It doesn't have too many level up moves. It has 15, and the max is 16.
@ X Presumptuous:
You forget that you can Heart Scale the moves at anytime. How do you think Breloom with Spore works?
@ X Presumptuous:
You forget that you can Heart Scale the moves at anytime. How do you think Breloom with Spore works?
Didn't know it worked that way. I thought you had to actually go through the whole "X is trying to learn Y!" thing to be able to re-learn a move. Thanks for cluing me in. I learned something new today. (:
Breloom can't get Spore from the Move Relearner (Heart Scales). Spore is not in Breloom's learnset. You have to level Shroomish all the way up to level 45 to get it. I've done it enough ingame to know. It's a huge pain in the butt. I haven't done it in D/P, but I don't think anything changed since ADV.
I think he may have been referring to Breloom having Spore but still retaining its own level-up moves from before level 45, such as Mach Punch. I'm keeping my list the same just in case he wasn't, though.
1. [B]Gust[/B]
1. Leer
5. Acid
13.Rapid Spin
19. [B]Whirlwind[/B]
23. Poison Jab
27. Encore
32. [B]Tailwind[/B]
38. Blindingmire
1. Mud Slap
1. Leer
5. Acid
9. Dig
14. Rapid Spin
20. Poison Jab
24. Mud Bomb
29 Encore
32. Force Palm
36. Helping Hand
40. Block
45 Earth Power
52. Gravity
58. BlindingMire/Acid Wash/Acid Blind
Arm Thrust
Fake Out
Pursuit
Disable
Follow Me
Me First
Toxic Spikes
Spikes
Wish
Counter
Gunkshot
TM01 - Focus Punch
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM12 - Taunt
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM20 - Safeguard
TM21 - Frustration
TM26 - Earthquake
TM27 - Return
TM28 - Dig
TM30 - Shadow Ball
TM31 - Brick Break
TM32 - Double Team
TM33 - Reflect
TM34 - Shock Wave
TM36- Sludge Bomb
TM39 - Rock Tomb
TM40 - Aerial Ace
TM41 - Torment
TM42 - Facade
TM43 - Secret Power
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM48 - Skill Swap
TM49 - Snatch
TM53 - Energy Ball
TM56 - Fling
TM58 - Endure
TM60 - Drain Punch
TM66 - Payback
TM67 - Recycle
TM68 - Giga Impact
TM69 - Rock Polish
TM71 - Stone Edge
TM74 - Gyro Ball
TM77 - Psych Up
TM78 - Captivate
TM80 - Rock Slide
TM82 - Sleep Talk
TM83 - Natural Gift
TM84 - Poison Jab
TM87 - Swagger
TM89 - U-turn
TM90 - Substitute
TM92 - Trick Room
HM04 - Strength
HM06 - Rock Smash
HM08 - Rock Climb
Point taken. Although I'd always imagined it to be a Bug / Flying type or even a Poison / Flying type, not a Bug / Poison type.
Like, a spider with an abdomen so big it's like a balloon, with 8 little hands (or just arms with no hands) floating down. No wings.
Well chances are Gravity will end up being competitive on this Pokemon. It would be a major oversight to write an analysis without a Gravity set.So anything in the concept that isn't already used competitively doesn't count? So, Tail Wind and Gravity are "not competitive" (Trick Room has some sets already).
Also, a place to work on this pre-evo would be nice, even though all it needs is the ability to use Whirlwind and Tailwind (Poison/Flying maybe?).
Level up w/ Gravity evolution anybody?Because most Bugs fly. Also, most things don't lose wings when they evolve, they gain them. You almost never see anything lose the flying type upon evolution. Also, we should wait for the evo poll before locking ourselves into prevo moves.
No, I know. I'm opposed to it, too. You're right, it's fanboyish, and I shouldn't have said anything. That's what I meant by "Point taken."If it doesn't have wings - which is what I remembered from the previous discussion, Air Slash doesn't make sense anymore. Every single Pokemon that gets it has wings aside from Smeargle. Then again the discussion in the previous topics about a pre-vo centered around Tailwind entirely, I wish someone had brought up Air Slash in the last one instead of debate ending up here.
The fact that Daddy Longlegs *definately* doesn't have wings makes me more opposed to Air Slash.
Okay, edited my movepool so it doesn't say this thing evolves at level 51 (since everyone would notice that and then not vote for me).As for the Gravity evo idea, I love it - it works well flavorwise, explains how it goes from a flying type to a ground type, and emphasizes Gravity as a signature move for the fully evolved spider.
1. Pound
1. String Shot
5. Acid
9. Helping Hand
13. Gust
17. Encore
20. Icy Wind
23. Toxic Spikes
28. Sludge Bomb
30. Tailwind
35. Gravity
39. Toxic
45. Protect
50. Spider Web
H. ThunderPunch
H. Ice Punch
H. Fire Punch
1. Pound
1. Sand Attack
1. Acid
1. Helping Hand
13. Sand Tomb
17. Encore
20. Bullet Punch
23. Force Palm
28. Poison Jab
35. Gravity
39. Dig
45. Counter
50. Earth Power
55. Fissure
TM01 - Focus Punch
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM12 - Taunt
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM20 - Safeguard
TM21 - Frustration
TM26 - Earthquake
TM27 - Return
TM28 - Dig
TM30 - Shadow Ball
TM31 - Brick Break
TM32 - Double Team
TM33 - Reflect
TM36 - Sludge Bomb
TM37 - Sandstorm
TM39 - Rock Tomb
TM40 - Aerial Ace
TM41 - Torment
TM42 - Facade
TM43 - Secret Power
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM49 - Snatch
TM52 - Focus Blast
TM56 - Fling
TM58 - Endure
TM60 - Drain Punch
TM63 - Embargo
TM66 - Payback
TM68 - Giga Impact
TM71 - Stone Edge
TM76 - Stealth Rock
TM78 - Captivate
TM80 - Rock Slide
TM82 - Sleep Talk
TM84 - Poison Jab
TM87 - Swagger
TM88 - Pluck
TM89 - U-turn
TM90 - Substitute
TM92 - Trick Room
HM04 - Strength
HM05 - Defog
HM06 - Rock Smash
HM08 - Rock Climb
Rapid Spin
Comet Punch
Whirlwind
Wish
Follow Me
Wake-Up Slap
Knock Off
Spikes
Signal Beam
U-Turn
Pre Evo. Tail Wind
Pre Evo. Icy Wind
[B]Giving wind based moves to the pre-evo makes everything fit better flavour wise. They tie together nicely. If a movepool with specific pre-evo differences wins I'll open up a thread dedicated to fitting these changes onto the pre-evo. Some of the more dedicated Little Cup players could do it. Note a 2 move difference is the max between pre-evo's and final evo's.[/B]
h. FirePunch
h. IcePunch
h. ThunderPunch
[B]Elemental coverage in the Punches is nice, but not all that useful in general. Some of the things you would have to use them on nerf you with Intimidate (Dos, Mence) and it doesn't even manage to 2HKO Chomp iirc. Not overpowering at all.[/B]
1. Tackle
1. Sand Attack
1. Rapid Spin
[B]Weak moves to start with. Albeit one very useful competitivly.[/B]
7. Mud Slap
13. Counter
[B]Being a support Pokemon, DLL would need to defend himself from attack at such low levels. As such Counter fits in very well. He can't attack well, so he hits the opponent with their own moves when a support move can't do better.[/B]
20. Sludge Bomb
27. Toxic Spikes
33. Fissure
40. Earth Power
47. Spikes
53. Earthquake
[B]Alternates between Offencive STAB moves, Spikes and Fissure.[/B] [B]The buisness end of his level up movepool. I wanted to seperate the spikes by a bit and not have attacking moves twice in a row on a support Pokemon. Fissure is cool because he digs holes and stuff ;P[/B]
TM01 - Focus Punch [B]Giant fists...[/B]
TM05 - Roar [B]Whirlwind that doesn't hog a moveslot.[/B]
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM12 - Taunt
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM20 - Safeguard
TM21 - Frustration
TM23 - Iron Tail
TM26 - Earthquake
TM27 - Return
TM28 - Dig
TM30 - Shadow Ball
TM31 - Brick Break
TM32 - Double Team
TM33 - Reflect
TM36 - Sludge Bomb
TM37 - Sandstorm
TM39 - Rock Tomb
TM40 - Aerial Ace
TM43 - Secret Power
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM49 - Snatch
TM56 - Fling
TM58 - Endure
TM60 - Drain Punch
TM65 - Shadow Claw [B]Hrm...[/B]
TM66 - Payback
TM67 - Recycle
TM68 - Giga Impact
TM69 - Rock Polish [B]Tailwind that he can't pass to friendlies. Bleh![/B]
TM71 - Stone Edge
TM74 - Gyro Ball
TM76 - Stealth Rock
TM80 - Rock Slide
TM82 - Sleep Talk
TM84 - Poison Jab
TM87 - Swagger
TM89 - U-turn
TM90 - Substitute
TM92 - Trick Room
HM01 - Cut
HM04 - Strength
HM06 - Rock Smash
HM08 - Rock Climb
Gravity
Wish
Heal Bell
Encore
Pursuit
Me Fist
Follow Me
Swift
Level Up Moves:
Pre-evo. - Tailwind
Pre-evo. - Icy Wind
h. - Fire Punch
h. - Ice Punch
h. - Thunderpunch
1. - Pound
1. - Sand Attack
7. - Mud-Slap
13. - Mach Punch
18. - Rapid Spin
25. - Endure
32. - Toxic Spikes
36. - BlindingMire
43. - Spikes
51. - Earthquake
60. - Fissure
Egg Moves:
Gravity
Wish
Heal Bell
Encore
Follow Me
Dig
Poison Jab
Groups: Ground, Fairy
TMs:
TM01 - Focus Punch
TM05 - Roar
TM06 - Toxic
TM08 - Bulk Up
TM10 - Hidden Power
TM11 - Sunny Day
TM12 - Taunt
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM20 - Safeguard
TM21 - Frustration
TM26 - Earthquake
TM27 - Return
TM28 - Dig
TM30 - Shadow Ball (not sure about this one)
TM31 - Brick Break
TM32 - Double Team
TM33 - Reflect
TM36 - Sludge Bomb
TM37 - Sandstorm
TM39 - Rock Tomb
TM40 - Aerial Ace (if Dugtrio can, why not him?)
TM41 - Torment
TM42 - Facade
TM43 - Secret Power
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM49 - Snatch
TM54 - False Swipe
TM56 - Fling
TM58 - Endure
TM60 - Drain Punch
TM61 - Will-o-wisp
TM63 - Embargo
TM65 - Shadow Claw
TM66 - Payback
TM67 - Recycle
TM68 - Giga Impact
TM69 - Rock Polish
TM70 - Flash
TM71 - Stone Edge
TM72 - Avalanche
TM74 - Gyro Ball
TM75 - Swords Dance
TM76 - Stealth Rock
TM78 - Captivate
TM80 - Rock Slide
TM82 - Sleep Talk
TM83 - Natural Gift
TM84 - Poison Jab
TM87 - Swagger
TM88 - Pluck
TM89 - U-turn
TM90 - Substitute
TM92 - Trick Room
HM01 - Cut
HM04 - Strength
HM06 - Rock Smash
HM08 - Rock Climb
-: Fire Punch
-: Ice Punch
-: Thunder Punch
1: Poison Sting
1: Sand Attack
6: Rapid Spin
9: Mud Slap
12: Disable
17: Double Slap
22: Leech Life
27: Magnitude
34: Wake-Up Slap
41: Poison Jab
48: BlindingMire
55: Earth Power
62: Fissure
01: Focus Punch
06: Toxic
10: Hidden Power
11: Sunny Day
15: Hyper Beam
16: Light Screen
17: Protect
18: Rain Dance
20: Safeguard
21: Frustration
26: Earthquake
27: Return
28: Dig
32: Double Team
33: Reflect
36: Sludge Bomb
37: Sandstorm
39: Rock Tomb
42: Facade
43: Secret Power
44: Rest
45: Attract
46: Thief
56: Fling
58: Endure
60: Drain Punch
68: Giga Impact
71: Stone Edge
78: Captivate
80: Rock Slide
82: Sleep Talk
83: Natural Gift
84: Poison Jab
87: Swagger
89: U-Turn
90: Substitute
H4: Strength
H6: Rock Smash
H8: Rock Climb
Gravity (Smeargle)
Me First (Rattata, Sentret, Stantler, Smeargle, Poochyena, Absol, Riolu,
Wish (Eevee, Girafarig, Smeargle, Skitty, Illumise, Spinda)
Agility (Pikachu, Venonat, Growlithe, Ponyta, Farfetch'd, Scyther, Eevee, Ledyba, Spinarak, Aipom, Girafarig, Gligar, Sneasel, Smeargle, Torchic, Surskit, Nincada, Piplup, Buizel, Buneary, Skorupi)
Encore (Seel, Ledyba, Wooper, Shuckle, Smeargle, Slakoth, Volbeat, Illumise, Spinda, Spheal, Chimchar, Buneary
Haze (Ekans, Eevee, Wooper, Smeargle, Surskit, Seviper)
Spikes (Pineco, Smeargle)
Toxic Spikes (Nidoran F, Nidoran M, Venonat, Spinarak, Pineco, Smeargle, Skorupi)