I know I really have no place to say this due to the fact that I hadn't really taken a part in this process, but I have to disagree that flavor is necessary in CAP. The reason why CAP garnered even a fraction of respect from the rest of the community and earned a place in the forum in the first place is that it took an relatively advanced scientific approach to observing the effects of certain factors in the metagame. The moment that a search for flavor overshadows CAP's initial mission is the moment where it becomes just another pointless fanboy project. And when it might become "just another fanboy project" I wouldn't be surprised if the subforum is ultimately taken down. This is a site for competitive battling, after all. If you want to make a cute pokemon for the sake of it, go to Serebii and I'm sure you'll find plenty of people to do it with you. Sure, flavor does have a place in CAP - it just shouldn't shape the project. It should just be "tacked on" arbitrarily at the closings of the process. There's a sprite for everything. For isntance, I might bring up a pokemon concept for a pure Electric type that has both cross chop and Ice Punch and people would think I'm crazy, but then I would draw up Electibuzz and people would wonder why they ever doubted me in the first place. Or maybe I might say my concept for a Rock/Water type has Toxic Spikes and people would wonder how that would ever be possible, but then I would draw up Omastar and all of a sudden it would be ok because he's a Mollusks and Mollusks are all icky in some form or another. Flavor isn't supposed to build a Pokemon - it's supposed to hold it's concept together, thus complementing it.
And so here ends my rant and I bid thee farewell.
I disagree upon this disagreement. CAP was created to create
pokemon, along with everything that comes with that fact. Flavor has never overshadowed competitiveness, and while that is a genuine concern, the claim that flavor is unimportant is so dismissive as to be reckless.
While the goal of CAP is to create a pokemon for a specific niche, we cannot just tack on flavor arbitrarily at the end. To do so would be not only make the process take longer for no real reason, it also isn't a issue as the only stage in which flavor and competitiveness happen at the same time is during the movepool stage, and clearly they have enough wiggle room to handle both at once.
I believe you are ranting about a threat that, while still entirely possible, has a minimal at best chance of occuring. We do put competitiveness first. Its just that for it to remain a
pokemon as opposed to a whole bunch of numbers, it has to have flavor, charm, and most of all, it has to feel like something you could genuinely encounter ingame, save for perhaps the obviously optimal as fuck stats.
Also, Electabuzz and Omastar get those moves because of the type of pokemon they are, not because of their typing, as you have said.