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CAP 5 CAP 5 - Base Stat Submissions

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whoops sorry gotta bump stuff up.

hp:50
atk:50
def:55
sp atk: 160
sp def:55
sp atk: 150

this is kinda broken, but personally ive always longed for something like this. lucario almost works, but he uses first strike moves to do this.
 
Edit: Took Omg's.. advice


Umm ok hows about this.

Hp: 115
Atk: 60
Def: 63
Sp.A: 127
Sp.D 63
Spe: 125

Overall: 553

Physical Sweepiness: Rank 0: Average
Physical Tankiness: Rank 0: Average
Special Sweepiness: Rank 8: Amazing
Special Tankiness: Rank 0: Average

Extreme bias to offence and special

Overall: 502
 
ugh, are you kidding me?
I'm seeing some outrageous Special Attack and Speed combinations.
I'm going to use certain Pokemon as models for this project and why I believe my stat spread would fit how this Pokemon ought to be done best.
Weavile. High Attack and Speed stats. However, what makes Weavile normal rather than completely overused and overpowered is its limited access to powerful moves. CAP 5 has the same problem in terms of STAB specifically. Now, we can remedy this a couple ways:

1- Give it Technician or Adaptability (though Adaptability is arguably less useful now since CAP 5 is a monotype)
2- Give it an extremely large Special Attack stat.
3- Give it slightly bulky defense stats coupled with already decently high sweeping stats.

I believe solution 1 to be the best one, for reasons I'm getting to.

Solution 2 isn't the answer, at least not from my perspective. Why? Because high Speed AND Special Attack would be Attack Deoxys' territory. Priority moves are relatively weak, so the only bane in this is the fact that many priority moves are super-effective on Rock.
BUT priority moves are limited to certain pokemon, and any usable defense stat will be able to take one or two without being KOed. If we do implement some sort of High Special Attack and Speed combination (at an outrageous level), that would either increase usage of Pokemon like Lucario, or more annoyingly-focus sashers. I find this to be counter-productive to the CAP server because we already see a number of Togekiss, and we want variety on the server, not monotony.

And finally, the third can only be accomplished by having high BST. A prerequisite to this is best shown through legendaries like Zapdos and Azelf. Both have higher Speed and offensive stats than defensive ones, but the both have defensive stats that allow them to survive a couple attacks. I don't think we should go overboard with this project.
So don't suggest some ridiculously high combination like 130/140, 140/140, or anything of the kind.
It's kind of late, so I hope that all made sense.
Thank you.

EDIT: What? It took me a while to write this, and by the time I see the updated thread, I see it has gotten EVEN WORSE.
 
It's funny how you say that and you don't have more than 60 posts either.
I hope this thread doesn't veer to far off the course it should be on.
 
That's 410 BST. Were looking for 500+
And how is having 410 a bad thing? It had 140 special attack and 125 in speed, those two alone mean some deep shit to some creatures. Having low BST doesn't mean it's shit.

Now, I would like some criticism for my spread. It's best to know what's right or wrong with it before the stat poll begin.
 
Wow there is really no words for how sad I feel for you guys right now. You think I'm not aware that I have less then 60 posts? Why else would I use the number 60. I was using sarcasm thinking that none of you would be so foolish to think I was serious.
 
This is my spread:

86/50/50/130/100/131
BST: 547

I came up with this spread after working for a while with calcs etc. As it's been said, Rock-types are generall slow, with the exception of the Flying-type Aerodactyl, so 131 Speed makes it the fastest Pokemon around, other than Ninjask, Deoxys-E (who may not be around much longer) and Electrode (lol).

It was really difficult for me to come up with the SA, because I realize that depending on what boosts/moves it gets, a really high SA like 140 or 135 could end up being too hard to wall, especially if we gave it more powerful STAB. 130 is the number I eventually came up with. It can do lots of damage to Pokemon like Starmie, once again depending on the moves, while not being TOO difficult to wall. 130 is high, so it will probably be able to hold its own with just Power Gem if a new move is voted against.

I basically tried to make the Attack stat utterly unusable, out of fear that Explosion might find its way into the movepool. Defense is abysmal, so that things like Bronzong can switch in and scare it to bits.

The decent SD also "breaks the mould", considering that the only Rock-type that really boasts being good at taking special hits is Tyranitar, and that mainly has to do with sandstream. It also means that it can hold its own against things like Togekiss in a sandstorm if need be. Calm Togekiss with no SA EVs will do 54.14% - 63.69% outside of a sandstorm with Aura Sphere and 35.67% - 42.68% in. Being a Rock-type, this thing has a lot of weaks and will have trouble switching in as often as something like Gengar, so this SD/HP is basically there to help it on that end. If others think it's too much, I can lower it.

Stat Rating:
Physical Sweepiness: 82. Rank -2, Moderately bad
Physical Tankiness: 77. Rank -2, Moderately bad
Special Sweepiness: 216. Rank 8, Amazing
Special Tankiness: 133. Rank 3, Good
Offense Defense: 26.6. Bias to Offense
Physical/Special: -83.3. Extreme Bias to Special
Overall Rating: 493. Excellent

I would greatly appreciate feedback on this, if possible.
 
For those of you that are just posting a spread with no explanation, you're really wasting your time. The purpose of this thread is to prove yourselves to the TL, so that he will consider you for submitting a stat spread for the final poll. If you think your spread-creating brilliance is overwhelmingly obvious just from the beauty of six numbers in a post -- it's not. I suggest you spend a little time explaining yourself.
 
Guess I need to post. -_-

"We need 500+ BST"

NO. From where did you get this idea? Breloom is a solid OU Pokemon having a BST of... 460. Even Gengar, being #1 or #2 on the usage list, has an exact 500 BST. So please don't say this again.

Please don't base your Pokemon on the BST. Base it on the BSR.

I won't post a Base Stat spread for now.
 
HP: 85
Atk: 45
Def: 65
Sp. Atk: 130
Sp. Def: 65
Spd: 135
Total: 525

I think this "breaks the mold" pretty damn well.

Code:
Physical Sweepiness: 75 (-3, Bad)
Physical Tankiness: 93 (0, Average)
Special Sweepiness: 216 (8, Amazing)
Special Tankiness: 93 (0, Average)

Offence/Defence Balance: 46.3 (Extreme Bias to Offence)
Physical/Special Balance: -57.9 (Extreme Bias to Special)

Overall Rating: 432 (Excellent)
 
HP: 80: An average HP stat, useful so it can at least survive one unboosted hit.

Attack: 45: Not needed for a special sweeper, especially one that is going against the grain of the attack of it's fellow rock types.

Defense: 75: Low enough for a bad typing and very low compared to the majority of rock types. Anything under and we will be making a complete glass cannon like Rampardos and Syclant. In my opinion when we set out for this to be a special sweeper we didn't necessarily mean glass cannon.

Special Defense: 87: Average Special Defence think Sceptile and Heracross. Keep in mind that sandstorm is not always a given like people want to make it seem, so this Special Defense should suffice to be fair with or without SS.

Special Attack: 133: When I think sweeper I think Gengar and Garchomp. With only one stab and a bad move at that it need's this compensation and I believe fits it perfectly to break the mold and become OU viable. 133 I feel isn't over the top considering these factors but also not low by any stretch. It will still have it's counters.

Speed: 125: Beats Dugtrio, Syclant, and Alakazam. Breaks the Rock Mold well. Ties with Weavile which will help to keep this Poke in check.

BST of 545

Following up my original post and explanations with BSR:

Physical Sweepiness: 75 : -3 : Bad
Physical Tankiness: 101 : 0 : Average
Special Sweepiness: 220 : 8 : Amazing
Special Tankiness: 114 : 1 : Above Average

Offensive/Defensive Balance: 36.1 : Large Bias to Offense
Physical/Special Bias: -65.8: Extreme Bias to Special

BST: 545
Overall Rating: Excellent: 525
 
Alright, since I really don't want any more inferior-ish clones of my spread from the last post I made, I'll see if I can throw together a decent offensive rock that can take some punishment in a Sandstorm, and do some other neat things Rocks normally don't do, except my evil Pressuredactyl.

Spread:
HP: 106
Atk: 70
Def: 56
SpA: 115
SpD: 83
Speed: 125
Total: 555

Ratings:

PhSweep: 111, Rank 1: Above Average
PhTank: 94, Rank 0: Average
SpSweep: 186, Rank 6: Amazing
SpTank: 128, Rank 2: Moderately Good
ODB: 20.5, Bias to Offense
PSS: -45.4, Extreme Bias to Special.
Overall: 438: Excellent

The rating in a Sandstorm for SpTank jumps up to 193, Rank 7, Amazing. (Overall jumps to 736, Fantastic)

Togekiss Aura Sphere:


Max SA Modest Vs. 0/0 Deck Spread: 67-80% damage.

Air Slash: 21-25%: 4-5HKO.

In Sandstorm: 45-53%. It can 2HKO if it hits at or near Maximum damage, but it is out of reliable 2HKO range.

Air Slash: 14-17% lol

So Togekiss with absolute maxed out power can only reliably 2HKO in Sandstorm with 0 investment on this pokemon's part. Lets see the "Blissey killing" Max HP version:

Same Togekiss in Sandstorm vs. 252/0: 38-45%: 3HKO.

Air Slash: 12-14%.

Now, Say this were to use Weather Ball Rock in Sandstorm Vs. 252/0 Togekiss:

252 SA Neutral: 72-85%.
w/ LO: 93-118%
w/Nature + LO: 103-121%.

This first is a OHKO with Stealth Rock down (Sandstorm is presupposed above).

With Life Orb, you fall just 1% short of a guaranteed KO, but are heavily into reliable KO range.

HP: This HP Stat results in 353, which is a Leftovers + 1 HP. If you want Lefties, you won't have to waste a single EV. Furthermore if you want to go defensive, you can reach 101 HP Subs and go tell Blissey to take a hike. If you max HP, you end up with 416, a straight Leftovers number.

Speed: Since it is Rock and offensive, I wanted something that could outspeed Dugtrio. This does so without looking hackneyed.

Atk/Def: I decided to go with a decent amount of attack power in case you wanted to use an errant Stone Edge or some other physical attack. Most rocks either have insanely higher defense or similar stats, so this isn't particularly mold-breaking.

SpD: 83 results in an exact 202 Stat, which jumps up to 303 in a Sandstorm. Not too bad I'd say.

SpA: 115 was what was left after I finished allocating my desired stats. It's a decent SA number but not too overpowered. However, it relies on either a new rock move or Weather Ball, since Power Gem is mediocre at best.

This is the first serious spread for your consideration.

EDIT: Since the poll seems to currently favor 20-40 Offensive Bias, I have made a minor adjustment that allows it to reliably survive 2 Aura Spheres in Sandstorm and have a slightly greater chance of Guarenteed KO'ing Togekiss with Weather Ball Rock. I increased Base SA by 3, Base SD by 1, and reduced Base Defense by 4.

106/70/56/115/83/125
 
200/40/30/116/30/139

200 HP - My first draft of a Stat spread starts with 200HP. Why 200 HP? Why not? No fast sweeper has high hit points, and with base 30 defenses (more on them later), make it not overly bulky. An oddity, but not unbalancing

40 Atk - Maybe useful with a LO explosion on something with almost no def, but that's about it.

30 Def/Sdef - Rock is almost always bulky on the defensive side, so 30 is a nice low number, but its not a complete glass cannon thanks to the top 5 HP

116 S Atk - The basis of a special sweeper. 116 is high enough to hit hard without being choiced, but won't OHKO everything with its high speed.

139 speed - Fast, faster than everything but Electrode and Ninjask. I like Electrode, and out-speeding it doesn't really gain much anyways, so I chose 139 as base speed.

68/-4 Very Bad Physical Sweep
93/0 Average Tankiness (both)
190/7 Amazing Special Sweep
39/Large Offensive bias
-56/Extreme Special bias
316/Very Good Overal
555 Base Stat Total - Cap Average
 
60/65/50/140/110/119 (Speed Last)

BST:544
Physical Sweepiness: 103 (0 Average)
Physical Tankiness: 64 (-4 Very Bad)
Special Sweepiness: 231 (9 Amazing)
Special Tankiness:121 (2 Moderately Good)
Offense/Defense Balance:38 (Large Bias to Offense)
Special/Physical Balance:-79.1(Extreme Bias Towards Special)
Overall Rating:516 (Excellent)

So, Let me explain:

60 Hp: Decent enough Hp for Special Hits, as it is quite High, But low enough so it can't take Physical Hits.

65 Atk: Nowhere near any usable Stat, So blissey Doesn't Have to worry About Focus Punch, Or explosion, or Physical Hits in General.

50 Def: Pretty Bad, So it won't be able to take any Physical Hits.Enough Said, Really.

140 Sp. Atk: Pretty High, Enough to OHKO Severall Threats. In Fact, This would be The Highest Non-Uber Special Attack.

110 Sp. Def: Also High.Easily Allows for Special Walling in the sandstorm.

119 Spe: Any Higher, And this guy Would Be Uber. Why? Say We give This Guy a new Move, Or adaptability or Technician. He Could Easily Kill Blissey with choice Specs, and Sweep Whats left of the team.By making it Slower then Dugtrio, it can Easily Be revenge Killed.

After Running Damage Calculations, Dugtrio Easily OHKO's, By merely Maxing Attack.

252Atk Jolly Dugtrio Vs 4hp/0Def cap5: 150.74% - 177.21%

252Atk Jolly Dugtrio With Life Orb Vs 4hp/0Def cap5 196.32% - 230.88%

252Atk Jolly Dugtrio With Choice Band Vs 4hp/0def Cap5: 225.37% - 265.07%

So, Unless CaP5 Decides to Invest Generously in it's Defenses, And Use a Shuca Berry, It Still Dies.
 
Is it just me, or do every single one of these look like Zam + Hp/Special Defense (AKA Gardevoir + Speed)?
Breaking the Mould=/= Polar Opposite
Now for the Spread:
Hp- 65
Atk- 75
Def- 50
SpA- 115
SpD- 90
Spe- 127
BST= 522

Hp + Def + SpD- It'll survive some of the weaker special attacks, but he'll die to anything physical.

Atk- This is mainly so that this guy can do something to blissey, who'd completely wall him as his Special attack isn't insane, nor does he have high power stab moves. In other words, its used for Focus Punch/Explosion.

SpA(120)- Here's some calcs (using the sets found on smogon, I don't expect this pokemon to get any SpA boosts besides Ancient Power, and I'm not counting in Focus Blast yet):

Gem + Max SpA + Nature VS Togekiss 252/0- 44.27% - 52.00% (Possible 2HKO, Definite 2HKO with LO and Possible 1HKO with SR and Specs)

Gem + Max SpA + Nature VS Gengar 6/0- 56.03% - 65.96% (2HKO, 1HKO with Specs and Rocks)

Gem + Max SpA + Nature VS Cross 104/0- 40.06% - 47.09% (Possible 2HKO with rocks, sure 2HKO with items)

Gem + Max SpA + Nature VS Gliscor 252/0- 44.63% - 52.54% (Possible 2HKO, definite with SR/Items)

Gem + Max SpA + Nature VS Mamoswine 124/0- 44.81% - 49.15% (Possible 2HKO with SR, Definite with Items)

Gem + Max SpA + Nature VS Blissey 0/176- Fail (<15%)

HP Ground + Max SpA + Nature VS Heatran 40/0- 89.49% - 105.11% (Possible 1HKO, always with items/Earth power)

HP Ground + Max SpA + Nature VS Luke 6/0- 55.65% - 65.54% (2HKO, Possible 1HKO with Specs)

Hp Ground + Max SpA + Nature VS Nape 0/0- 55.65% - 65.54% (2HKO, Possible 1HKO with Specs or LO and SR)

Spe(127)- I chose this so that the pokemon could outspeed gengar without a + nature. It beats out weavile by 2, and every other pokemon in OU bar Deoxys-S and Jolteon (BL not included).
 
Honestly, I think I won't be making a base stat spread for this thing. It'll probably be very similar to others if I did.

It's painfully obvious that this Pokemon will end up having awesome special sweepiness, average to low physical sweepiness and average to low tankiness. Kinda like Alakazam, Jolteon, Gengar, and so on.

So yeah, I think I'll just vote for the stat spread this time around and let you guys enjoy concocting your own stat spreads (or regurgitate them, depending on who you are).
 
I think out of all the ones that aren't mine, Deck Knight has the best one.
I feel I've established a prerequisite of some sort by going as high as 140 base Speed, because people have been aiming for that or close to it ever since. Some of these submissions are slight variations of previous ones, which I don't like.
So good job, Deck Knight.
 
^ Those few post above. This make me feel like pulling out of the running altogether. I mean what's the point of even trying to make one when they all look the same. Of course I could make always try to look at it from a different angle when creating a new one.


Okay, made up a new spread. Decided to go on a more defensive route while trying to keep speed high.

Hp: 95
Atk: 50
Def: 60
SpA: 110
SpD: 110
Spe: 120

BST:545
Physical Sweepiness: 82 -2 Moderately Bad
Physical Tankiness: 93 0 Average
Special Sweepiness: 176 6 Amazing
Special Tankiness: 153 4 Very Good
Offense/Defense Balance:7.9 Slight Bias to Offense
Physical/Special Balance: -69.5 Extreme bias to Special
Overall Rating: 415 Very Good

HP: High for most Rock types, which is one step to breaking it's stereotype. Reaching up to 394, this with it's SpD will allow this guy to survive a lot of special oriented moves with ease.

Atk: Too low to use with any success, unless it get's Pure Power or something >_>

Def: Can survive some weak physical attacks but that's about it. It sorta following the trend Rock mostly lay out with higher defense then attack.

SpA: Not as high as most of the other sets but still high in relationship to other Rock types. Now if it got an 95-120 BP Rock move, it could 2HKO Kiss with Life Orb/Expert Belt with ease. If it also had a stabbed priority move, Syclant won't be a problem since he falls to this creature automatically. Weavile will still trouble you though.
Code:
252 SpA Life Orb Rockmon using 95 BP stabbed move on 252/252 Calm Togekiss: [B]63.44% - 74.73%[/B]

Guaranteed 2HKO on Kiss, though I would use Expert Belt instead. Now if he doesn't have a Stabbed 95 powered move.

Choice Spec Rockmon using Power Gem on same Kiss: [B]53.76% - 63.44%[/B]
Same thing, but with more restrictions.
Code:
Life Orb'd Rockmon using Power Gem on Starmie: [B]50.83% - 59.8%[/B]
Same Starmie eating a Thunderbolt: [B]91.03% - 107.64%[/B]

Starmie wouldn't dare switch into now knowing you'll out speed it and end it's misery life.
Code:
Life Orb'd HP Ice on 6/0 Dugtrio: [B]112.26% - 132.08%[/B]

Adamant Duggy are outsped and Sucker Punch doesn't OHKO it back. Jolly one risk losing a speed tie and dying anyway
SpD: High speical defense to have cushion blows from special attacks. 95/110 is truly something to behold as it's study as all hell for a Rock type. Here's some damage calcs on some super effective hits to some how study it is.
Code:
Standard Togekiss using Aura Sphere on Rockmon: [B]42.3% - 50.15%[/B] (28.4% - 33.84% in SS)

Life Orb Syclant using Earth Power on Rockmon: [B]64.65% - 76.74%[/B] (43.5% - 51.36% in SS)
SS is your best chance at surviving the ice bug's fury, that or a freaking priority move. Hey, I'm 

Spinner Starmie using Surf on Rockmon: [B]65.26% - 76.74%[/B] (43.5% - 51.36% in SS)
Now, you out speed Starmie and can OHKO it back with a Life Orb'd Thunderbolt, provided it took some SR damage on the way in.

Spe: People want speed, I gave them speed. Beat all those 115 Pokemon with ease while still being counterable via Weavile, 130'ers, and possiblly Syclant unless it get's a stabbed priority moves.
 
was running some BST's for BL pokes and found ninjask has lowly 141, so its not really important where it fits (celebi, jirachi have 630 for example), i dont see why it has to be like alakazam and co, i think spa/SPdef is breaking the rocks mold also (togekiss, milotic, venusaur)
 
HP: 75
Attack: 45
Def: 50
Sp. Atk: 130
Sp. Def: 112
Speed: 123

130 Sp. Atk seems like a standard number, and 123 speed is good for outspeeding Dugtrio and friends. Low attack and defence and pretty high Sp. Def. Neither very high nor very low HP seems like a good idea to me.
 
I think this poké should be like Weavile, really awesome stats, but no stab move with high base stat (in Weavile's case it is worse as it don't have any move with high base stat). This spread is my constribution for now, but I will probably update with more:

Special Sweeper:
Hp :75
Att:72
Def:51
SpA:120
SpD:95
Spe:127

BST: 540

Physical Sweepiness: 115, 1: Above Avarage
Physical Tankiness: 72, -3: Bad
Special Sweepiness: 196, 7: Amazing
Special Tankiness: 119, 1: Above Avarage
Offense/Defense: 27.5, Bias to Offense
Physical/Special: -56.5, Extreme Bias to Special
Overall Rank: 395 Very Good

With this spread it will become an awesome sweeper regardless of having no really good stab move. Something like this seems to be the most popular choice, but with the added attack it could go with some physical moves (Selfdestruct etc.).

I will put up damage calcs later. Meanwhile...

Gothic Togekiss said:
Timid Life Orb Rockmon using Power Gem on a 252/252 Calm Togekiss: 53.23% - 62.9%
100% 2HKO on Kiss. Choice Spec would surely OHKO it with SR up.

95 SpD: With 70/95 HP/SpD, this baby can take a few hits on the special side, especially in the Sand. It's quite surprising considering I didn't expect 70/95 to be bulky.

Timid Jolteon using HP Grass on a 0/0 Rockmon: 56.94% - 67.62% (38.43% - 45.55% in SS)

Modest Spec Tran use Fire Blast: 59.79% - 70.46% (39.86% - 46.98% in SS)

Put up Gothic's damage cals for Hp 70, SpD 95


Special Tank:
Hp :105
Att:45
Def:55
SpA:135
SpD:110
Spe:75

BST: 525

Physical Sweepiness: 66, -4: Very Bad
Physical Tankiness: 92, 0: Avarage
Special Sweepiness: 169, 5: Extremely Good
Special Tankiness: 162, 5: Extremely Good
Offense/Defense: 2.5, No Bias
Physical/Special: -82.8, Extreme Bias to Special
Overall Rank: 387 Very Good

Rock have a hell lot of weaknesses and for a special tank, having weaknesses to especially grass, water and to some degree fighting is a heavy minus, but sandstorm is a good thing saving this pokés chances to do great stuff. And if we decide to give this Rock Polish it could do some amazing sweeping too.

Damage calc for defenses will come later...


Special Based Pure Power/Huge Power:
Hp :50
Att:100
Def:50
SpA:60
SpD:50
Spe:100

BST:410

Physical Sweepiness: 149, 4: Very Good
Physical Tankiness: 59, -5: Extremely Bad
Special Sweepiness: 92, 0: Avarage | 180, 6: Amazing
Special Tankiness: 59, -5: Extremely Bad
Offense/Defense: 50.8, Extreme Bias to Offense | 61.2, Extreme Bias to Offense
Physical/Special: 26.7, Bias to Physical | -10.4, Moderate Bias to Special
Overall Rank: 146, Below Avarage | 274, Quite Good

Ability not counted in | Ability counted in

What if we made a special based Huge Power user? Now you might think: "How the hell is this going to stay in OU? The Medicham and Azumarill don't."
Well, this thing can reach insane levels and if BP'ed a Nasty Plot it can do a hell lot of damage.
The word "Glass Canon" suits this well as any hit will take it down, but with it's speed it can outspeed lots of stuff and with a Choice Scarf things could be fun.
And to top it off, it would suit the frailness and mystique that seems to be the style we are opting for.

More to come...
 
HP: 95
Atk: 60
Def: 41
SpA: 165
SpD: 75
Spe: 124
BST 560

PSweep: 96=0
This thing isn't hurting anybody but Blissy with an Atk like that. The only reason its rating is so high is because of the speed

PTank: 70=-3
Softer than Syclant. Attack stat of 360 guarantees 2HKO with bullet punch or mach punch. 240 for STAB. LO Gross or Breloom is an OHKO.

STank: 111=1
It can take a hit. That will allow it to come in, but it's not going to like coming in a third or forth time. Sandstorm increases its durability.

SSweep: 284=11
This is where you are thinking I've got to be out of my mind. This stat spread is designed to accomodate Power Gem and similar moves. We couuld make a new attack, but I really want to use moves with 75 BP and lower in competative play. This high SpA allows Ominous Wind (useless w/out technician or serene grace), Power Gem (useless without adaptability), and Aroura Beam (just plain useless) to be viable on the same pokemon. I don't want to suggest that we must use these moves in particular, but they are an example of what this spread can do. Note that 80 BP attacks and up will make this pokemon too powerful and should not be used (Hyper Beam is still not worth it).

Some examples of what this can do (I'm going to make some movepool assumptions just so I can have concrete examples):
-vs. Bronzong: not even 3HKO. Power Gem is laughable. Ominous wind can't break 33%. Ember does more damage, but I wouldn't waste a moveslot just to have a chance to 3HKO Bronzong. Other pokemon are better for that.
-vs. Togekiss: Power gem has a chance to OHKO with LO. No item even has a chance to OHKO with SR support. Choice Anciet Power only has a chance to OHKO a healthy Kiss, but I think it's a really bad idea to put Ancient Power on a choice set.
-vs. Revenankh: laughs at rock attacks. Spec Ominous Wind 2HKOs but is a terrible combination of move and item. LO Ominous Wind has a chance to 2HKO, and not a very good one at that.
-vs. Pyroak: Power Gem 2HKO without item. Specs might OHKO
-vs. Fidgit: Aurora Beam could barely OHKO with Specs. Anything else just isn't a threat.
-vs. Blissey: 5HKO. Nothing to see here.
-vs. Cresselia: possible 2HKO in the best of circustances. Again Specs Wind assured 2HKO.

Speed: Eats Syclant alive. 124 allows for several pokemon to outrun it, especially Weavile, who can't OHKO with ice shard but can with ice punch.

To summarize: Pyroak and Togekiss are mauled. Not having ominous wind eliminates the danger to most of these pokemon. Priority moves are a death sentence.

EDIT: forgot to comment on speed.

EDIT2: clarified my intentions.
 
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