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Ladder Troubleshoot Gen 9 OU, when i type /rank it says i have something around ~1362 elo gen9 OU, but i just won a battle and my elo goes up from 1146 to 1169. Already asked inside help's room but they couldn't help and suggested me to report here

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I don't know how it happened or what I did. But while I am in battles I can't see what moves and items my pokemon have and what moves the opposing mon used previously I tried restarting and opening showdown in a new tab but to no awail.
You're using a browser extension/addon that affects tooltips, so the cause of the error is likely to be found there. You can try disabling all extensions to see if the problem persists.
 
You're using a browser extension/addon that affects tooltips, so the cause of the error is likely to be found there. You can try disabling all extensions to see if the problem persists.
I tried doing that and nothing changed besides I am using the randbats extension for months with no problems
 
Definitely battle bond (should've done a !showteam, my bad), but I also confirmed with the setodds command:

Generated 700 sets for Greninja in [Gen 9] Random Doubles Battle:
Approximately 100% (700 sets) had the ability Battle Bond.
 
I was playing on showdown and i cannot see anything about my moves, only thing i see is 1/1 pp and ??? Type. What can i do?
 
but im talking about berserk not being activated. Not braviary.
Yeah, if a move has its secondary effect canceled by Sheer Force, it also cancels a lot of other effects that shouldn't intuitively be canceled but are anyway, most famously Life Orb recoil.
 
I was playing on showdown and i cannot see anything about my moves, only thing i see is 1/1 pp and ??? Type. What can i do?
We are going to have a hard time investigating or replicating your issue if this is as much information as you're going to give us. Refer to the OP for instructions on what sort of informations the developpers are after. If you're still experiencing this issue, please provide a screenshot and say where you're experiencing it from (browser version and if so which, or downloadable app).
 
but im talking about berserk not being activated. Not braviary.

Sheer Force negates a bunch of weird effects because of their activation being considered an added effect of the move used. Berserks activation happens to be one, another would be the activation of Emergency Exit
 
We are going to have a hard time investigating or replicating your issue if this is as much information as you're going to give us. Refer to the OP for instructions on what sort of informations the developpers are after. If you're still experiencing this issue, please provide a screenshot and say where you're experiencing it from (browser version and if so which, or downloadable app).
I provide here some screen shots of the problem
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We are going to have a hard time investigating or replicating your issue if this is as much information as you're going to give us. Refer to the OP for instructions on what sort of informations the developpers are after. If you're still experiencing this issue, please provide a screenshot and say where you're experiencing it from (browser version and if so which, or downloadable app).
I’m using Safari as a browser by My mobile, this problem doesn’t happen when i use My computer
 
Having a Boomburst Chatot in BDSP doesn't validate in the teambuilder, even when commands like /learn says it canView attachment 520694
View attachment 520695
View attachment 520696

I like to add that none of the HOME tradebacks for BDSP have been implemented since then. TheMantyke made a post last month with the illegalities fixed as well as a list of new egg moves compatible. Lastly another one which could affect LC as well.

My edit: It is specially important now since the current BDSP Premier League is ongoing at the time I'm making this post and it would be nice to have all movepools as how they are in the game at the moment. Specially since some like Boomburst Chatot and Swellow are relevant additions.
 
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I believe there is a bug regarding pressure and haze/trick room. Those are the only ones I tested it with but probably wonder room and other field effects as well.

Pressure only icreases PP use when the pressure mon is targeted. This is not the case with these moves since they are targetless. I believe that on the cards this also does not raise the pp usage. Im not sure since I dont own the games.

Replay shows haze and trick-room pp usage increased:
https://replay.pokemonshowdown.com/gen9ou-1889959623

BUG STATUS: NOT A BUG Pressure affects moves that affect the whole field, like Trick Room or Rain Dance, while Haze does target the opponent, among yourself.
 
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