• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Bye bye Latias! Bring in the apes...

I think scarf Tar will still remain common. After all now it can elmiminate Salamence's threats (starmie (provided it avoids Hydro Pump)) Trapping Rotom is also nice as well. With T-tar scarfed Infernape will have a slightly harder time sweeping.
 
scarftar is actually pretty useless against rotom, since it only does about 35% with pursuit if rotom stays in. Really the only guaranteed ko's with pursuit are gengar and starmie
 
If you guys are relying on Tentacruel to stop Infernape, you'd better hope you don't run into SD Ape...+2 Stone Edge does 80.2% - 94.5% to the standard Tentacruel...and God help you if it's running Thunderpunch.
 
If you guys are relying on Tentacruel to stop Infernape, you'd better hope you don't run into SD Ape...+2 Stone Edge does 80.2% - 94.5% to the standard Tentacruel...and God help you if it's running Thunderpunch.

Ya, in my opinion i think there will be a shift to thunderpunch on Mixape, as it takes out gyarados and the aformentioned Tentacruel, both are common answers to infernape from stall teams
 
Well thats gay, Latias really doesn't deserve to be Uber, she has hard counters and a plethora of checks - Salamence is ten times more Uber than she'll ever be. Latias actually made the metagame good, really balanced. I did my part trying to keep it that way, but I guess the rest of the voters disagreed with me.

Anyway, no sense on lamenting what cannot be changed. I think Infernape will definitely go up, but not as much as people think. He's good and all but Starmie does really well against it and with Latias gone, she'll be everywhere. I see ScarfTar usage decreasing a little, simply because coming in on Starmie is dangerous, but it'll remain Tyranitar's most used set because it can still check a fuckload of top threats.

On a side note - Salamence better get banned. He truly has no hard counters.

EDIT: firecape - Gliscor doesn't wall Infernape, even those which lack HP Ice. Fire Blast roasts Gliscor.
 
Well Thunderpunch only hits Gyarados and Tentacruel harder than Close Combat; Suicune and Vaporeon and stuff are better dealt with using Close Combat. Speaking of Vaporeon, people seem to forget that NP Mixape is completely walled by it...
 
Dose anybody know when the banning will take place?

And can I just say that the current suspect test system is pretty ridiculous, it took us THIS LONG to figure out what's broken in our new tier and -oh yeah- Generation 5 is right on our heels! We need to reform the way we decide these things.
 
I never really agreed with bringing Latias into the OU metagame in the first place, even without its precious Soul Dew. That being said, though, I don't think its move back to Ubers territory will shake the metagame's foundation quite as hard as expected. Yes, it was the 6th-most-popular Pokemon in the most recent usage statistics, but its popularity was dropping fast, perhaps due to players like FlareBlitz looking for more variety. Some people will cite Pokemon such as Infernape, who will greatly appreciate the absence of Latias, but that's only one counter gone, you know? People will rebuild their teams to make up for or take advantage of Latias being gone, yes, and people will get bolder with certain Pokemon and movesets, like MixApe...but things will snap back into order quickly, too, once this MixApe keeps running into smart opponents who know how to deal with it without resorting to something as unbalanced as Latias.
 
Well thats gay, Latias really doesn't deserve to be Uber, she has hard counters
Stopped reading right there. There's hardly anything isn't 1 or 2hko'd by either Specs Draco Meteor or Surf, and we all know how much Blissey loves being Tricked a Choice Specs.

As for running ThunderPunch on Infernape, first of all, God help you if you think leaving Infernape in vs. a Vaporeon or Suicune or Slowbro is a good idea. Second of all, ThunderPunch has 150 base power when it's super effective. Close Combat has 180 base power against neutral targets. Tentacruel can't switch in on ThunderPunch, but it won't 1hko Tentacruel without boosts and after SR damage it almost always 1hkos back with Surf without any SpA investment. So unless you really have problems with Gyarados, you have better ways to fill that 4th moveslot.
 
Well Thunderpunch only hits Gyarados and Tentacruel harder than Close Combat; Suicune and Vaporeon and stuff are better dealt with using Close Combat. Speaking of Vaporeon, people seem to forget that NP Mixape is completely walled by it...

Agreed. As someone who did almost no laddering for the past year and a half, (not since before Garchomp ban) I vividly remember how Infernape was used. Infernape will likely not dominate by any means, Vaporeon and Cress will still do in MixApe every single time. As for SD Infernape, the set is definitely more fragile than people are implying. SD does more damage with Stone Edge than Thunderpunch for everything besides Tentacruel (same on Gyarados), and needs Stone Edge to take on Salamence.

At any rate, the people best suited at exploiting Latias in the current metagame will likely be the best at thriving in whatever is about to come next.
 
I actually expect Tyranitar to stay around even with Ape. Sandstorm is one of ape's greatest enemies. People forget that LO pokes die in 6 turns in Sandstorm, even less if they take some damage coming in or SR. Even without a solid Ape counter, you can switch around until it dies or comes into BP range.
 
Exactly. Even if Infernape usage tries to rise as astronomically as some of you predict, it's still a really frail Pokemon that usually holds Life Orb. If someone tries running Flare Blitz on their Infernape, all the better for you, since that just takes its weakness to revenge-kills and multiplies them threefold.
 
I think some people are underestimating how hard it is to get Infernape in. I've never used him, but his defences aren't great and fire isn't a great defencive type. He's got some solid counters as well. His usage might go up, but no that much.
 
Oh cool im the first badged user to post. almost all of you guys who have skepticism of a Latias-less metagame join at 2009-2010 when Latias OU. DPPt saw its peak of good, skillful, and diverse battlers after Garchomp was banned and before Latias was introduced into OU. I dont wanna break your bubbles, so ill make it short. The metagame will be better because now it allows people to use more of their skills. No longer will we always resort to shit like ScarfTar, Scizor, some bulky steel, Blissey, or Snorlax just to beat/check that Latias. Enough of this top 20 Pokemon usage centralization crap. Infernape will be better, but it will always be frail as fuck and will always be hard to get in versus higher, skillful competition.

I hope you guys will attain the skills and adaption needed to adjust to the new metagame, but this metagame is just another memory for me
 
I was going to beat you to it, LD, but then my friends came over.

I'm going to enjoy a Latias-free metagame so much. With Latias gone, special attackers such as Zapdos, Jolteon, Infernape, Empoleon, and pals are going to rise up in OU while the Dragon/Steel nature of the metagame falls apart. The metagame will be a diverse, more interesting place without Latias.

Also, bulky offense will have lost one of its best Pokemon, and so stall and all-out offense will begin to rise to the front again. It's going to be an interesting game.
 
I'm looking forward to Infernape wrecking the place. Tentacruel is a pain in the neck, but its easy to beat if you're competent enough to prepare for it.
 
Hey guys, I'm wondering. What will replaced Latias on your team?

I'm retiring all my Latias teams (so basically nearly every single OU team I have; I have two left, both made in a Latias metagame) and will be using a new team entirely. I expect the metagame shift to be so eventually significant that I don't think just slapping a new mon in the place of the somewhat irreplaceable Latias will suffice. I may be overjoyed about the Latias verdict, but it's going to require major adjusting on my part.
 
Also, Tentacruel is a sorta shaky Infernape check since it falls to 2 Thunderpunches, 1 Earthquake, or 1 boosted Stone Edge, meaning that it can't handle physical variants. Starmie is more reliable because it outspeeds Infernape. But nothing will replace Latias as a check, since it was bulkier than Starmie and still faster than Infernape.
 
So is this OFFICIAL?
i mean on the lati anaylsis it still says OU.
Just wondering

Wow, you seriously need to lurk. It takes time to implement changes like that.

Anyway, Infernape will perform better in the new metagame. Not incredibly so, but it will work better.

Also, Energy Ball > GK. :p
 
Hey guys, I'm wondering. What will replaced Latias on your team?

Hmmm...I don't know since half of my teams had Latias in it for checking Apes and what not. I think I'll have to re-train myself not to use Latias.


I hope Empoleon can come to the metagame with a bang. :)
It's like a Latias, but with lower stats, don't you think?
 
I use ape on my HO team, and it's wonderful. (SD Ape)
With Lati gone it'll be hard to counter. But hey, why did GF invent the choice scarf?
 
Back
Top