The Build Bias poll is still in contention, but this is my fallback for if Physical wins:
75/98/91/82/71/118. BST 535.
PSweep: 156 (Rank 4, Very Good)
PTank: 114 (Rank 1, Above Average)
SSweep: 130 (Rank 2, Moderately Good)
STank: 93 (Rank 0, Average)
ODB: 16.9 (Moderate Bias to Offense)
PSB: 21.3 (Bias to Physical)
Overall Rating: 330 (Very Good)
New EV Spread: 156 Atk / 128 SA / 228 Spe.
Offensive Calculations are the same.
I am trying desperately NOT to turn this into a physical sweeper, some kind of physical tank, or give it a pathetically weak defense. The fact this has Ghost Curse helps avert the physical tank part.
Updated Defensive Calculations [
Using above EVs, Naive Nature] (
Scouter in parenthesis):
Note: These are No Investment calculations (and -SDef Nature). You will have to sacrifice a set of kills in the Offensive Calculations if you want to properly EV to survive a specific attack.
In other words, you have to choose what you want to kill and what you want to survive when you're distributing EVs. E.g. this cannot effectively scout everything at once. It can scout those threats you feel do the most damage to your team and survive that threat's attack and KO back by exploiting their weakness.
Standard CBTar:
Crunch: 81-96% (54-64%)
Stone Edge: 50-60% (34-40%)
Aqua Tail: 61-72% (40-48%)
Earthquake: KO (91-107%)
Standard CBGross:
Meteor Mash: 51-60% (34-40%)
Earthquake: KO (91-107%)
Thunderpunch: 51-60% (34-40%)
Explosion deals 0
Standard (Hasty) SpecsClant:
Bug Buzz: 25-29% (16-19%)
Ice Beam: 53-63% (35-42%)
Blizzard: 67-79% (45-53%)
Earth Power: KO. (90-107%)
Focus Blast deals 0.
Special LO Mixape:
Flamethrower: KO.
Grass Knot (80 power assumed): 24-28% (16-19%)
Hidden Power [Ice]: 21-25% (14-17%)
Close Combat/Vacuum Wave deals 0.
Physical LO Mixape:
Overheat: KO.
Blaze Kick: KO. (76-91%)
Earthquake: 90-107% (60-71%)
Stone Edge: 22-26% (15-17%)
U-Turn: 7-9% (5-6%)
Close Combat/Mach Punch deals 0
Standard LO Salamence with 1 DD:
Outrage: 72-84% (48-56%)
Stone Edge: 39-47% (26-31%)
Dragon Claw: 48-56% (31-38%)
Earthquake: KO.
Fire Blast: KO.
Draco Meteor: 54-64%
Standard (Timid) SpecsMence:
Draco Meteor: 77-90% (51-60%)
Dragon Pulse: 49-58% (32-39%)
Fire Blast: KO
Hydro Pump: 88-104% (58-69%)
Standard (Jolly) CBDuggy:
Earthquake: KO (87-103%)
Stone Edge: 21-25% (14-17%)
Sucker Punch: 35-41% (23-27%)
Aerial Ace: 13-15% (8-10%)
NEW CALCS:
Timid Max SA Rotom-A:
Thunderbolt: 68-80% (45-53%)
Shadow Ball: 57-67% (38-45%)
Overheat: KO (89-105%)
Hydro Pump: 57-67% (38-45%)
Blizzard: 28-33% (18-22%)
Leaf Storm: 33-39% (22-26%)