This actually isn't a bug, though the error message is a bit confusing. Shiny Tapu Koko is event only, Non-Shiny Tapu Koko is not as it is catchable in-game. If your Tapu-Koko is shiny it must match the event where it was shiny, your set probably has moves or something that is incompatable with its event.
The shiny Tapu Koko needs to be Timid nature, that is probably the issue.
This is most likely because with the shiny events for Entei and Genesect, they have exclusive moves like Extremespeed. The team validator prioritizes factors that actually affect Pokemon like move-nature-ability compatibility, since in that case, you may want either factor over the other. However, if removing/adding shiny is the easiest way to make it legal, it will only mention that.That appears to solve the issue. I was unaware the event was timid only, but this still means the error message needs correcting, as other Pokemon (eg Genesect and Entei) correctly say what nature you need to match an event, whereas this error message with Tapu Koko incorrectly says the issue is that it's shiny, as opposed to that it needs a specific nature to match its event.
The sim classifies this as an in-game event, to distinguish it from catching a wild Pokémon. In this case it means that it must be at least level 60 and cannot have its hidden Ability.Tapu Koko is NOT only obtainable from events. It is available in game after beating the Elite 4.
On cartridge if a pokemon mega evolves and its ability is changed to truant via entrainment, that pkemon will not be able to move on his first turn, it will move on the second turn and so on:
This is how it works on cart. When a Pokemon with Sheer Force uses an attack that is affected by that ability, the opponent's Emergency exit won't trigger. It's similar to how Life Orb isn't triggered in that scenario.Emergency Exit fails if activated by a mon with Sheer Force.
Example of bug: http://replay.pokemonshowdown.com/gen7rubeta-583838480
Credit to nuubs who found this; he just asked me to post it in the thread. o./
Actually it's more similar to Eject Button, but it's the same idea.This is how it works on cart. When a Pokemon with Sheer Force uses an attack that is affected by that ability, the opponent's Emergency exit won't trigger. It's similar to how Life Orb isn't triggered in that scenario.
Minior, while in Meteor form, cannot be affected by any status conditions due to Shieds Down.I was using a Uxie in a random battle that had yawn, when i used it on a minior who was building up with shell smash it did not fall asleep. http://replay.pokemonshowdown.com/gen7randombattle-583908827
Minior, while in Meteor form, cannot be affected by any status conditions due to Shieds Down.
Playing SM Random Doubles against opponent (tinyitno) and their Mega-Abomasnow missed a Blizzard in the hail against my (PettyPixie) Sandy-Wormadam w/Overcoat, no modifiers on any Pokemon.
http://replay.pokemonshowdown.com/gen7randomdoublesbattle-584584465
Ah, thank you. I spent like 15 minutes trying to figure out why lolLickilicky's Cloud Nine.
When Gliscor uses Roost, it removes the flying type of it for that turn. Meaning that it becomes weak to Energy Ball because only the Ground type of Gliscor is taken into account.http://replay.pokemonshowdown.com/gen7monotype-585232322
Eenergy Ball does neutral damage on Gliscor from a Celesteela, then for a set of turns, it starts doing suppereffective damage. And then at one point-when I hit maximum boosts on speed-the typechart suddenly went back into gear and Energy Ball became neutral. Any explanations?
It switched out and Traced Water Absorb after thatThink I found a bug. Porygon 2 traces Sheer Force, but last turn Excadrill gets frozen.
http://replay.pokemonshowdown.com/gen7monotype-585271610