chatter nerf, kinda. Damn chatot.
Confusion is annoying
Question about cross poison: Does each hit have a chance to poison? (40% chance?)
I believe so, but I don't quite remember.
Comet punch is now a better mach punch. Has a guaranteed 40BP, with a chance to have more.
Only three Pokemon (Kangaskhan, Hitmonchan and Hitmontop) actually get it though, so Mach Punch is still relevant.
Electric Bomb? Is this a move introduced in the OM, or is this just a new thing I didn't know about?
Yes, it is a new move.
Focus miss gets an accuracy buff? About time. w00t
Is fury cutter, maybe with a scarf or band, usable?
Probably on the new Kricketune at least
Heat pulse? That's new. More coverage for clawitzer, assuming it and MegaToise get it. I haven't looked at the 'mon changes yet.
Neither of them get it. It is exclusive to Magmortar, who now gets Mega Launcher.
Hydro cannon works like focus punch.
Howl = Dragon dance
Knock off nerf? Yes please.
Land's wrath gets buffed, but only zygarde gets it. :(
Legendary moves should stay exclusive except in special cases
Leech life isn't completely useless anymore!
Muddy water is now water/ground? Like flying press?
Octazooka is water/fire? Again like flying press, I guess.
Psycho slam? So a slightly stronger fake out?
Spit up is a poison move, but does water damage. Does that mean that a poison type's spit up gets STAB, and is SE on fire? And is it still SE against grass?
Poison STAB, neutral against grass, SE against Fire and Fairy.
Springy kick? Fighting type uturn?
Yes, just for Mienshao.
Stealth rock nerfed. :D
Tri attack is stronger and can kill through subs.
Withdraw: see charge
EDIT: This list was a lot longer, but I decided to remove the priority moves. So many of them ._.
Priortize ALL the types! :D
answers in boldThanks for answering, jaguar. :)
Looking at kanto changes now, I have a few questions.
Dugtrio has spikes and parental bond. Would that be a good suicide lead?
Probably. However, Spikes aren't affected by P-Bond.
Does persian have a prankster parting shot?
Why does machoke have 120 special attack?
To differentiate it from Machamp. You'll notice somethign similar with Haunter, Graveler, and Kadabra too.
If ditto's only possible ability is impostor, how does it even use its 3 new moves?
Imposter can't copy 'mons behind a Substitute or Illusions.
Also, ditto is now on the exclusive list (3 members) of pokemon with STAB explosion. (lickilicky and smeargle)
Looking at these changes, is there a fully evolved 'mon with <500BST? Ditto doesn't count, it's only ability is impostor.
These are good suggestions, but really, all you're doing at this point is just adding to the huge inconvenience that is coding Brokemons.Is it too late to submit changes/suggestions? Cause I was thinking of making Aura Break so that instead of negating all abilities, it reverses all of them (or the ones it can). For example, Intimidate raises Attack, Pixilate causes Fairy-type moves to become Normal-type moves with 75% of their Base Power, and Prankster Pokémon have status moves with decreased priority. I don't want to inconvenience anyone, though, so if changes are already set in stone, then I'm fine with that too.
EDIT: This would mean that Aura Break's Aura reversal will still be in effect
Water Spout definitely wouldn't because iirc Rain does the exact same thing (weaken Fire moves), with all the additional benefits of Rain, and can last up to 8 turns. Mud Sport wouldn't either IMO, because of the short amount of time that you would be able to make use of the damage reduction.You guys think it would be overpowered to have Water Sport and Mud Sport continue to last after a switch out? Maybe only for 5 turns?
well, I was going to say "at least let it keep adaptability. electric terrain isn't all that good" but I read amplify's definition by accident. 1.4x STAB tri attack is still going to hurt. bad.so... porygon-z LOOSES adaptability? that su-
oh... ampliphate. eh, it'll be fine.