Currently Disable is able to disable a called 2-turn move when it should disable the move that called it.
I saw this when Phantom Force got disabled in a metronome battle.
https://replay.pokemonshowdown.com/gen8metronomebattle-1701297369
I did a more consistent test ingame with Copycat and compared it on Showdown.
https://replay.pokemonshowdown.com/gen8doublescustomgame-1701338466
In this replay you can see that when I use Disable on Clefable copycatting Dig, it disables Dig.
When I tested the same interaction ingame, Disable disables Copycat instead.
BUG STATUS: CONFIRMED - MECHANICS (SERVER) (DaWoblefet)
EDIT:
This is minor but the clip also shows that when a move is queued to be used in the turn but gets Disabled, the failure message should read "[pokemon]'s [move] is disabled!" instead of "[pokemon] can't use [move]" as shown here.
https://replay.pokemonshowdown.com/gen8doublescustomgame-1701344293
BUG STATUS: FIXED by Pauliwag
I saw this when Phantom Force got disabled in a metronome battle.
https://replay.pokemonshowdown.com/gen8metronomebattle-1701297369
I did a more consistent test ingame with Copycat and compared it on Showdown.
https://replay.pokemonshowdown.com/gen8doublescustomgame-1701338466
In this replay you can see that when I use Disable on Clefable copycatting Dig, it disables Dig.
When I tested the same interaction ingame, Disable disables Copycat instead.
BUG STATUS: CONFIRMED - MECHANICS (SERVER) (DaWoblefet)
EDIT:
This is minor but the clip also shows that when a move is queued to be used in the turn but gets Disabled, the failure message should read "[pokemon]'s [move] is disabled!" instead of "[pokemon] can't use [move]" as shown here.
https://replay.pokemonshowdown.com/gen8doublescustomgame-1701344293
BUG STATUS: FIXED by Pauliwag
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