ngl I don't have much of an idea about Shox in Draft. In CAP you use it as an alternate Knock absorber to enable Boots-spam teams with no hazard removal, but that style is not really great in Draft... I'd assume you'd want to leverage Shox's bulk + reasonable SpA to make it a trading Pokemon instead.
This probably means pairing Shox with good breakers that can take advantage of standard Shox switch-ins and benefit from paralysis speed drop are good partners (eg. Ogerpon-W ,Landorus-I). Defensively, bulky Flying-types like Moltres/Venomicon/Skarmory/Corviknight, or slower Ghosts like Necturna/Revenankh/Sinistcha are reasonable partners. You almost surely want something to bail you out against setup-sweepers, so some Unaware Pokemon or the aforementioned Skarmory can be good for that.