Yeah I don't think it's supposed to cancel max guard, at least I think so, because I've had Pokemon in the past dynamax while taunted and it worked perfectly fine using Max Guard. Not only that, but the system is acting as if the opponent used disable, not taunt.Is Taunt supposed to prevent the use of Max Guard? I have gotten mixed responses
Regardless if it is or it isn't, I saw some strange behavior.
View attachment 230376
Kommo dynamaxed on the same turn it was taunted. I selected Max Guard, and got this message (invalid choice). If I wasn't able to select Max Guard, I would think that it would prevent me from selecting the move. Instead I kinda got stuck in limbo and it looks like it didn't accept my move inputs as valid (only my timer was counting down even though I had selected moves). I had to cancel my move choices and select a move other than Max Guard to continue.
Looks like it was some confusion over whether the event was "any ability" or "no hidden ability". This has been fixed now.I have no idea if this is intended, but currently, in the validator, Raichu with Lightning Rod as its ability, and Extreme Speed as a move, is validating. I'm 99% positive it's not supposed to be, since the event that gives Raichu (and by extension, Pikachu) Extreme Speed, Pikachu is locked into Static. If I'm wrong, I'll like to see how Pikachu obtains Extreme Speed with Lightning Rod as an ability.
Scroll down to the trivia section, fren.Silvally is able to learn all three pledge attacks, but only Grass Pledge is currently legal. The other two should be legal as well.
https://bulbapedia.bulbagarden.net/wiki/Silvally_(Pokémon)#By_tutoring
Just confirming that this is occurring on Firefox 72.0.1 on Linux Mint as well, so I don't think it's a browser issue.I (and several users in the Help room) are having issues with no rating showing up for battles in the Find a battle tab. I am using Chrome 80.0.3987.149 on a Mac.
Taunt does prevent the usage of Max Guard on cartridge, though the implementation is pretty bizarre for actually allowing you to click the move on Showdown; it should just be grayed out like normal, ideally.Is Taunt supposed to prevent the use of Max Guard? I have gotten mixed responses
Regardless if it is or it isn't, I saw some strange behavior.
View attachment 230376
Kommo dynamaxed on the same turn it was taunted. I selected Max Guard, and got this message (invalid choice). If I wasn't able to select Max Guard, I would think that it would prevent me from selecting the move. Instead I kinda got stuck in limbo and it looks like it didn't accept my move inputs as valid (only my timer was counting down even though I had selected moves). I had to cancel my move choices and select a move other than Max Guard to continue.
You cannot Skill Swap abilities while Dynamaxed, including via Wandering Spirit.Runerigus's ability Wandering spirit doesn't seem to trigger when I use Aqua Jet on my own pokemon. It is supposed to trigger on any contact move (which Aqua jet is). It has occassionally worked as it should when I play on Showdown, but most of the time it doesn't. I've included links to the battle with an example (on the last turn).
Thanks!
https://replay.pokemonshowdown.com/gen8vgc2020-1085288307
https://bulbapedia.bulbagarden.net/wiki/Wandering_Spirit_(Ability)
https://bulbapedia.bulbagarden.net/wiki/Aqua_Jet_(move)
What's your set?Validator does not allow you to use inner focus Suicune in gen 7
The set I had was Hydro pump/ ice beam/ tailwind/ roar with a modest nature for gen 7 doubles ou. I've also tried just scald in both dou and ou and it didn't work either.What's your set?
That makes sense in a technical standpoint, but it feels dumb to repeat the multiple mess ups of TrollFrEAk. Honestly, at least it should be worth fixing those bugs on tiers like CAP or Tier Shift, that are already meant to be a metagame-fixing mod.Scroll down to the trivia section, fren.
In Pokémon Ultra Sun and Ultra Moon, Silvally is programmed to be able to be taught all three Pledge moves (Grass Pledge, Fire Pledge, and Water Pledge). However, due to a coding error, the Move Tutor will only offer to teach it Grass Pledge, making the latter two unable to be learned legitimately. The glitch continues to exist in Sword and Shield.
It's a bug alright, but not with Showdown. If Game Freak messes up their own code, it's Showdown's job to emulate it, no matter how nonsensical it may be.
When combining Pledges, the fastest user waits for the seconde one to move, right after it. Then the combined effect of both Pledges merges into ONE AND ONLY move. The user's move has no effect and only the combined Pledge move has an effect. However, by using Grass Peldge's max variant, the original effect of the move is negated, yet it technically remains Grass Pledge (same interaction as Copycat on a Max move). Thus, the combined Pledge mechanic happens, negates Fire Pledge's damage since Venusaur's Grass Pledge should have the combined effect, and then negates that effect by making it Max Overgrowth.Is this normal? Turn 4: when using Fire Pledge with Charizard and Max Overgrowth (base move Grass Pledge) with Venusaur, Fire Pledge does actually wait for the Grass Pledge combo and does no damage.
https://replay.pokemonshowdown.com/gen8vgc2020-1085242989